Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Deathpunch689
Artemis
Level 29
God Stats
4W - 2L
1,670 SR
Queue Stats
13W - 26L
1,384 Elo+
Party 2
Loki
Loki
JorMuMaHoooE
Loki
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 27L
1,384 Elo+
Party 2
Sylvanus
Sylvanus
TortureBabies
Sylvanus
Level 42
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 33L
1,616 Elo+
Party 1
Arachne
Arachne
speedrunninglife
Arachne
Level 148
God Stats
3W - 3L
1,201 SR
Queue Stats
139W - 96L
1,619 Elo+
Party 1
Team Averages
Level 74
1,474 SR
1,501 Elo+

VS

Team Averages
Level 107
1,532 SR
1,529 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
 
Hachiman
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kumbhakarna
Kumbhakarna
KING-DANGER-RD
Kumbhakarna
Level 105
God Stats
11W - 11L
1,405 SR
Queue Stats
74W - 101L
1,440 Elo+
Party 4
Baron Samedi
Baron Samedi
UncleRico
Baron Samedi
Level 160
God Stats
3W - 8L
1,754 SR
Queue Stats
467W - 475L
1,603 Elo+
Party 3
Thor
Thor
ursa
Thor
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 107L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
5 / 1 / 3
5,955
596
2,616
2,118
1,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
7
0 / 4 / 6
5,064
506
5,819
6,841
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 7
5,653
565
3,967
6,264
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TortureBabies
Sylvanus
9
3 / 0 / 6
5,952
595
4,046
6,671
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
9 / 1 / 1
7,317
732
7,641
6,518
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 6 / 2
5,801
580
5,617
7,855
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
 
Hachiman
6
0 / 6 / 0
4,368
437
1,170
5,965
1,302
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
KING-DANGER-RD
Kumbhakarna
7
0 / 3 / 5
5,275
528
2,417
10,788
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
UncleRico
Baron Samedi
12
2 / 1 / 2
6,687
669
3,204
2,914
1,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
ursa
Thor
11
3 / 1 / 1
5,938
594
3,474
7,681
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
17
Kills
7
7
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
3
6.5
L
Sol
 
Sol
2
6
2
0.5
L
Hachiman
 
Hachiman
0
6
0
0
W
Artemis
0
4
6
0.75
W
0
1
7
3.5
L
Kumbhakarna
KING-DANGER-RD
Kumbhakarna
0
3
5
0.83
W
Sylvanus
TortureBabies
Sylvanus
3
0
6
6
L
Baron Samedi
UncleRico
Baron Samedi
2
1
2
3
W
9
1
1
9.5
L
Thor
ursa
Thor
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,089
Damage
15,882
28,412
Taken
35,203
11,721
Mitigated
14,331
11,656
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,616
330
254
377
2,118
1,295
71
1,128
990
20,593
0
L
Sol
 
Sol
5,617
1,671
51
1,925
7,855
2,535
531
1,663
6,192
28,896
5,093
L
Hachiman
 
Hachiman
1,170
862
0
754
5,965
1,302
0
394
5,571
0
11,195
W
Artemis
5,819
2,129
0
1,302
6,841
1,562
0
3,214
3,156
0
17,375
W
3,967
973
0
3,449
6,264
1,783
0
701
5,563
0
31,930
L
Kumbhakarna
KING-DANGER-RD
Kumbhakarna
2,417
269
228
3,087
10,788
6,473
100
2,812
7,976
7,911
0
W
Sylvanus
TortureBabies
Sylvanus
4,046
1,362
665
2,085
6,671
3,879
527
4,028
2,643
17,491
6,119
L
Baron Samedi
UncleRico
Baron Samedi
3,204
344
201
239
2,914
1,249
0
279
2,635
40,090
0
W
7,641
5,152
0
3,524
6,518
3,202
0
1,746
4,772
0
38,890
L
Thor
ursa
Thor
3,474
965
0
3,801
7,681
2,772
0
983
6,698
0
30,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
28,069
253
Minions Killed
252
0
Camps Cleared
0
1,056,000
Distance Traveled
913,773
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,955
596
31
3
0
198,770
2
L
Sol
5,801
580
68
7
0
179,732
0
L
Hachiman
4,368
437
33
3
0
139,805
0
W
Artemis
5,064
506
26
3
0
183,425
1
W
Loki
5,653
565
72
7
0
227,918
3
L
Kumbhakarna
5,275
528
12
1
0
179,727
1
W
Sylvanus
5,952
595
52
5
0
206,711
0
L
Baron Samedi
6,687
669
77
8
0
198,176
3
W
Arachne
7,317
732
72
7
0
239,176
1
L
Thor
5,938
594
62
6
0
216,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role