Player Matchup

Persephone
Persephone
Diamond III
 
Persephone
Diamond III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum I
 
Loki
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond III
 
Bacchus
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond II
ForciblyGlitch
Rama
Diamond II
Level 123
God Stats
8W - 5L
1,638 SR
Queue Stats
141W - 118L
2,418 MMR
Solo
Fenrir
Fenrir
Diamond I
azaeraith
Fenrir
Diamond I
Level 150
God Stats
16W - 8L
1,818 SR
Queue Stats
191W - 161L
2,432 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,591 SR
1,870 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,883 SR
2,303 MMR
Cernunnos
Cernunnos
Masters
Incon
Cernunnos
Masters
Level 160
God Stats
13W - 5L
1,838 SR
Queue Stats
480W - 419L
2,673 MMR
Solo
Bellona
Bellona
Masters
LardyB
Bellona
Masters
Level 158
God Stats
7W - 0L
1,875 SR
Queue Stats
58W - 31L
2,770 MMR
Solo
Scylla
Scylla
Diamond V
YourMomsFavorite
Scylla
Diamond V
Level 160
God Stats
3W - 1L
1,783 SR
Queue Stats
70W - 85L
1,973 MMR
Solo
Geb
Geb
Platinum IV
pandabearexe
Geb
Platinum IV
Level 160
God Stats
9W - 3L
1,912 SR
Queue Stats
48W - 40L
2,049 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
Ċlown
Hun Batz
Platinum IV
Level 160
God Stats
2W - 0L
2,007 SR
Queue Stats
15W - 1L
2,049 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 1 / 0
6,193
563
2,139
3,209
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
10
0 / 3 / 0
5,455
496
1,900
6,569
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
 
Bacchus
8
0 / 3 / 0
5,013
456
2,104
6,349
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 3 / 0
5,417
492
4,104
6,879
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
azaeraith
Fenrir
11
0 / 3 / 0
5,635
512
1,972
7,987
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ArtioKaliSol

VS

Bans
BastetOdinThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Incon
Cernunnos
12
5 / 0 / 0
7,275
661
6,177
5,136
1,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
LardyB
Bellona
12
3 / 0 / 3
7,416
674
5,408
6,009
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 0 / 1
6,617
602
855
2,700
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 7
6,437
585
2,024
5,809
2,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Ċlown
Hun Batz
12
4 / 0 / 4
7,129
648
4,956
5,276
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
13
13
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
0
0
L
Loki
 
Loki
0
3
0
0
L
Bacchus
 
Bacchus
0
3
0
0
L
0
3
0
0
W
Cernunnos
Incon
Cernunnos
5
0
0
5
W
Bellona
LardyB
Bellona
3
0
3
4.5
W
1
0
1
1.5
L
Fenrir
azaeraith
Fenrir
0
3
0
0
W
0
0
7
3.5
W
Hun Batz
Ċlown
Hun Batz
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,219
Damage
19,420
30,993
Taken
24,930
12,313
Mitigated
11,095
10,409
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,139
173
0
578
3,209
857
0
264
2,940
45,829
0
L
Loki
 
Loki
1,900
569
0
2,591
6,569
1,774
0
42
6,527
0
35,477
L
Bacchus
 
Bacchus
2,104
282
0
1,155
6,349
4,658
0
1,112
5,183
8,399
0
L
4,104
2,945
0
1,936
6,879
1,325
0
1,040
5,839
0
37,110
W
Cernunnos
Incon
Cernunnos
6,177
3,765
0
3,345
5,136
1,218
778
561
4,575
0
49,467
W
Bellona
LardyB
Bellona
5,408
1,937
0
3,007
6,009
4,457
71
760
5,233
0
41,634
W
855
96
0
500
2,700
729
33
887
1,731
42,713
0
L
Fenrir
azaeraith
Fenrir
1,972
830
0
4,149
7,987
3,699
0
0
7,987
0
28,181
W
2,024
223
250
2,610
5,809
2,966
0
826
4,949
14,877
3,663
W
Hun Batz
Ċlown
Hun Batz
4,956
2,028
0
3,209
5,276
1,725
0
988
4,199
0
38,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,713
Gold Earned
34,874
343
Minions Killed
397
0
Camps Cleared
0
1,112,477
Distance Traveled
1,204,020
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,193
563
111
10
0
227,259
4
L
Loki
5,455
496
71
6
0
226,168
0
L
Bacchus
5,013
456
9
1
0
244,793
3
L
Rama
5,417
492
91
8
0
185,861
3
W
Cernunnos
7,275
661
92
8
0
215,999
2
W
Bellona
7,416
674
100
9
0
253,609
4
W
Scylla
6,617
602
97
9
0
232,111
5
L
Fenrir
5,635
512
61
6
0
228,396
0
W
Geb
6,437
585
24
2
0
236,922
5
W
Hun Batz
7,129
648
84
8
0
265,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role