Player Matchup

Persephone
Persephone
 
Persephone
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Anarinu
Jing Wei
Level 159
God Stats
8W - 2L
1,714 SR
Queue Stats
84W - 55L
1,675 Elo+
Party 1
Nu Wa
Nu Wa
DotykProboszcz4
Nu Wa
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 3L
2,044 Elo+
Party 1
Achilles
Achilles
isidro800
Achilles
Level 99
God Stats
2W - 1L
1,337 SR
Queue Stats
71W - 69L
1,472 Elo+
Party 2
Bacchus
Bacchus
paco_soler
Bacchus
Level 89
God Stats
11W - 14L
1,418 SR
Queue Stats
26W - 28L
1,495 Elo+
Party 2
Team Averages
Level 97
1,494 SR
1,637 Elo+

VS

Team Averages
Level 92
1,617 SR
1,459 Elo+
Nu Wa
Nu Wa
Galgamek
Nu Wa
Level 69
God Stats
4W - 4L
1,630 SR
Queue Stats
46W - 45L
1,488 Elo+
Solo
Bastet
Bastet
Halon1224
Bastet
Level 121
God Stats
5W - 11L
1,578 SR
Queue Stats
13W - 22L
1,282 Elo+
Solo
Artemis
Artemis
Nadamantinarx
Artemis
Level 130
God Stats
72W - 53L
1,729 SR
Queue Stats
255W - 274L
1,563 Elo+
Solo
Vamana
Vamana
RozzaJ
Vamana
Level 18
God Stats
3W - 5L
1,572 SR
Queue Stats
9W - 13L
1,480 Elo+
Solo
Freya
Freya
TheFECKENING
Freya
Level 123
God Stats
2W - 2L
1,576 SR
Queue Stats
50W - 63L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
2 / 2 / 5
9,845
757
6,019
8,754
2,226
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Anarinu
Jing Wei
19
3 / 0 / 6
10,846
834
9,865
10,543
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 0 / 8
10,991
845
17,177
5,737
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
isidro800
Achilles
18
7 / 2 / 7
10,441
803
7,453
12,418
14,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bacchus
paco_soler
Bacchus
15
3 / 7 / 4
9,321
717
8,717
13,288
6,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Galgamek
Nu Wa
14
0 / 6 / 5
8,179
629
9,205
10,095
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Halon1224
Bastet
17
3 / 3 / 6
10,120
778
10,958
12,653
3,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
15
4 / 5 / 2
8,801
677
10,562
11,844
3,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
RozzaJ
Vamana
15
1 / 5 / 7
8,967
690
5,392
13,951
9,850
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 6
9,127
702
6,431
10,159
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
22
Kills
11
11
Deaths
22
30
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
2
5
2.25
W
Jing Wei
Anarinu
Jing Wei
3
0
6
6
W
7
0
8
11
L
Nu Wa
Galgamek
Nu Wa
0
6
5
0.42
L
Bastet
Halon1224
Bastet
3
3
6
2
L
Artemis
4
5
2
1
L
Vamana
RozzaJ
Vamana
1
5
7
0.9
L
3
3
6
2
W
Achilles
isidro800
Achilles
7
2
7
5.25
W
Bacchus
paco_soler
Bacchus
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,231
Damage
42,548
50,740
Taken
58,702
28,473
Mitigated
22,646
8,844
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
6,019
228
42
1,662
8,754
2,226
364
2,302
6,450
35,344
0
W
Jing Wei
Anarinu
Jing Wei
9,865
8,406
0
4,372
10,543
3,441
4,283
2,986
7,557
0
61,787
W
17,177
2,954
0
690
5,737
1,450
0
1,021
4,716
52,509
0
L
Nu Wa
Galgamek
Nu Wa
9,205
2,027
0
535
10,095
2,249
628
6,367
3,497
19,372
0
L
Bastet
Halon1224
Bastet
10,958
1,300
551
3,241
12,653
3,659
0
7,418
5,160
0
41,083
L
Artemis
10,562
4,456
0
1,669
11,844
3,685
729
6,742
5,042
0
26,231
L
Vamana
RozzaJ
Vamana
5,392
2,081
0
2,552
13,951
9,850
0
6,832
6,925
0
25,895
L
6,431
3,364
0
1,849
10,159
3,203
0
6,112
3,907
29,297
0
W
Achilles
isidro800
Achilles
7,453
868
0
2,078
12,418
14,789
669
3,367
9,051
5,931
16,639
W
Bacchus
paco_soler
Bacchus
8,717
327
0
0
13,288
6,567
0
5,960
7,328
13,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,444
Gold Earned
45,194
314
Minions Killed
216
0
Camps Cleared
0
1,326,187
Distance Traveled
1,206,699
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,845
757
63
5
0
252,596
5
W
Jing Wei
10,846
834
115
9
0
278,151
2
W
Nu Wa
10,991
845
84
6
0
274,882
3
L
Nu Wa
8,179
629
29
2
0
220,242
2
L
Bastet
10,120
778
63
5
0
286,454
3
L
Artemis
8,801
677
31
2
0
191,343
0
L
Vamana
8,967
690
49
4
0
243,087
0
L
Freya
9,127
702
44
3
0
265,573
0
W
Achilles
10,441
803
41
3
0
271,388
0
W
Bacchus
9,321
717
11
1
0
249,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role