Player Matchup

Tyr
Tyr
Bronze III
AMaskedAngel
Tyr
Bronze III
Level 122
God Stats
20W - 23L
1,431 SR
Queue Stats
61W - 62L
1,452 MMR
Solo
Bacchus
Bacchus
Silver I
RETURN Rias
Bacchus
Silver I
Level 105
God Stats
18W - 20L
1,503 SR
Queue Stats
61W - 84L
1,360 MMR
Solo
Apollo
Apollo
Gold V
SCOOBY_0502
Apollo
Gold V
Level 129
God Stats
9W - 14L
1,553 SR
Queue Stats
103W - 105L
1,386 MMR
Solo
Anubis
Anubis
Silver I
iChAnGeDmyNaMe10
Anubis
Silver I
Level 145
God Stats
15W - 12L
1,390 SR
Queue Stats
335W - 319L
1,496 MMR
Solo
Arachne
Arachne
Silver IV
secretstarrxx
Arachne
Silver IV
Level 52
God Stats
1W - 1L
1,735 SR
Queue Stats
12W - 16L
1,365 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,522 SR
1,412 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,502 SR
1,411 MMR
Medusa
Medusa
Gold III
ChampionOfGodz-
Medusa
Gold III
Level 158
God Stats
1W - 1L
1,673 SR
Queue Stats
72W - 63L
1,517 MMR
Party 1
Set
Set
Gold V
Cloud Banks
Set
Gold V
Level 160
God Stats
79W - 75L
1,452 SR
Queue Stats
900W - 896L
1,342 MMR
Solo
Janus
Janus
Gold V
I_Need_A_Nerf03
Janus
Gold V
Level 144
God Stats
1W - 1L
1,383 SR
Queue Stats
84W - 86L
1,457 MMR
Party 1
Nu Wa
Nu Wa
Bronze V
Pocket__Rainbow
Nu Wa
Bronze V
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,454 MMR
Solo
Xing Tian
Xing Tian
Silver IV
lonehunter8909
Xing Tian
Silver IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,966
597
1,863
8,899
4,084
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
RETURN Rias
Bacchus
7
1 / 1 / 1
5,095
510
2,134
4,633
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
8
1 / 4 / 1
4,966
497
1,656
7,247
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 3 / 1
5,509
551
8,186
7,048
3,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
1
0 / 0 / 0
3,350
335
0
379
52
Bans
GebMorgan Le FayBastet

VS

Bans
ArtemisIzanamiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 1
6,208
621
6,430
5,536
1,330
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 1 / 1
5,323
532
2,978
5,257
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 1
5,345
535
1,465
4,382
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 2
6,044
604
5,920
2,122
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
lonehunter8909
Xing Tian
7
1 / 0 / 5
5,119
512
1,919
6,600
2,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
8
8
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
5
2
1
2.75
W
2
1
1
2.5
W
0
2
1
0.25
W
0
1
2
1
L
Bacchus
RETURN Rias
Bacchus
1
1
1
1.5
L
Apollo
1
4
1
0.38
L
3
3
1
1.17
W
Xing Tian
lonehunter8909
Xing Tian
1
0
5
3.5
L
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,839
Damage
18,712
28,206
Taken
23,897
11,827
Mitigated
7,031
11,942
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,863
78
0
4,559
8,899
4,084
0
4,230
4,247
0
37,804
W
6,430
2,360
0
612
5,536
1,330
626
1,779
3,757
0
39,670
W
2,978
1,351
0
1,342
5,257
2,132
0
2,159
3,098
0
24,165
W
1,465
37
0
421
4,382
866
0
2,129
2,253
32,411
0
W
5,920
2,337
0
60
2,122
621
509
0
2,122
38,517
0
L
Bacchus
RETURN Rias
Bacchus
2,134
322
0
1,737
4,633
3,362
0
1,013
3,572
7,880
0
L
Apollo
1,656
775
0
2,310
7,247
1,184
0
876
6,317
0
27,449
L
8,186
251
0
3,336
7,048
3,145
0
2,246
4,766
35,428
0
W
Xing Tian
lonehunter8909
Xing Tian
1,919
201
0
2,475
6,600
2,082
0
4,253
2,347
7,314
0
L
Arachne
0
0
0
0
379
52
0
325
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,886
Gold Earned
28,039
225
Minions Killed
261
0
Camps Cleared
0
713,300
Distance Traveled
877,397
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,966
597
95
10
0
215,853
2
W
Medusa
6,208
621
64
6
0
160,850
1
W
Set
5,323
532
47
5
0
193,979
0
W
Janus
5,345
535
60
6
0
191,947
2
W
Nu Wa
6,044
604
83
8
0
134,021
1
L
Bacchus
5,095
510
10
1
0
178,240
3
L
Apollo
4,966
497
54
5
0
165,668
2
L
Anubis
5,509
551
66
7
0
152,547
2
W
Xing Tian
5,119
512
7
1
0
196,600
4
L
Arachne
3,350
335
0
0
0
992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role