Player Matchup

Cernunnos
Cernunnos
Cold91
Cernunnos
Level 103
God Stats
3W - 0L
1,851 SR
Queue Stats
88W - 86L
1,464 Elo+
Solo
Tiamat
Tiamat
Deadbolt10
Tiamat
Level 132
God Stats
2W - 0L
1,735 SR
Queue Stats
103W - 78L
1,632 Elo+
Party 1
Gilgamesh
Gilgamesh
FabledOne
Gilgamesh
Level 148
God Stats
6W - 6L
1,712 SR
Queue Stats
212W - 180L
1,634 Elo+
Party 1
Cabrakan
Cabrakan
Pnnzer
Cabrakan
Level 39
God Stats
7W - 1L
1,924 SR
Queue Stats
44W - 15L
1,720 Elo+
Party 1
Osiris
Osiris
SummerBoost
Osiris
Level 99
God Stats
2W - 3L
1,214 SR
Queue Stats
40W - 32L
1,493 Elo+
Party 1
Team Averages
Level 104
1,687 SR
1,589 Elo+

VS

Team Averages
Level 89
1,520 SR
1,416 Elo+
Baron Samedi
Baron Samedi
Daxzar
Baron Samedi
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
289W - 300L
1,445 Elo+
Solo
Izanami
Izanami
Inatimate
Izanami
Level 50
God Stats
15W - 12L
1,744 SR
Queue Stats
119W - 139L
1,494 Elo+
Solo
Guan Yu
Guan Yu
Khodelucifer
Guan Yu
Level 39
God Stats
1W - 3L
1,251 SR
Queue Stats
57W - 99L
1,331 Elo+
Party 2
Yemoja
Yemoja
MINIATOR
Yemoja
Level 86
God Stats
14W - 14L
1,444 SR
Queue Stats
83W - 122L
1,328 Elo+
Party 2
Bacchus
Bacchus
RedPandaLamp
Bacchus
Level 121
God Stats
12W - 6L
1,658 SR
Queue Stats
99W - 99L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cold91
Cernunnos
18
7 / 1 / 9
10,998
611
13,402
11,202
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Deadbolt10
Tiamat
17
9 / 2 / 11
11,356
631
15,911
10,846
7,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
FabledOne
Gilgamesh
20
12 / 0 / 9
12,523
696
16,264
14,902
8,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Pnnzer
Cabrakan
14
3 / 0 / 13
9,816
545
5,164
10,254
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
18
4 / 2 / 11
10,928
607
8,569
11,931
10,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Daxzar
Baron Samedi
13
2 / 9 / 1
8,312
462
6,283
13,958
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Inatimate
Izanami
12
0 / 6 / 1
7,545
419
5,870
12,718
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Khodelucifer
Guan Yu
11
1 / 6 / 0
6,979
388
2,033
13,544
6,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
MINIATOR
Yemoja
11
0 / 7 / 0
6,475
360
6,350
13,036
9,238
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bacchus
RedPandaLamp
Bacchus
13
2 / 7 / 0
7,808
434
9,378
19,797
12,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
7
35
Kills
5
5
Deaths
35
53
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Cold91
Cernunnos
7
1
9
11.5
L
Baron Samedi
Daxzar
Baron Samedi
2
9
1
0.28
W
Tiamat
Deadbolt10
Tiamat
9
2
11
7.25
W
Gilgamesh
FabledOne
Gilgamesh
12
0
9
16.5
L
Izanami
Inatimate
Izanami
0
6
1
0.08
L
Guan Yu
Khodelucifer
Guan Yu
1
6
0
0.17
L
Yemoja
MINIATOR
Yemoja
0
7
0
0
W
Cabrakan
Pnnzer
Cabrakan
3
0
13
9.5
L
Bacchus
RedPandaLamp
Bacchus
2
7
0
0.29
W
Osiris
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,310
Damage
29,914
59,135
Taken
73,053
41,971
Mitigated
35,686
21,241
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Cold91
Cernunnos
13,402
7,731
0
6,649
11,202
4,374
1,995
3,806
7,303
0
87,772
L
Baron Samedi
Daxzar
Baron Samedi
6,283
117
169
1,856
13,958
4,665
0
6,614
7,061
47,279
0
W
Tiamat
Deadbolt10
Tiamat
15,911
1,986
172
4,135
10,846
7,470
1,797
4,275
6,396
68,272
0
W
Gilgamesh
FabledOne
Gilgamesh
16,264
6,028
0
1,464
14,902
8,237
2,640
6,286
8,537
4,877
87,308
L
Izanami
Inatimate
Izanami
5,870
4,474
0
2,029
12,718
3,517
0
4,222
8,392
0
57,956
L
Guan Yu
Khodelucifer
Guan Yu
2,033
266
43
1,697
13,544
6,213
0
1,004
12,474
0
25,012
L
Yemoja
MINIATOR
Yemoja
6,350
1,091
435
45
13,036
9,238
0
5,937
7,045
21,238
0
W
Cabrakan
Pnnzer
Cabrakan
5,164
1,176
569
2,507
10,254
10,895
770
4,063
6,097
19,967
0
L
Bacchus
RedPandaLamp
Bacchus
9,378
482
0
4,537
19,797
12,053
0
3,489
16,136
46,565
0
W
Osiris
8,569
3,749
0
5,745
11,931
10,995
453
3,132
8,791
0
65,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,621
Gold Earned
37,119
562
Minions Killed
360
0
Camps Cleared
0
1,819,441
Distance Traveled
1,630,201
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,998
611
142
8
0
327,823
4
L
Baron Samedi
8,312
462
99
6
0
296,466
5
W
Tiamat
11,356
631
119
7
0
376,448
4
W
Gilgamesh
12,523
696
144
8
0
392,654
2
L
Izanami
7,545
419
120
7
0
340,846
2
L
Guan Yu
6,979
388
54
3
0
317,214
2
L
Yemoja
6,475
360
22
1
0
324,284
8
W
Cabrakan
9,816
545
35
2
0
353,142
2
L
Bacchus
7,808
434
65
4
0
351,391
3
W
Osiris
10,928
607
122
7
0
369,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role