Player Matchup

Chronos
Chronos
 
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Bunker2374
Xing Tian
Level 70
God Stats
3W - 0L
1,669 SR
Queue Stats
74W - 103L
1,479 Elo+
Party 1
Chiron
Chiron
Geraldio
Chiron
Level 148
God Stats
12W - 11L
1,500 SR
Queue Stats
57W - 50L
1,485 Elo+
Solo
Izanami
Izanami
Saiz88
Izanami
Level 101
God Stats
4W - 6L
1,506 SR
Queue Stats
153W - 195L
1,449 Elo+
Party 1
Team Averages
Level 105
1,535 SR
1,483 Elo+

VS

Team Averages
Level 84
1,483 SR
1,439 Elo+
Janus
Janus
 
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TiesIsDeMan2
Izanami
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 21L
1,412 Elo+
Solo
Amaterasu
Amaterasu
Yorith
Amaterasu
Level 58
God Stats
0W - 3L
1,290 SR
Queue Stats
15W - 23L
1,393 Elo+
Party 2
Bellona
Bellona
kisfidi
Bellona
Level 121
God Stats
0W - 1L
1,365 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bastet
Bastet
ХуйнаКоне
Bastet
Level 36
God Stats
1W - 1L
1,757 SR
Queue Stats
15W - 23L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
3 / 1 / 4
6,641
664
3,577
4,523
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
 
Awilix
9
3 / 1 / 2
5,801
580
3,005
6,152
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Bunker2374
Xing Tian
9
2 / 1 / 10
6,102
610
3,505
9,734
5,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Geraldio
Chiron
11
7 / 0 / 6
6,933
693
5,824
3,953
950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Saiz88
Izanami
12
1 / 0 / 0
6,853
685
3,091
4,564
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 3 / 1
5,206
521
4,511
4,803
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TiesIsDeMan2
Izanami
7
0 / 4 / 1
4,621
462
2,897
4,991
1,039
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
Yorith
Amaterasu
6
1 / 3 / 0
4,484
448
2,864
6,432
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
kisfidi
Bellona
9
1 / 2 / 0
5,199
520
1,856
5,884
3,299
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 4 / 0
4,889
489
2,841
7,898
2,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
16
Kills
3
3
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
4
5
W
Awilix
 
Awilix
3
1
2
4
L
Janus
 
Janus
0
3
1
0.17
W
Xing Tian
Bunker2374
Xing Tian
2
1
10
7
W
Chiron
Geraldio
Chiron
7
0
6
10
W
Izanami
Saiz88
Izanami
1
0
0
1
L
Izanami
TiesIsDeMan2
Izanami
0
4
1
0.13
L
Amaterasu
Yorith
Amaterasu
1
3
0
0.33
L
Bellona
kisfidi
Bellona
1
2
0
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,002
Damage
14,969
28,926
Taken
30,008
11,212
Mitigated
11,058
8,608
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,577
1,596
0
827
4,523
1,235
2,828
1,105
3,260
31,638
2,540
W
Awilix
 
Awilix
3,005
1,471
0
1,973
6,152
1,721
0
1,206
4,820
0
19,672
L
Janus
 
Janus
4,511
242
0
1,151
4,803
1,189
0
1,578
3,225
31,789
0
W
Xing Tian
Bunker2374
Xing Tian
3,505
325
257
1,130
9,734
5,944
171
1,792
7,818
14,978
0
W
Chiron
Geraldio
Chiron
5,824
3,194
964
1,343
3,953
950
743
0
3,953
0
26,254
W
Izanami
Saiz88
Izanami
3,091
1,765
0
2,114
4,564
1,362
490
0
4,564
0
44,036
L
Izanami
TiesIsDeMan2
Izanami
2,897
1,783
0
345
4,991
1,039
180
1,762
3,229
0
23,606
L
Amaterasu
Yorith
Amaterasu
2,864
995
0
1,287
6,432
3,374
0
1,508
4,924
0
7,027
L
Bellona
kisfidi
Bellona
1,856
354
0
1,280
5,884
3,299
0
421
5,463
0
21,028
L
2,841
704
0
1,370
7,898
2,157
0
1,705
6,193
0
26,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,330
Gold Earned
24,399
289
Minions Killed
217
0
Camps Cleared
0
1,002,038
Distance Traveled
926,278
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,641
664
74
7
0
205,747
4
W
Awilix
5,801
580
42
4
0
230,471
0
L
Janus
5,206
521
63
6
0
191,814
4
W
Xing Tian
6,102
610
24
2
0
188,503
0
W
Chiron
6,933
693
44
4
0
197,779
2
W
Izanami
6,853
685
105
11
0
179,538
0
L
Izanami
4,621
462
43
4
0
193,924
0
L
Amaterasu
4,484
448
11
1
0
183,706
1
L
Bellona
5,199
520
48
5
0
167,619
0
L
Bastet
4,889
489
52
5
0
189,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role