Player Matchup

Sun Wukong
Sun Wukong
Platinum II
 
Sun Wukong
Platinum II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum V
Chusser
Medusa
Platinum V
Level 157
God Stats
8W - 4L
1,700 SR
Queue Stats
301W - 291L
1,798 MMR
Solo
Scylla
Scylla
Platinum II
GaelicMarauder
Scylla
Platinum II
Level 145
God Stats
19W - 27L
1,455 SR
Queue Stats
165W - 155L
1,920 MMR
Solo
Bastet
Bastet
Platinum I
YourMomsFavorite
Bastet
Platinum I
Level 160
God Stats
1W - 3L
1,604 SR
Queue Stats
70W - 85L
1,973 MMR
Solo
Geb
Geb
Platinum III
bantonbaby
Geb
Platinum III
Level 122
God Stats
14W - 8L
1,686 SR
Queue Stats
238W - 229L
1,845 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,589 SR
1,807 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,542 SR
1,816 MMR
Bellona
Bellona
Platinum III
 
Bellona
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum III
Zícari
Nike
Platinum III
Level 160
God Stats
1W - 6L
1,195 SR
Queue Stats
352W - 373L
1,784 MMR
Solo
Sol
Sol
Platinum II
fraildreams
Sol
Platinum II
Level 160
God Stats
2W - 5L
1,320 SR
Queue Stats
547W - 558L
1,882 MMR
Solo
Janus
Janus
Gold II
pandabearexe
Janus
Gold II
Level 160
God Stats
3W - 1L
1,926 SR
Queue Stats
48W - 40L
1,957 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
Ċlown
Tsukuyomi
Gold II
Level 160
God Stats
1W - 0L
1,767 SR
Queue Stats
15W - 1L
1,957 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
3 / 4 / 1
11,887
540
12,785
22,562
20,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Chusser
Medusa
16
1 / 5 / 2
10,110
460
8,172
13,442
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 5 / 0
9,306
423
5,263
12,579
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 6 / 2
10,518
478
9,263
18,576
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 5 / 1
8,325
378
6,062
18,252
17,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
LokiGilgameshAgniPersephone

VS

Bans
KaliCliodhnaArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
1 / 2 / 9
13,003
591
9,777
21,183
27,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
Zícari
Nike
17
4 / 0 / 17
11,986
545
12,466
18,727
24,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 2 / 7
13,611
619
10,505
10,796
7,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
7 / 1 / 8
13,647
620
13,071
8,722
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Ċlown
Tsukuyomi
20
8 / 1 / 11
14,089
640
20,834
19,294
9,125
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
6
Kills
25
25
Deaths
6
6
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
1
0.88
W
Bellona
 
Bellona
1
2
9
2.75
L
Medusa
Chusser
Medusa
1
5
2
0.4
L
0
5
0
0
L
2
6
2
0.5
W
Nike
Zícari
Nike
4
0
17
12.5
L
0
5
1
0.1
W
5
2
7
4.25
W
7
1
8
11
W
Tsukuyomi
Ċlown
Tsukuyomi
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,545
Damage
66,653
85,411
Taken
78,722
51,387
Mitigated
75,749
22,422
Healing
28,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,785
2,753
0
7,590
22,562
20,402
0
6,432
15,970
0
94,170
W
Bellona
 
Bellona
9,777
3,479
0
7,796
21,183
27,943
1,502
2,972
18,211
0
86,217
L
Medusa
Chusser
Medusa
8,172
3,656
0
4,438
13,442
4,956
1,284
3,758
9,684
0
83,054
L
5,263
377
0
2,570
12,579
3,399
0
3,194
9,385
69,585
0
L
9,263
1,463
0
5,493
18,576
5,064
0
3,460
15,116
0
68,001
W
Nike
Zícari
Nike
12,466
1,081
644
5,027
18,727
24,610
728
4,034
14,693
0
28,864
L
6,062
565
364
1,967
18,252
17,566
0
6,926
11,326
26,214
0
W
10,505
3,913
0
4,065
10,796
7,900
9,369
2,629
8,167
102,474
0
W
13,071
820
0
2,613
8,722
6,171
1,429
3,429
5,293
107,055
0
W
Tsukuyomi
Ċlown
Tsukuyomi
20,834
5,771
0
8,142
19,294
9,125
5,220
2,020
16,840
0
116,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,146
Gold Earned
66,336
635
Minions Killed
711
0
Camps Cleared
0
2,147,747
Distance Traveled
2,434,129
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,887
540
183
8
0
402,795
2
W
Bellona
13,003
591
168
8
0
450,079
6
L
Medusa
10,110
460
139
6
0
375,660
10
L
Scylla
9,306
423
167
8
0
429,062
9
L
Bastet
10,518
478
114
5
0
493,943
3
W
Nike
11,986
545
34
2
0
512,318
5
L
Geb
8,325
378
32
1
0
446,287
8
W
Sol
13,611
619
166
8
0
453,172
7
W
Janus
13,647
620
168
8
0
486,004
10
W
Tsukuyomi
14,089
640
175
8
0
532,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role