Player Matchup

Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Jelapenas
Janus
Level 151
God Stats
75W - 95L
1,633 SR
Queue Stats
261W - 294L
1,583 Elo+
Solo
Bastet
Bastet
ВредныйОдуван
Bastet
Level 154
God Stats
12W - 8L
1,322 SR
Queue Stats
337W - 339L
1,613 Elo+
Party 1
Chang'e
Chang'e
Нekate
Chang'e
Level 156
God Stats
24W - 12L
1,623 SR
Queue Stats
72W - 62L
1,601 Elo+
Solo
Horus
Horus
ХАМРЕЙТ
Horus
Level 126
God Stats
9W - 3L
1,681 SR
Queue Stats
17W - 15L
1,573 Elo+
Solo
Team Averages
Level 142
1,552 SR
1,574 Elo+

VS

Team Averages
Level 146
1,520 SR
1,565 Elo+
Scylla
Scylla
Alataar
Scylla
Level 129
God Stats
308W - 142L
1,527 SR
Queue Stats
327W - 173L
1,580 Elo+
Party 2
Thor
Thor
Crazyelite
Thor
Level 144
God Stats
1W - 1L
1,530 SR
Queue Stats
340W - 204L
1,580 Elo+
Party 2
Sol
Sol
FastestTomcat75
Sol
Level 152
God Stats
2W - 2L
1,503 SR
Queue Stats
149W - 118L
1,581 Elo+
Solo
Osiris
Osiris
Horus Priest
Osiris
Level 149
God Stats
4W - 4L
1,563 SR
Queue Stats
80W - 76L
1,559 Elo+
Solo
Shiva
Shiva
IBerserker86I
Shiva
Level 157
God Stats
5W - 9L
1,475 SR
Queue Stats
202W - 210L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
4 / 2 / 12
12,547
738
12,292
20,554
7,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Janus
Jelapenas
Janus
20
3 / 1 / 13
13,572
798
22,802
11,657
4,648
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 12
12,565
739
19,745
14,704
5,936
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Нekate
Chang'e
20
13 / 0 / 12
14,300
841
27,216
21,013
9,441
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 2 / 16
11,846
697
12,267
22,123
21,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alataar
Scylla
20
5 / 4 / 2
12,351
727
20,231
14,310
8,241
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
1 / 6 / 2
10,167
598
14,349
19,278
5,563
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
0 / 5 / 1
10,901
641
11,171
13,730
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
16
0 / 6 / 2
9,911
583
7,390
24,491
19,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 8 / 5
10,769
633
12,904
31,165
27,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
19
29
Kills
7
7
Deaths
29
65
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
12
5
L
Scylla
Alataar
Scylla
5
4
2
1.5
L
1
6
2
0.33
L
0
5
1
0.1
L
Osiris
0
6
2
0.17
L
1
8
5
0.44
W
Janus
Jelapenas
Janus
3
1
13
9.5
W
6
2
12
6
W
Chang'e
Нekate
Chang'e
13
0
12
19
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,322
Damage
66,045
90,051
Taken
102,974
49,711
Mitigated
66,043
49,255
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,292
7,468
0
7,025
20,554
7,972
4,048
8,510
12,044
0
66,097
L
Scylla
Alataar
Scylla
20,231
1,661
0
600
14,310
8,241
238
5,309
8,877
56,209
0
L
14,349
511
0
287
19,278
5,563
60
9,853
9,278
0
29,262
L
11,171
2,906
0
3,825
13,730
5,255
0
6,663
6,999
60,676
3,495
L
Osiris
7,390
1,800
0
695
24,491
19,339
0
12,091
12,145
0
19,823
L
12,904
739
620
2,368
31,165
27,645
0
15,312
15,461
344
39,503
W
Janus
Jelapenas
Janus
22,802
734
0
4,398
11,657
4,648
1,024
3,774
7,883
85,323
0
W
19,745
3,587
0
3,017
14,704
5,936
59
4,745
9,959
0
44,626
W
Chang'e
Нekate
Chang'e
27,216
1,965
8,644
13,515
21,013
9,441
4,159
7,764
13,249
66,224
0
W
12,267
4,759
4,095
8,561
22,123
21,714
1,302
6,234
15,889
0
20,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,830
Gold Earned
54,099
363
Minions Killed
301
0
Camps Cleared
0
1,898,203
Distance Traveled
1,573,199
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,547
738
78
5
0
332,058
2
L
Scylla
12,351
727
89
5
0
319,080
2
L
Thor
10,167
598
23
1
0
303,500
1
L
Sol
10,901
641
110
6
0
307,420
0
L
Osiris
9,911
583
24
1
0
328,120
1
L
Shiva
10,769
633
55
3
0
315,079
3
W
Janus
13,572
798
146
9
0
407,223
4
W
Bastet
12,565
739
32
2
0
405,676
2
W
Chang'e
14,300
841
95
6
0
373,672
3
W
Horus
11,846
697
12
1
0
379,574
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role