Player Matchup

Skadi
Skadi
AndreMD5699
Skadi
Level 153
God Stats
32W - 23L
1,852 SR
Queue Stats
2,230W - 2,401L
1,397 Elo+
Solo
Baba Yaga
Baba Yaga
LadyTHC
Baba Yaga
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,730 Elo+
Solo
Bakasura
Bakasura
Lickalettuce
Bakasura
Level 49
God Stats
7W - 3L
1,488 SR
Queue Stats
444W - 460L
1,387 Elo+
Solo
Izanami
Izanami
ReivaxSN
Izanami
Level 77
God Stats
6W - 9L
1,261 SR
Queue Stats
350W - 347L
1,381 Elo+
Solo
Neith
Neith
Tarsio25
Neith
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
220W - 206L
1,351 Elo+
Solo
Team Averages
Level 107
1,520 SR
1,449 Elo+

VS

Team Averages
Level 113
1,526 SR
1,420 Elo+
Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DaBhamster
Raijin
Level 160
God Stats
4W - 9L
1,500 SR
Queue Stats
584W - 603L
1,450 Elo+
Solo
Janus
Janus
Ravenwiccam
Janus
Level 143
God Stats
0W - 3L
1,298 SR
Queue Stats
301W - 324L
1,441 Elo+
Solo
Zeus
Zeus
UnderALunaLight
Zeus
Level 158
God Stats
30W - 10L
1,829 SR
Queue Stats
1,501W - 1,624L
1,386 Elo+
Solo
Danzaburou
Danzaburou
tartuf
Danzaburou
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 103L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 10
8,019
729
5,063
6,065
2,054
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
LadyTHC
Baba Yaga
20
7 / 2 / 13
10,982
998
11,553
7,351
3,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Lickalettuce
Bakasura
5
0 / 0 / 0
6,594
599
0
0
0
Izanami
ReivaxSN
Izanami
20
11 / 2 / 8
11,771
1,070
10,705
6,988
2,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Tarsio25
Neith
17
4 / 2 / 9
9,685
880
9,597
9,228
5,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
1 / 6 / 3
8,181
744
816
10,151
6,337
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
DaBhamster
Raijin
15
0 / 4 / 4
8,537
776
3,785
8,511
3,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 4
8,760
796
7,223
8,126
2,676
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 5 / 3
9,723
884
6,352
7,873
2,456
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
tartuf
Danzaburou
16
2 / 4 / 3
9,406
855
5,853
8,775
3,505
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
22
Kills
9
10
Deaths
23
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
6
3
0.42
W
0
4
10
1.25
L
Raijin
DaBhamster
Raijin
0
4
4
0.5
W
Baba Yaga
LadyTHC
Baba Yaga
7
2
13
6.75
W
Bakasura
Lickalettuce
Bakasura
0
0
0
0
L
1
4
4
0.75
W
Izanami
ReivaxSN
Izanami
11
2
8
7.5
W
Neith
Tarsio25
Neith
4
2
9
4.25
L
5
5
3
1.3
L
Danzaburou
tartuf
Danzaburou
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,918
Damage
24,029
29,632
Taken
43,436
13,807
Mitigated
18,077
9,480
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
816
529
307
1,268
10,151
6,337
378
2,047
8,104
0
1,978
W
5,063
1,567
239
488
6,065
2,054
774
2,762
3,303
0
8,637
L
Raijin
DaBhamster
Raijin
3,785
198
834
1,138
8,511
3,103
647
1,653
6,858
15,418
0
W
Baba Yaga
LadyTHC
Baba Yaga
11,553
560
1,422
2,972
7,351
3,083
248
4,755
2,596
25,634
0
W
Bakasura
Lickalettuce
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
7,223
67
2,303
1,997
8,126
2,676
850
3,128
4,998
18,867
0
W
Izanami
ReivaxSN
Izanami
10,705
8,056
760
624
6,988
2,828
4,069
4,181
2,792
0
40,907
W
Neith
Tarsio25
Neith
9,597
1,434
559
2,416
9,228
5,842
548
5,662
3,566
0
18,527
L
6,352
428
0
1,085
7,873
2,456
823
1,110
6,763
17,323
0
L
Danzaburou
tartuf
Danzaburou
5,853
808
206
599
8,775
3,505
2,113
3,615
5,160
0
16,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,051
Gold Earned
44,607
124
Minions Killed
107
0
Camps Cleared
0
738,507
Distance Traveled
760,801
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,181
744
7
1
0
158,483
0
W
Skadi
8,019
729
9
1
0
137,133
2
L
Raijin
8,537
776
21
2
0
120,304
0
W
Baba Yaga
10,982
998
27
2
0
222,848
0
W
Bakasura
6,594
599
0
0
0
0
0
L
Janus
8,760
796
33
3
0
178,720
1
W
Izanami
11,771
1,070
67
6
0
193,377
0
W
Neith
9,685
880
21
2
0
185,149
0
L
Zeus
9,723
884
24
2
0
170,165
0
L
Danzaburou
9,406
855
22
2
0
133,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role