Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Frankinator66
Ganesha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,367 Elo+
Party 4
Hel
Hel
Moffell
Hel
Level 149
God Stats
1W - 1L
1,301 SR
Queue Stats
110W - 91L
1,584 Elo+
Party 4
Danzaburou
Danzaburou
viewtYy
Danzaburou
Level 107
God Stats
4W - 4L
1,298 SR
Queue Stats
24W - 21L
1,613 Elo+
Party 4
Poseidon
Poseidon
Мясокомбинат
Poseidon
Level 97
God Stats
2W - 1L
1,270 SR
Queue Stats
177W - 157L
1,512 Elo+
Party 3
Team Averages
Level 104
1,374 SR
1,515 Elo+

VS

Team Averages
Level 54
1,516 SR
1,542 Elo+
Hachiman
Hachiman
 
Hachiman
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Cunhang
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Kalapsys
Zeus
Level 109
God Stats
1W - 3L
1,578 SR
Queue Stats
54W - 65L
1,526 Elo+
Party 2
Yemoja
Yemoja
TATAY_KAMIKADZE
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
Wolfmania97
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
8 / 2 / 20
9,121
1,013
8,593
10,833
9,667
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
13
0 / 2 / 25
8,134
904
5,666
12,526
13,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
14
3 / 1 / 18
8,172
908
5,896
6,125
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
viewtYy
Danzaburou
15
6 / 0 / 16
8,799
978
8,345
7,541
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
12 / 2 / 14
9,608
1,068
11,406
8,575
3,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 5 / 4
6,526
725
3,578
7,918
1,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Cunhang
Bakasura
12
2 / 7 / 2
7,495
833
2,618
11,015
4,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
14
3 / 4 / 1
7,535
837
13,465
6,203
1,802
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 3
6,102
678
1,704
9,067
6,471
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Wolfmania97
Artemis
11
0 / 7 / 5
6,341
705
4,248
8,448
2,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
22
29
Kills
7
7
Deaths
29
93
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
8
2
20
9
L
Hachiman
 
Hachiman
1
5
4
0.6
L
Bakasura
Cunhang
Bakasura
2
7
2
0.43
W
Ganesha
0
2
25
6.25
L
Zeus
3
4
1
0.88
W
Hel
3
1
18
12
L
1
6
3
0.42
L
Artemis
Wolfmania97
Artemis
0
7
5
0.36
W
Danzaburou
viewtYy
Danzaburou
6
0
16
14
W
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,906
Damage
25,613
45,600
Taken
42,651
33,296
Mitigated
17,125
27,736
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,593
214
1,878
3,159
10,833
9,667
562
3,681
7,082
11,521
0
L
Hachiman
 
Hachiman
3,578
1,421
325
1,426
7,918
1,902
0
6,004
1,914
0
7,628
L
Bakasura
Cunhang
Bakasura
2,618
1,325
591
1,778
11,015
4,027
0
6,549
4,466
0
3,758
W
Ganesha
5,666
361
375
1,263
12,526
13,604
639
2,644
9,827
10,583
0
L
Zeus
13,465
1,100
419
563
6,203
1,802
0
5,010
1,193
25,194
0
W
Hel
5,896
251
12,376
4,303
6,125
2,851
355
2,632
3,432
16,207
0
L
1,704
521
701
187
9,067
6,471
0
7,147
1,920
5,706
0
L
Artemis
Wolfmania97
Artemis
4,248
947
0
222
8,448
2,923
0
6,851
1,597
0
11,217
W
Danzaburou
viewtYy
Danzaburou
8,345
2,730
510
2,248
7,541
3,729
1,990
3,604
3,937
0
25,739
W
11,406
2,111
847
777
8,575
3,445
486
2,608
5,570
28,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,834
Gold Earned
33,999
106
Minions Killed
63
0
Camps Cleared
0
964,241
Distance Traveled
618,326
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,121
1,013
17
2
0
193,468
0
L
Hachiman
6,526
725
11
1
0
114,298
0
L
Bakasura
7,495
833
6
1
0
129,595
0
W
Ganesha
8,134
904
0
0
0
192,621
2
L
Zeus
7,535
837
27
3
0
143,775
4
W
Hel
8,172
908
30
3
0
202,589
5
L
Yemoja
6,102
678
4
0
0
98,364
0
L
Artemis
6,341
705
15
2
0
132,294
0
W
Danzaburou
8,799
978
38
4
0
184,594
1
W
Poseidon
9,608
1,068
21
2
0
190,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role