Player Matchup

Aphrodite
Aphrodite
NeekMinute
Aphrodite
Level 56
God Stats
7W - 9L
1,411 SR
Queue Stats
103W - 179L
1,332 Elo+
Solo
Kuzenbo
Kuzenbo
Pikkén2
Kuzenbo
Level 82
God Stats
20W - 7L
1,758 SR
Queue Stats
55W - 28L
1,659 Elo+
Solo
Rama
Rama
Samsonrhys
Rama
Level 81
God Stats
4W - 3L
1,519 SR
Queue Stats
63W - 101L
1,382 Elo+
Solo
Team Averages
Level 73
1,563 SR
1,458 Elo+

VS

Team Averages
Level 15
1,500 SR
1,500 Elo+
Mulan
Mulan
Serafphb
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
rayanbg06
Fenrir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Chang'e
Chang'e
stankaliuchis
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NeekMinute
Aphrodite
15
4 / 2 / 15
10,511
751
15,555
12,108
8,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Pikkén2
Kuzenbo
16
8 / 4 / 15
11,349
811
21,036
18,887
30,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
12 / 4 / 7
11,954
854
12,812
10,908
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Serafphb
Mulan
13
3 / 10 / 4
9,246
660
10,586
21,277
11,702
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
rayanbg06
Fenrir
13
4 / 5 / 5
9,813
701
12,019
22,982
13,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
12
3 / 9 / 6
9,431
674
10,348
13,019
5,535
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
24
Kills
10
10
Deaths
24
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
NeekMinute
Aphrodite
4
2
15
5.75
W
Kuzenbo
Pikkén2
Kuzenbo
8
4
15
3.88
W
12
4
7
3.88
L
Mulan
Serafphb
Mulan
3
10
4
0.5
L
Fenrir
rayanbg06
Fenrir
4
5
5
1.3
L
Chang'e
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,403
Damage
32,953
41,903
Taken
57,278
43,039
Mitigated
30,613
20,032
Healing
13,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
NeekMinute
Aphrodite
15,555
1,754
7,188
7,435
12,108
8,071
640
3,275
8,595
39,841
0
W
Kuzenbo
Pikkén2
Kuzenbo
21,036
5,875
252
3,345
18,887
30,622
326
4,818
14,069
37,277
0
W
12,812
10,689
0
1,812
10,908
4,346
1,871
2,602
8,306
0
52,797
L
Mulan
Serafphb
Mulan
10,586
2,073
54
1,973
21,277
11,702
0
12,160
8,699
0
28,293
L
Fenrir
rayanbg06
Fenrir
12,019
3,660
0
6,585
22,982
13,376
0
13,412
9,087
0
21,437
L
Chang'e
10,348
2,137
2,560
2,402
13,019
5,535
0
10,114
2,705
24,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,814
Gold Earned
28,490
155
Minions Killed
114
10
Camps Cleared
1
655,289
Distance Traveled
588,698
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,511
751
56
4
2
230,513
1
W
Kuzenbo
11,349
811
31
2
1
223,630
1
W
Rama
11,954
854
68
5
7
201,146
0
L
Mulan
9,246
660
57
4
0
167,258
1
L
Fenrir
9,813
701
24
2
0
218,925
1
L
Chang'e
9,431
674
33
2
1
202,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role