Player Matchup

Da Ji
Da Ji
Arbss
Da Ji
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
285W - 304L
1,440 Elo+
Solo
Skadi
Skadi
BanG_Sleepy
Skadi
Level 147
God Stats
0W - 1L
1,699 SR
Queue Stats
14W - 10L
1,448 Elo+
Party 1
Raijin
Raijin
Boule-Talent
Raijin
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,446 Elo+
Party 1
Geb
Geb
CCovenant
Geb
Level 114
God Stats
1W - 1L
1,719 SR
Queue Stats
103W - 115L
1,452 Elo+
Solo
Olorun
Olorun
oXyn__Grim
Olorun
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,361 Elo+
Solo
Team Averages
Level 123
1,584 SR
1,429 Elo+

VS

Team Averages
Level 108
1,635 SR
1,405 Elo+
Vulcan
Vulcan
Grahamc06
Vulcan
Level 105
God Stats
4W - 0L
1,827 SR
Queue Stats
31W - 36L
1,355 Elo+
Solo
Artemis
Artemis
InsaneStriker44
Artemis
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 98L
1,356 Elo+
Party 2
Osiris
Osiris
LangeGiraffe
Osiris
Level 87
God Stats
6W - 3L
1,895 SR
Queue Stats
306W - 280L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
Troyana
Baron Samedi
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 62L
1,495 Elo+
Solo
Sol
Sol
natalie_ru71
Sol
Level 153
God Stats
5W - 2L
1,452 SR
Queue Stats
127W - 158L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arbss
Da Ji
15
6 / 8 / 7
9,176
834
6,458
11,097
4,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 6 / 7
8,328
757
11,210
13,702
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
14
1 / 5 / 10
7,491
681
8,099
12,270
4,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 9
7,943
722
7,740
20,463
12,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Olorun
oXyn__Grim
Olorun
14
1 / 5 / 3
7,587
690
6,926
10,021
4,184
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Grahamc06
Vulcan
17
5 / 1 / 13
10,079
916
14,092
6,381
2,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
9 / 4 / 11
9,735
885
15,366
11,832
4,429
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
17
6 / 1 / 16
10,413
947
8,597
18,601
10,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Troyana
Baron Samedi
14
2 / 5 / 14
8,740
795
9,913
11,299
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
6 / 4 / 15
9,284
844
11,505
12,113
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
97
14
Kills
28
28
Deaths
15
36
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Arbss
Da Ji
6
8
7
1.19
L
4
6
7
1.25
L
Raijin
1
5
10
1.2
L
2
4
9
1.63
W
Vulcan
Grahamc06
Vulcan
5
1
13
11.5
W
9
4
11
3.63
W
Osiris
6
1
16
14
W
Baron Samedi
Troyana
Baron Samedi
2
5
14
1.8
W
6
4
15
3.38
L
Olorun
oXyn__Grim
Olorun
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,433
Damage
59,473
67,553
Taken
60,226
31,765
Mitigated
25,722
20,311
Healing
30,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Arbss
Da Ji
6,458
403
923
515
11,097
4,784
0
5,446
5,651
0
11,002
L
11,210
4,320
614
2,714
13,702
5,421
0
7,255
6,447
0
27,968
L
Raijin
8,099
740
1,071
3,541
12,270
4,685
0
5,268
7,002
13,555
0
L
7,740
217
695
5,827
20,463
12,691
0
11,888
8,575
15,432
0
W
Vulcan
Grahamc06
Vulcan
14,092
5,350
852
1,450
6,381
2,384
710
1,819
4,562
35,871
0
W
15,366
6,678
1,301
2,230
11,832
4,429
1,486
5,448
6,384
0
23,339
W
Osiris
8,597
2,804
2,283
9,453
18,601
10,487
326
7,358
11,243
0
15,800
W
Baron Samedi
Troyana
Baron Samedi
9,913
858
5,493
2,947
11,299
4,444
1,082
4,231
7,068
19,578
0
W
11,505
2,561
914
3,986
12,113
3,978
1,704
3,909
8,204
20,291
0
L
Olorun
oXyn__Grim
Olorun
6,926
2,442
1,346
3,065
10,021
4,184
192
5,653
4,368
15,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,525
Gold Earned
48,251
82
Minions Killed
105
0
Camps Cleared
0
857,263
Distance Traveled
1,041,875
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,176
834
10
1
0
164,706
0
L
Skadi
8,328
757
31
3
0
150,269
0
L
Raijin
7,491
681
10
1
0
165,601
0
L
Geb
7,943
722
12
1
0
187,860
0
W
Vulcan
10,079
916
50
5
0
231,240
1
W
Artemis
9,735
885
11
1
0
190,766
0
W
Osiris
10,413
947
9
1
0
231,677
0
W
Baron Samedi
8,740
795
19
2
0
190,362
0
W
Sol
9,284
844
16
1
0
197,830
0
L
Olorun
7,587
690
19
2
0
188,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role