Player Matchup

Agni
Agni
M0B4_B34ST_
Agni
Level 66
God Stats
157W - 72L
1,714 SR
Queue Stats
228W - 137L
1,638 Elo+
Party 1
Horus
Horus
M0B4_K4RM4_
Horus
Level 23
God Stats
29W - 12L
1,683 SR
Queue Stats
96W - 46L
1,682 Elo+
Party 1
Olorun
Olorun
M0B4_TROLL
Olorun
Level 145
God Stats
17W - 6L
1,688 SR
Queue Stats
195W - 143L
1,647 Elo+
Party 1
Kali
Kali
SgtCoR7eZz
Kali
Level 129
God Stats
5W - 2L
1,309 SR
Queue Stats
345W - 332L
1,484 Elo+
Solo
Erlang Shen
Erlang Shen
Z0mb1e_Wolf_TV
Erlang Shen
Level 155
God Stats
13W - 7L
1,555 SR
Queue Stats
766W - 767L
1,502 Elo+
Solo
Team Averages
Level 104
1,590 SR
1,590 Elo+

VS

Team Averages
Level 69
1,387 SR
1,501 Elo+
Cerberus
Cerberus
 
Cerberus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AdVeNcC
Pele
Level 40
God Stats
1W - 5L
1,213 SR
Queue Stats
97W - 101L
1,434 Elo+
Party 2
Rama
Rama
DrToZ
Rama
Level 149
God Stats
1W - 2L
1,243 SR
Queue Stats
45W - 44L
1,449 Elo+
Party 2
Shiva
Shiva
Gitan-toneil
Shiva
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
21W - 16L
1,603 Elo+
Party 2
Neith
Neith
NKS-farzy
Neith
Level 8
God Stats
2W - 2L
1,482 SR
Queue Stats
4W - 5L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 2
10,532
620
13,816
9,379
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 9
8,595
506
8,051
12,818
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
M0B4_TROLL
Olorun
15
3 / 2 / 6
9,029
531
5,456
6,288
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 0 / 4
10,317
607
8,262
10,013
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Z0mb1e_Wolf_TV
Erlang Shen
14
3 / 5 / 2
8,395
494
5,911
14,486
14,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 3 / 2
6,484
381
2,793
11,280
3,848
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
AdVeNcC
Pele
9
0 / 8 / 0
6,538
385
4,087
14,452
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
DrToZ
Rama
15
3 / 5 / 0
9,273
545
8,120
11,683
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 1 / 1
10,117
595
8,860
10,290
9,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
NKS-farzy
Neith
10
0 / 11 / 0
6,724
396
2,971
13,371
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
28
Kills
7
9
Deaths
28
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
2
0.33
L
Pele
AdVeNcC
Pele
0
8
0
0
L
Rama
DrToZ
Rama
3
5
0
0.6
L
4
1
1
4.5
W
12
1
2
13
W
3
1
9
7.5
W
Olorun
M0B4_TROLL
Olorun
3
2
6
3
L
Neith
NKS-farzy
Neith
0
11
0
0
W
7
0
4
9
W
Erlang Shen
Z0mb1e_Wolf_TV
Erlang Shen
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,496
Damage
26,831
52,984
Taken
61,076
30,507
Mitigated
23,499
21,742
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,793
448
0
4,026
11,280
3,848
0
1,845
9,435
28,914
0
L
Pele
AdVeNcC
Pele
4,087
849
0
1,602
14,452
3,721
0
1,404
13,048
0
32,912
L
Rama
DrToZ
Rama
8,120
6,226
0
3,798
11,683
3,540
0
3,813
7,870
0
76,147
L
8,860
1,403
51
2,653
10,290
9,261
0
1,743
8,547
0
56,583
W
13,816
982
0
4,434
9,379
2,945
0
0
9,270
75,815
0
W
8,051
3,592
810
4,463
12,818
6,204
0
1,392
11,386
0
32,460
W
Olorun
M0B4_TROLL
Olorun
5,456
2,583
533
2,925
6,288
2,381
912
1,291
4,997
49,928
7,678
L
Neith
NKS-farzy
Neith
2,971
967
0
1,079
13,371
3,129
580
9,659
3,712
0
24,461
W
8,262
4,850
0
3,103
10,013
4,165
700
110
9,868
0
81,225
W
Erlang Shen
Z0mb1e_Wolf_TV
Erlang Shen
5,911
3,544
0
5,474
14,486
14,812
690
0
14,050
0
60,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,868
Gold Earned
39,136
509
Minions Killed
454
0
Camps Cleared
0
1,714,809
Distance Traveled
1,451,360
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,484
381
87
5
0
194,051
1
L
Pele
6,538
385
52
3
0
353,677
3
L
Rama
9,273
545
147
9
0
302,554
4
L
Shiva
10,117
595
108
6
0
343,998
1
W
Agni
10,532
620
129
8
0
364,290
9
W
Horus
8,595
506
55
3
0
351,773
6
W
Olorun
9,029
531
110
6
0
289,835
7
L
Neith
6,724
396
60
4
0
257,080
0
W
Kali
10,317
607
125
7
0
415,453
2
W
Erlang Shen
8,395
494
90
5
0
293,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role