Player Matchup

Cerberus
Cerberus
BOPscythe
Cerberus
Level 50
God Stats
7W - 8L
1,462 SR
Queue Stats
268W - 314L
1,401 Elo+
Solo
Chang'e
Chang'e
Dotnc22_Diablo
Chang'e
Level 154
God Stats
8W - 8L
1,304 SR
Queue Stats
182W - 205L
1,506 Elo+
Solo
Chaac
Chaac
HangtimeReaper
Chaac
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 196L
1,498 Elo+
Party 1
Izanami
Izanami
THE_LAW1996
Izanami
Level 114
God Stats
6W - 5L
1,490 SR
Queue Stats
260W - 283L
1,487 Elo+
Party 1
Ao Kuang
Ao Kuang
og_TayK
Ao Kuang
Level 107
God Stats
12W - 4L
1,800 SR
Queue Stats
344W - 363L
1,462 Elo+
Party 1
Team Averages
Level 101
1,511 SR
1,471 Elo+

VS

Team Averages
Level 123
1,580 SR
1,502 Elo+
Danzaburou
Danzaburou
Darkness_Weaver
Danzaburou
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,581 Elo+
Solo
Cliodhna
Cliodhna
DragonPsychoCDT
Cliodhna
Level 157
God Stats
18W - 35L
1,498 SR
Queue Stats
1,038W - 1,091L
1,358 Elo+
Solo
Sun Wukong
Sun Wukong
R34P1N6 D347H
Sun Wukong
Level 142
God Stats
5W - 3L
1,718 SR
Queue Stats
587W - 602L
1,554 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tranquil_River93
Kumbhakarna
Level 52
God Stats
1W - 2L
1,686 SR
Queue Stats
2W - 2L
1,445 Elo+
Solo
Anubis
Anubis
shadowsbane9142
Anubis
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
168W - 153L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BOPscythe
Cerberus
9
1 / 1 / 4
5,434
604
1,932
6,517
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 1
5,905
656
2,674
3,270
882
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 3
5,500
611
4,526
6,304
3,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
THE_LAW1996
Izanami
9
2 / 0 / 1
5,744
638
3,397
4,206
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
og_TayK
Ao Kuang
10
5 / 0 / 0
5,832
648
3,615
5,447
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkness_Weaver
Danzaburou
1
0 / 1 / 0
3,219
358
0
750
87
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cliodhna
7
0 / 3 / 0
4,263
474
3,845
5,352
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
R34P1N6 D347H
Sun Wukong
7
1 / 4 / 0
4,617
513
3,477
8,096
3,094
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
Tranquil_River93
Kumbhakarna
7
0 / 1 / 0
4,031
448
1,312
5,341
1,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 0
4,980
553
1,415
4,201
1,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
2
3
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BOPscythe
Cerberus
1
1
4
3
L
Danzaburou
Darkness_Weaver
Danzaburou
0
1
0
0
W
2
1
1
2.5
L
Cliodhna
0
3
0
0
W
1
1
3
2.5
L
Sun Wukong
R34P1N6 D347H
Sun Wukong
1
4
0
0.25
W
Izanami
THE_LAW1996
Izanami
2
0
1
2.5
L
Kumbhakarna
Tranquil_River93
Kumbhakarna
0
1
0
0
W
Ao Kuang
og_TayK
Ao Kuang
5
0
0
5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,144
Damage
10,049
25,744
Taken
23,740
9,917
Mitigated
7,531
11,308
Healing
5,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BOPscythe
Cerberus
1,932
241
68
2,150
6,517
3,403
69
795
5,320
9,304
1,784
L
Danzaburou
Darkness_Weaver
Danzaburou
0
0
0
71
750
87
0
95
655
0
1,448
W
2,674
233
399
1,580
3,270
882
501
722
2,548
32,181
0
L
Cliodhna
3,845
229
0
1,555
5,352
1,414
0
1,703
3,616
0
19,276
W
4,526
972
0
3,097
6,304
3,033
840
0
6,304
0
25,381
L
Sun Wukong
R34P1N6 D347H
Sun Wukong
3,477
1,727
0
1,666
8,096
3,094
0
2,781
4,937
0
18,513
W
Izanami
THE_LAW1996
Izanami
3,397
2,515
0
1,666
4,206
1,141
333
918
3,288
0
37,637
L
Kumbhakarna
Tranquil_River93
Kumbhakarna
1,312
54
0
921
5,341
1,333
0
1,291
4,050
10,340
0
W
Ao Kuang
og_TayK
Ao Kuang
3,615
893
0
2,348
5,447
1,458
0
292
5,155
24,551
0
L
1,415
177
0
1,610
4,201
1,603
0
2,286
1,915
25,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,415
Gold Earned
21,110
287
Minions Killed
153
0
Camps Cleared
0
854,047
Distance Traveled
637,628
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,434
604
23
3
0
177,433
4
L
Danzaburou
3,219
358
3
0
0
13,928
0
W
Chang'e
5,905
656
78
9
0
177,210
5
L
Cliodhna
4,263
474
39
4
0
157,846
1
W
Chaac
5,500
611
57
6
0
161,229
1
L
Sun Wukong
4,617
513
39
4
0
167,220
1
W
Izanami
5,744
638
76
8
0
153,429
2
L
Kumbhakarna
4,031
448
15
2
0
153,717
2
W
Ao Kuang
5,832
648
53
6
0
184,746
0
L
Anubis
4,980
553
57
6
0
144,917
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role