Player Matchup

Chiron
Chiron
EmilBerntsson
Chiron
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 140L
1,565 Elo+
Party 1
Sobek
Sobek
Liimpen
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 127L
1,525 Elo+
Party 1
Agni
Agni
QsaxyyyV2_eT_
Agni
Level 116
God Stats
8W - 4L
1,746 SR
Queue Stats
202W - 156L
1,592 Elo+
Party 1
King Arthur
King Arthur
RealCeffe
King Arthur
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
209W - 149L
1,589 Elo+
Party 1
Susano
Susano
xXSR BURGUER2Xx
Susano
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 163L
1,368 Elo+
Solo
Team Averages
Level 69
1,549 SR
1,528 Elo+

VS

Team Averages
Level 62
1,422 SR
1,468 Elo+
Achilles
Achilles
Blacckyyyyyy4
Achilles
Level 47
God Stats
14W - 7L
1,717 SR
Queue Stats
118W - 120L
1,515 Elo+
Party 3
Chiron
Chiron
Not_Tiski
Chiron
Level 68
God Stats
29W - 21L
1,497 SR
Queue Stats
297W - 294L
1,493 Elo+
Party 2
Sobek
Sobek
Not_beastmodeftw
Sobek
Level 29
God Stats
20W - 17L
1,375 SR
Queue Stats
194W - 209L
1,333 Elo+
Party 2
Ah Puch
Ah Puch
SonicBlade456
Ah Puch
Level 121
God Stats
2W - 2L
1,506 SR
Queue Stats
63W - 69L
1,539 Elo+
Party 3
Thanatos
Thanatos
pSyTrIcKzSky
Thanatos
Level 43
God Stats
31W - 35L
1,016 SR
Queue Stats
59W - 63L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 2
11,249
450
9,966
18,332
6,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sobek
Liimpen
Sobek
16
2 / 1 / 2
10,375
415
8,154
21,260
25,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 7 / 2
12,093
484
16,031
16,604
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RealCeffe
King Arthur
20
2 / 6 / 3
12,141
486
11,563
32,880
23,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 6 / 3
10,208
408
8,644
23,752
7,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blacckyyyyyy4
Achilles
20
6 / 1 / 8
13,153
526
24,075
24,079
33,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
Not_Tiski
Chiron
20
6 / 1 / 2
13,813
553
16,956
12,058
5,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 0 / 7
11,800
472
7,050
21,090
25,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
18
3 / 4 / 7
11,865
475
23,590
15,918
6,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
pSyTrIcKzSky
Thanatos
20
8 / 2 / 5
13,051
522
13,333
18,759
8,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
8
Kills
25
25
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
Blacckyyyyyy4
Achilles
6
1
8
10
L
0
5
2
0.2
L
Sobek
Liimpen
Sobek
2
1
2
3
W
Chiron
Not_Tiski
Chiron
6
1
2
7
W
2
0
7
5.5
L
3
7
2
0.57
L
King Arthur
RealCeffe
King Arthur
2
6
3
0.58
W
Ah Puch
3
4
7
1.63
W
Thanatos
pSyTrIcKzSky
Thanatos
8
2
5
5.25
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,358
Damage
85,004
112,828
Taken
91,904
67,423
Mitigated
78,248
26,981
Healing
42,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Blacckyyyyyy4
Achilles
24,075
8,813
0
9,733
24,079
33,035
1,053
3,517
20,404
0
87,584
L
9,966
1,774
1,229
4,139
18,332
6,350
0
2,129
16,203
0
102,901
L
Sobek
Liimpen
Sobek
8,154
410
186
3,912
21,260
25,065
0
8,062
13,198
33,239
0
W
Chiron
Not_Tiski
Chiron
16,956
5,028
641
4,185
12,058
5,057
954
784
10,701
0
139,842
W
7,050
84
464
6,862
21,090
25,295
173
7,735
12,912
35,587
0
L
16,031
266
0
1,502
16,604
4,970
0
7,744
8,860
90,454
0
L
King Arthur
RealCeffe
King Arthur
11,563
2,065
0
10,342
32,880
23,382
276
6,964
25,916
0
79,862
W
Ah Puch
23,590
1,409
0
3,513
15,918
6,822
2,001
6,934
8,646
85,019
0
W
Thanatos
pSyTrIcKzSky
Thanatos
13,333
3,159
0
16,871
18,759
8,039
652
4,023
14,490
0
93,549
L
8,644
1,291
0
5,671
23,752
7,656
0
5,741
18,011
0
61,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,066
Gold Earned
63,682
657
Minions Killed
668
0
Camps Cleared
0
2,305,260
Distance Traveled
2,411,781
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,153
526
130
5
0
485,549
0
L
Chiron
11,249
450
187
7
0
458,886
5
L
Sobek
10,375
415
41
2
0
468,744
5
W
Chiron
13,813
553
206
8
0
495,994
5
W
Sobek
11,800
472
54
2
0
491,952
4
L
Agni
12,093
484
182
7
0
437,591
10
L
King Arthur
12,141
486
156
6
0
449,822
3
W
Ah Puch
11,865
475
143
6
0
429,069
3
W
Thanatos
13,051
522
135
5
0
509,217
0
L
Susano
10,208
408
91
4
0
490,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role