Player Matchup

Odin
Odin
BuBaNiX
Odin
Level 109
God Stats
14W - 7L
1,780 SR
Queue Stats
62W - 59L
1,643 Elo+
Party 2
Horus
Horus
KTeDen007
Horus
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 124L
1,537 Elo+
Solo
Ra
Ra
Razzador
Ra
Level 143
God Stats
10W - 8L
1,667 SR
Queue Stats
148W - 118L
1,641 Elo+
Party 2
Team Averages
Level 110
1,649 SR
1,607 Elo+

VS

Team Averages
Level 56
1,661 SR
1,812 Elo+
Loki
Loki
Chaman_Protogen
Loki
Level 126
God Stats
0W - 1L
1,809 SR
Queue Stats
2W - 1L
1,812 Elo+
Party 1
Jormungandr
Jormungandr
DrawGone
Jormungandr
Level 25
God Stats
1W - 1L
1,674 SR
Queue Stats
2W - 1L
1,812 Elo+
Party 1
Scylla
Scylla
jausebraus66
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BuBaNiX
Odin
15
8 / 0 / 7
9,036
821
9,596
13,881
10,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
KTeDen007
Horus
12
0 / 1 / 11
7,929
721
2,988
10,841
8,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
8 / 1 / 8
9,445
859
9,839
8,298
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,941
631
7,403
9,226
5,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
DrawGone
Jormungandr
11
0 / 4 / 1
6,901
627
8,774
9,414
6,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
10
1 / 6 / 0
6,504
591
3,028
8,259
2,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
16
Kills
2
2
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
BuBaNiX
Odin
8
0
7
11.5
L
1
6
1
0.25
L
Jormungandr
DrawGone
Jormungandr
0
4
1
0.13
W
Horus
KTeDen007
Horus
0
1
11
5.5
W
8
1
8
12
L
Scylla
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,423
Damage
19,205
33,020
Taken
26,899
21,988
Mitigated
13,373
16,416
Healing
1,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
BuBaNiX
Odin
9,596
1,397
0
3,981
13,881
10,193
70
5,131
8,431
0
23,031
L
7,403
788
0
940
9,226
5,051
0
4,644
4,348
0
21,899
L
Jormungandr
DrawGone
Jormungandr
8,774
2,883
173
351
9,414
6,283
0
3,102
6,021
30,629
0
W
Horus
KTeDen007
Horus
2,988
1,500
1,617
3,861
10,841
8,678
225
4,353
6,243
0
9,562
W
9,839
986
2,630
4,327
8,298
3,117
353
2,612
5,386
46,705
0
L
Scylla
3,028
504
0
440
8,259
2,039
0
2,356
5,698
9,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,410
Gold Earned
20,346
136
Minions Killed
100
9
Camps Cleared
2
641,583
Distance Traveled
531,383
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,036
821
35
3
5
229,712
2
L
Loki
6,941
631
23
2
2
193,406
4
L
Jormungandr
6,901
627
58
5
0
179,322
1
W
Horus
7,929
721
14
1
3
201,524
2
W
Ra
9,445
859
87
8
1
210,347
4
L
Scylla
6,504
591
19
2
0
158,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role