Player Matchup

Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Diamond IV
Babic69
Agni
Diamond IV
Level 159
God Stats
8W - 11L
1,614 SR
Queue Stats
119W - 114L
2,162 MMR
Solo
Arachne
Arachne
Diamond IV
KiKiToRuBi
Arachne
Diamond IV
Level 160
God Stats
7W - 6L
1,553 SR
Queue Stats
308W - 287L
2,076 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
SucukToast76
Kuzenbo
Platinum III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 191L
1,920 MMR
Solo
Anhur
Anhur
Diamond V
almighty_Elk
Anhur
Diamond V
Level 155
God Stats
1W - 3L
1,627 SR
Queue Stats
110W - 99L
2,070 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,559 SR
1,945 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,584 SR
2,055 MMR
Athena
Athena
Diamond V
IlSharkIl
Athena
Diamond V
Level 132
God Stats
2W - 2L
1,286 SR
Queue Stats
245W - 251L
2,011 MMR
Solo
Chiron
Chiron
Diamond IV
Loekjeeee
Chiron
Diamond IV
Level 155
God Stats
7W - 3L
1,715 SR
Queue Stats
169W - 143L
2,011 MMR
Solo
Chaac
Chaac
Diamond I
THEGILLYBOY
Chaac
Diamond I
Level 149
God Stats
4W - 4L
1,500 SR
Queue Stats
162W - 145L
2,384 MMR
Solo
Persephone
Persephone
Diamond IV
fujeeh
Persephone
Diamond IV
Level 146
God Stats
42W - 33L
1,843 SR
Queue Stats
233W - 228L
2,073 MMR
Solo
Bellona
Bellona
Platinum II
radford123
Bellona
Platinum II
Level 123
God Stats
2W - 2L
1,578 SR
Queue Stats
126W - 118L
1,796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
0 / 4 / 0
10,542
502
10,372
25,304
24,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
Babic69
Agni
15
2 / 6 / 2
9,413
448
10,429
12,521
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
KiKiToRuBi
Arachne
15
2 / 5 / 1
9,447
450
6,910
21,580
7,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
SucukToast76
Kuzenbo
15
2 / 4 / 2
9,524
454
6,427
17,775
25,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 7 / 3
10,585
504
9,105
17,951
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SusanoLokiGilgamesh

VS

Bans
BastetGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IlSharkIl
Athena
17
1 / 2 / 20
11,597
552
6,937
20,084
23,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chiron
Loekjeeee
Chiron
20
10 / 2 / 1
13,947
664
14,201
13,881
4,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 12
12,936
616
18,632
20,552
14,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
fujeeh
Persephone
20
5 / 1 / 5
13,042
621
13,218
10,553
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
radford123
Bellona
18
4 / 0 / 9
11,785
561
16,183
15,298
19,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
7
Kills
26
26
Deaths
7
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
L
Agni
Babic69
Agni
2
6
2
0.5
W
Athena
IlSharkIl
Athena
1
2
20
5.5
L
Arachne
KiKiToRuBi
Arachne
2
5
1
0.5
W
Chiron
Loekjeeee
Chiron
10
2
1
5.25
L
Kuzenbo
SucukToast76
Kuzenbo
2
4
2
0.75
W
6
2
12
6
L
1
7
3
0.36
W
Persephone
fujeeh
Persephone
5
1
5
7.5
W
Bellona
radford123
Bellona
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,243
Damage
69,171
95,131
Taken
80,368
66,375
Mitigated
65,958
29,824
Healing
30,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,372
3,117
0
10,585
25,304
24,669
47
4,806
19,545
0
78,229
L
Agni
Babic69
Agni
10,429
545
0
1,463
12,521
4,072
0
5,172
7,258
72,837
0
W
Athena
IlSharkIl
Athena
6,937
2,297
885
4,665
20,084
23,122
185
5,713
13,643
21,580
10,491
L
Arachne
KiKiToRuBi
Arachne
6,910
3,215
0
9,349
21,580
7,504
0
3,091
18,299
0
56,551
W
Chiron
Loekjeeee
Chiron
14,201
5,936
722
5,148
13,881
4,139
3,858
2,282
11,577
0
113,307
L
Kuzenbo
SucukToast76
Kuzenbo
6,427
1,968
423
2,866
17,775
25,050
84
5,978
11,673
36,718
0
W
18,632
4,886
0
9,217
20,552
14,917
1,231
3,663
16,768
0
122,900
L
9,105
3,311
0
5,138
17,951
5,080
808
2,382
15,569
0
86,014
W
Persephone
fujeeh
Persephone
13,218
783
252
4,798
10,553
4,706
2,507
3,803
6,641
113,901
0
W
Bellona
radford123
Bellona
16,183
3,469
0
4,324
15,298
19,074
963
3,022
12,120
7,117
66,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,511
Gold Earned
63,307
634
Minions Killed
739
0
Camps Cleared
0
1,928,379
Distance Traveled
2,253,047
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,542
502
183
9
0
368,683
1
L
Agni
9,413
448
137
7
0
372,522
2
W
Athena
11,597
552
48
2
0
471,287
6
L
Arachne
9,447
450
108
5
0
421,583
7
W
Chiron
13,947
664
192
9
0
399,827
7
L
Kuzenbo
9,524
454
49
2
0
394,197
7
W
Chaac
12,936
616
190
9
0
482,583
6
L
Anhur
10,585
504
157
7
0
371,394
5
W
Persephone
13,042
621
177
8
0
431,604
10
W
Bellona
11,785
561
132
6
0
467,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role