Player Matchup

Shiva
Shiva
Magus
Shiva
Level 126
God Stats
42W - 22L
1,525 SR
Queue Stats
183W - 202L
1,520 Elo+
Party 4
Yemoja
Yemoja
Man like Anto
Yemoja
Level 123
God Stats
1W - 1L
1,185 SR
Queue Stats
22W - 20L
1,469 Elo+
Party 3
Chronos
Chronos
Prxjeck
Chronos
Level 116
God Stats
5W - 2L
1,768 SR
Queue Stats
162W - 161L
1,505 Elo+
Solo
Anhur
Anhur
Zion Crusades
Anhur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 166L
1,586 Elo+
Party 3
Nemesis
Nemesis
itsodinxx
Nemesis
Level 132
God Stats
18W - 9L
1,585 SR
Queue Stats
224W - 231L
1,528 Elo+
Party 4
Team Averages
Level 125
1,513 SR
1,522 Elo+

VS

Team Averages
Level 110
1,499 SR
1,506 Elo+
Nu Wa
Nu Wa
Fat_amyy
Nu Wa
Level 126
God Stats
59W - 60L
1,649 SR
Queue Stats
364W - 367L
1,580 Elo+
Party 2
Cupid
Cupid
HamudiXx_Xx
Cupid
Level 125
God Stats
4W - 5L
1,500 SR
Queue Stats
446W - 381L
1,529 Elo+
Party 1
King Arthur
King Arthur
ItsNowooo
King Arthur
Level 122
God Stats
3W - 2L
1,448 SR
Queue Stats
24W - 31L
1,387 Elo+
Party 2
Ares
Ares
WARRIORS ROAR
Ares
Level 67
God Stats
5W - 10L
1,396 SR
Queue Stats
159W - 159L
1,539 Elo+
Solo
Set
Set
vltno030
Set
Level 109
God Stats
0W - 5L
1,500 SR
Queue Stats
538W - 493L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Magus
Shiva
16
1 / 0 / 2
8,623
616
7,020
9,972
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 1 / 4
7,259
519
2,129
7,696
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
Prxjeck
Chronos
13
3 / 2 / 3
7,571
541
7,485
11,108
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 6 / 0
7,391
528
6,271
12,709
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
itsodinxx
Nemesis
14
7 / 0 / 3
8,624
616
8,790
9,616
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fat_amyy
Nu Wa
12
1 / 2 / 3
6,812
487
6,522
5,133
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 4 / 0
8,272
591
11,052
9,605
1,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ItsNowooo
King Arthur
13
1 / 2 / 0
7,699
550
7,646
11,438
8,128
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 3
6,692
478
5,568
10,912
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 2
6,680
477
3,416
11,788
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
15
Kills
9
9
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Fat_amyy
Nu Wa
1
2
3
1.25
L
6
4
0
1.5
L
King Arthur
ItsNowooo
King Arthur
1
2
0
0.5
W
Shiva
Magus
Shiva
1
0
2
2
W
1
1
4
3
W
Chronos
Prxjeck
Chronos
3
2
3
2.25
L
0
2
3
0.75
W
3
6
0
0.5
W
Nemesis
itsodinxx
Nemesis
7
0
3
8.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,695
Damage
34,204
51,101
Taken
48,876
22,098
Mitigated
22,566
20,595
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Fat_amyy
Nu Wa
6,522
1,590
0
934
5,133
1,304
421
2,214
2,745
35,425
0
L
11,052
6,116
0
3,274
9,605
1,743
1,256
445
9,160
0
57,672
L
King Arthur
ItsNowooo
King Arthur
7,646
439
0
2,855
11,438
8,128
0
289
10,437
0
51,233
W
Shiva
Magus
Shiva
7,020
1,369
492
6,616
9,972
6,900
402
301
9,627
0
60,037
W
2,129
1,014
1,388
3,076
7,696
4,627
265
3,017
4,551
13,644
0
W
Chronos
Prxjeck
Chronos
7,485
2,592
0
4,414
11,108
3,536
890
6,090
4,740
59,941
0
L
5,568
175
0
1,389
10,912
7,753
0
3,619
7,121
32,853
0
W
6,271
2,826
0
2,648
12,709
3,618
0
963
11,698
0
45,753
W
Nemesis
itsodinxx
Nemesis
8,790
4,183
1
1,960
9,616
3,417
349
1,048
8,395
0
52,237
L
3,416
1,903
0
3,927
11,788
3,638
338
2,567
9,087
0
37,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,468
Gold Earned
36,155
459
Minions Killed
417
0
Camps Cleared
0
1,359,069
Distance Traveled
1,346,686
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,812
487
69
5
0
284,089
8
L
Cupid
8,272
591
106
8
0
254,155
0
L
King Arthur
7,699
550
115
8
0
281,167
4
W
Shiva
8,623
616
148
11
0
298,334
2
W
Yemoja
7,259
519
33
2
0
238,900
1
W
Chronos
7,571
541
104
7
0
258,545
4
L
Ares
6,692
478
61
4
0
263,787
7
W
Anhur
7,391
528
80
6
0
226,164
0
W
Nemesis
8,624
616
94
7
0
337,126
0
L
Set
6,680
477
66
5
0
263,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role