Player Matchup

Anhur
Anhur
Binglebimp
Anhur
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 65L
1,469 Elo+
Party 1
Tiamat
Tiamat
FarmHeroGirl
Tiamat
Level 87
God Stats
3W - 4L
1,265 SR
Queue Stats
79W - 90L
1,539 Elo+
Solo
Cliodhna
Cliodhna
PukingBabyPoo
Cliodhna
Level 143
God Stats
5W - 3L
1,321 SR
Queue Stats
90W - 101L
1,417 Elo+
Solo
Ymir
Ymir
jesseDriscol420
Ymir
Level 101
God Stats
7W - 11L
1,685 SR
Queue Stats
193W - 165L
1,509 Elo+
Party 1
Geb
Geb
soapbert
Geb
Level 145
God Stats
65W - 47L
1,591 SR
Queue Stats
411W - 436L
1,429 Elo+
Solo
Team Averages
Level 115
1,472 SR
1,473 Elo+

VS

Team Averages
Level 87
1,524 SR
1,471 Elo+
Ganesha
Ganesha
 
Ganesha
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
OOSly
Thoth
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,563 Elo+
Solo
Chiron
Chiron
Project Genetix
Chiron
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,503 Elo+
Solo
Osiris
Osiris
RELLO293059
Osiris
Level 61
God Stats
8W - 4L
1,665 SR
Queue Stats
138W - 160L
1,422 Elo+
Solo
Arachne
Arachne
W1goss
Arachne
Level 108
God Stats
32W - 35L
1,455 SR
Queue Stats
318W - 334L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
1 / 0 / 1
5,030
503
2,473
4,329
992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
11
1 / 0 / 0
6,122
612
2,998
4,748
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
PukingBabyPoo
Cliodhna
11
4 / 0 / 2
6,249
625
5,260
5,249
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 2
5,442
544
2,819
7,292
3,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 1
5,358
536
3,110
5,862
3,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 1 / 0
4,417
442
2,560
5,581
3,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
OOSly
Thoth
9
0 / 2 / 0
5,192
519
3,076
3,537
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,573
457
4,969
6,401
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
9
0 / 1 / 0
5,170
517
3,911
7,079
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
W1goss
Arachne
9
0 / 3 / 0
5,053
505
1,893
6,189
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
8
Kills
0
0
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
0
0
W
Anhur
1
0
1
1.5
W
Tiamat
1
0
0
1
L
Thoth
OOSly
Thoth
0
2
0
0
L
0
3
0
0
W
Cliodhna
PukingBabyPoo
Cliodhna
4
0
2
5
L
Osiris
0
1
0
0
L
Arachne
W1goss
Arachne
0
3
0
0
W
1
0
2
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,660
Damage
16,409
27,480
Taken
28,787
12,568
Mitigated
11,009
12,957
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,560
36
176
1,285
5,581
3,158
0
838
4,743
14,487
0
W
Anhur
2,473
1,044
0
678
4,329
992
0
1,064
3,265
0
24,701
W
Tiamat
2,998
267
0
2,796
4,748
2,736
429
1,229
3,519
36,470
0
L
Thoth
OOSly
Thoth
3,076
163
0
400
3,537
918
0
1,751
1,584
33,126
0
L
4,969
2,161
473
1,921
6,401
1,553
150
1,797
4,604
0
25,551
W
Cliodhna
PukingBabyPoo
Cliodhna
5,260
722
0
3,359
5,249
1,574
0
1,067
4,182
0
34,032
L
Osiris
3,911
1,170
0
2,282
7,079
3,109
0
2,603
4,046
0
23,947
L
Arachne
W1goss
Arachne
1,893
1,208
0
2,354
6,189
2,271
0
1,182
4,883
0
26,990
W
2,819
646
230
2,725
7,292
3,559
0
2,276
5,016
12,821
0
W
3,110
311
131
3,038
5,862
3,707
0
0
5,862
19,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,201
Gold Earned
24,405
254
Minions Killed
257
0
Camps Cleared
0
971,840
Distance Traveled
960,975
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,417
442
3
0
0
196,299
2
W
Anhur
5,030
503
53
5
0
172,217
7
W
Tiamat
6,122
612
87
9
0
181,794
2
L
Thoth
5,192
519
85
9
0
173,823
2
L
Chiron
4,573
457
60
6
0
166,166
0
W
Cliodhna
6,249
625
66
7
0
240,511
1
L
Osiris
5,170
517
55
6
0
196,844
3
L
Arachne
5,053
505
54
5
0
227,843
3
W
Ymir
5,442
544
14
1
0
194,777
1
W
Geb
5,358
536
34
3
0
182,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role