Player Matchup

Chaac
Chaac
ABOOD_aljuffri3
Chaac
Level 78
God Stats
26W - 17L
1,327 SR
Queue Stats
204W - 276L
1,442 Elo+
Party 2
Raijin
Raijin
Mfk3jl
Raijin
Level 144
God Stats
3W - 2L
1,257 SR
Queue Stats
212W - 247L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
modiSA_
Gilgamesh
Level 68
God Stats
9W - 4L
1,500 SR
Queue Stats
181W - 214L
1,447 Elo+
Party 2
Team Averages
Level 97
1,361 SR
1,452 Elo+

VS

Team Averages
Level 29
1,274 SR
1,128 Elo+
Athena
Athena
CheSvarione
Athena
Level 34
God Stats
0W - 1L
1,217 SR
Queue Stats
1W - 13L
1,081 Elo+
Party 1
Neith
Neith
Peolins420
Neith
Level 25
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 4L
1,203 Elo+
Party 1
Raijin
Raijin
Psycho_Mad420
Raijin
Level 27
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 4L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 11
9,107
828
11,189
10,815
6,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Raijin
Mfk3jl
Raijin
14
8 / 1 / 5
9,237
840
9,511
7,162
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
modiSA_
Gilgamesh
12
4 / 1 / 11
8,565
779
10,246
10,099
4,955
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 6 / 2
7,598
691
5,766
14,306
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
9
1 / 7 / 1
6,814
619
7,822
9,784
3,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 8 / 2
6,891
626
7,879
10,807
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
20
Kills
3
3
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
L
Athena
1
6
2
0.33
W
Raijin
Mfk3jl
Raijin
8
1
5
10.5
L
Neith
1
7
1
0.21
L
1
8
2
0.25
W
Gilgamesh
modiSA_
Gilgamesh
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,946
Damage
21,467
28,076
Taken
34,897
14,370
Mitigated
18,619
10,535
Healing
4,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,189
2,997
0
5,672
10,815
6,893
0
5,414
5,061
0
23,683
L
Athena
5,766
1,871
0
2,256
14,306
11,681
0
2,330
11,570
11,987
0
W
Raijin
Mfk3jl
Raijin
9,511
985
0
2,483
7,162
2,522
452
2,086
4,866
36,813
0
L
Neith
7,822
2,874
69
1,282
9,784
3,433
0
3,773
5,871
0
17,751
L
7,879
1,240
285
814
10,807
3,505
0
3,408
7,212
17,995
0
W
Gilgamesh
modiSA_
Gilgamesh
10,246
3,194
182
2,198
10,099
4,955
0
5,558
4,101
0
20,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,909
Gold Earned
21,303
117
Minions Killed
63
7
Camps Cleared
1
601,944
Distance Traveled
518,328
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,107
828
31
3
1
220,639
1
L
Athena
7,598
691
12
1
0
165,333
3
W
Raijin
9,237
840
68
6
4
188,468
2
L
Neith
6,814
619
22
2
0
180,407
1
L
Raijin
6,891
626
29
3
1
172,588
1
W
Gilgamesh
8,565
779
18
2
2
192,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role