Player Matchup

Set
Set
Platinum V
InfiniteRegress-
Set
Platinum V
Level 136
God Stats
0W - 6L
1,252 SR
Queue Stats
251W - 250L
1,539 MMR
Solo
Cthulhu
Cthulhu
Gold III
RogueDev23
Cthulhu
Gold III
Level 47
God Stats
1W - 1L
1,734 SR
Queue Stats
50W - 55L
1,491 MMR
Solo
Vulcan
Vulcan
Bronze III
Thibi_de_soldaat
Vulcan
Bronze III
Level 145
God Stats
0W - 1L
1,673 SR
Queue Stats
1W - 5L
1,541 MMR
Solo
Chronos
Chronos
Gold III
Venom202
Chronos
Gold III
Level 84
God Stats
0W - 3L
1,238 SR
Queue Stats
49W - 45L
1,477 MMR
Solo
Thor
Thor
Gold IV
xeryv
Thor
Gold IV
Level 145
God Stats
34W - 41L
1,767 SR
Queue Stats
483W - 467L
1,539 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,533 SR
1,517 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,615 SR
1,518 MMR
Khepri
Khepri
Gold I
Baboon--Maniac
Khepri
Gold I
Level 159
God Stats
16W - 11L
1,519 SR
Queue Stats
221W - 211L
1,517 MMR
Solo
Arachne
Arachne
Gold I
Fayber g0
Arachne
Gold I
Level 146
God Stats
12W - 8L
1,893 SR
Queue Stats
130W - 130L
1,522 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Lalien51
Ah Muzen Cab
Silver II
Level 87
God Stats
5W - 2L
1,484 SR
Queue Stats
7W - 3L
1,545 MMR
Solo
Guan Yu
Guan Yu
Silver III
Unstoo
Guan Yu
Silver III
Level 58
God Stats
12W - 18L
1,523 SR
Queue Stats
120W - 99L
1,475 MMR
Solo
Ra
Ra
Platinum V
UptightSword1
Ra
Platinum V
Level 122
God Stats
2W - 2L
1,658 SR
Queue Stats
105W - 100L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 8
14,764
461
24,156
32,597
12,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
RogueDev23
Cthulhu
20
5 / 9 / 7
16,449
514
26,794
36,011
46,103
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 11 / 4
14,250
445
25,660
21,535
7,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Venom202
Chronos
20
6 / 9 / 4
16,150
505
27,417
35,292
11,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thor
xeryv
Thor
20
6 / 8 / 11
14,719
460
20,131
40,097
32,697
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
BacchusLokiFenrirBastet

VS

Bans
BellonaCliodhnaGilgameshAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 26
16,115
504
7,108
29,763
52,328
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Fayber g0
Arachne
20
20 / 7 / 11
20,730
648
47,463
51,263
26,991
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ah Muzen Cab
Lalien51
Ah Muzen Cab
20
7 / 5 / 14
17,590
550
24,835
30,686
12,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
Unstoo
Guan Yu
20
8 / 5 / 17
16,875
527
24,531
40,682
51,337
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 4 / 11
18,312
572
33,527
24,171
11,061
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
126
25
Kills
47
47
Deaths
25
34
Assists
79
Player
Kills
Deaths
Assists
KDA
W
1
4
26
3.5
W
Arachne
Fayber g0
Arachne
20
7
11
3.64
L
4
10
8
0.8
W
Ah Muzen Cab
Lalien51
Ah Muzen Cab
7
5
14
2.8
L
Cthulhu
RogueDev23
Cthulhu
5
9
7
0.94
L
4
11
4
0.55
W
Guan Yu
Unstoo
Guan Yu
8
5
17
3.3
W
11
4
11
4.13
L
Chronos
Venom202
Chronos
6
9
4
0.89
L
Thor
xeryv
Thor
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,158
Damage
137,464
165,532
Taken
176,565
110,220
Mitigated
154,002
22,896
Healing
77,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,108
228
1,777
3,450
29,763
52,328
298
14,894
14,869
25,493
0
W
Arachne
Fayber g0
Arachne
47,463
35,385
0
21,224
51,263
26,991
496
18,009
32,438
0
211,785
L
24,156
8,115
0
5,186
32,597
12,839
0
9,042
23,555
0
132,440
W
Ah Muzen Cab
Lalien51
Ah Muzen Cab
24,835
10,473
0
14,224
30,686
12,285
7,271
12,982
17,704
0
154,764
L
Cthulhu
RogueDev23
Cthulhu
26,794
1,940
890
7,175
36,011
46,103
79
8,640
27,371
120,457
0
L
25,660
5,355
0
2,422
21,535
7,357
138
4,402
17,133
98,112
0
W
Guan Yu
Unstoo
Guan Yu
24,531
4,760
5,482
11,637
40,682
51,337
831
24,106
16,576
0
82,595
W
33,527
2,800
9,524
9,841
24,171
11,061
3,327
11,931
11,978
158,401
0
L
Chronos
Venom202
Chronos
27,417
10,036
0
5,149
35,292
11,224
683
11,467
23,825
134,905
0
L
Thor
xeryv
Thor
20,131
4,359
0
2,074
40,097
32,697
0
7,198
32,899
85
83,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,332
Gold Earned
89,622
911
Minions Killed
776
0
Camps Cleared
0
2,777,135
Distance Traveled
3,269,745
28
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
16,115
504
37
1
0
682,739
9
W
Arachne
20,730
648
197
6
0
671,313
6
L
Set
14,764
461
186
6
0
573,700
4
W
Ah Muzen Cab
17,590
550
196
6
0
643,435
7
L
Cthulhu
16,449
514
220
7
0
632,894
10
L
Vulcan
14,250
445
176
6
0
544,123
8
W
Guan Yu
16,875
527
122
4
0
622,274
8
W
Ra
18,312
572
224
7
0
649,984
10
L
Chronos
16,150
505
211
7
0
517,486
2
L
Thor
14,719
460
118
4
0
508,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role