Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
ImpoCz
Chiron
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 33L
1,491 Elo+
Solo
Chronos
Chronos
M0ira
Chronos
Level 59
God Stats
4W - 4L
1,351 SR
Queue Stats
345W - 356L
1,540 Elo+
Solo
Hel
Hel
руьщоууы
Hel
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,345 Elo+
Solo
Hun Batz
Hun Batz
那个靓仔没错就是你尼麻的新年快乐
Hun Batz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 128L
1,590 Elo+
Party 1
Team Averages
Level 120
1,470 SR
1,493 Elo+

VS

Team Averages
Level 135
1,609 SR
1,510 Elo+
Hel
Hel
Kokkert
Hel
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
295W - 239L
1,532 Elo+
Solo
He Bo
He Bo
Makakafon
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,391 Elo+
Solo
Artemis
Artemis
Slalloy
Artemis
Level 139
God Stats
3W - 1L
1,817 SR
Queue Stats
75W - 81L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
katz16
Sun Wukong
Level 129
God Stats
2W - 2L
1,729 SR
Queue Stats
86W - 75L
1,540 Elo+
Solo
Sol
Sol
powahi
Sol
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
256W - 256L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
4 / 4 / 5
10,944
782
17,962
15,158
7,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
ImpoCz
Chiron
18
5 / 3 / 9
11,215
801
25,601
15,682
7,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chronos
M0ira
Chronos
19
8 / 4 / 6
12,218
873
19,232
21,854
10,968
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 3 / 14
9,940
710
10,100
14,273
8,720
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 5 / 7
10,394
742
10,866
18,214
19,400
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
4 / 4 / 10
10,455
747
12,771
17,902
20,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
Makakafon
He Bo
10
1 / 2 / 3
7,944
567
3,761
5,718
1,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Slalloy
Artemis
20
6 / 4 / 11
12,046
860
27,150
22,436
10,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
katz16
Sun Wukong
19
5 / 5 / 10
11,681
834
17,705
29,263
25,644
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
powahi
Sol
16
3 / 4 / 7
10,079
720
11,348
14,342
6,903
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
60
19
Kills
19
19
Deaths
19
41
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
4
5
1.63
W
Chiron
ImpoCz
Chiron
5
3
9
3.17
L
Hel
4
4
10
2.25
W
Chronos
M0ira
Chronos
8
4
6
2.75
L
He Bo
Makakafon
He Bo
1
2
3
1.25
L
Artemis
Slalloy
Artemis
6
4
11
2.88
L
Sun Wukong
katz16
Sun Wukong
5
5
10
2
L
Sol
powahi
Sol
3
4
7
1.63
W
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,761
Damage
72,735
85,181
Taken
89,661
54,268
Mitigated
65,652
42,900
Healing
43,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
17,962
6,981
759
3,132
15,158
7,529
803
4,167
10,991
0
39,814
W
Chiron
ImpoCz
Chiron
25,601
7,899
3,116
4,282
15,682
7,651
946
4,210
11,472
0
44,874
L
Hel
12,771
431
18,747
9,612
17,902
20,653
173
5,277
12,625
20,695
0
W
Chronos
M0ira
Chronos
19,232
6,414
1,042
5,037
21,854
10,968
2,652
9,786
12,068
41,720
0
L
He Bo
Makakafon
He Bo
3,761
0
973
1,228
5,718
1,580
0
2,038
3,680
5,462
0
L
Artemis
Slalloy
Artemis
27,150
10,466
700
4,536
22,436
10,872
1,968
5,450
16,986
0
51,821
L
Sun Wukong
katz16
Sun Wukong
17,705
1,693
1,542
3,218
29,263
25,644
0
10,600
18,663
689
34,487
L
Sol
powahi
Sol
11,348
1,754
507
2,742
14,342
6,903
1,918
5,967
8,375
24,485
0
W
10,100
876
15,201
7,721
14,273
8,720
1,051
4,973
9,300
20,604
0
W
10,866
1,081
959
1,651
18,214
19,400
133
5,421
12,793
0
19,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,711
Gold Earned
52,205
165
Minions Killed
149
0
Camps Cleared
0
1,282,132
Distance Traveled
1,149,249
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,944
782
42
3
0
247,946
5
W
Chiron
11,215
801
42
3
0
271,969
2
L
Hel
10,455
747
24
2
0
268,290
5
W
Chronos
12,218
873
43
3
0
221,893
5
L
He Bo
7,944
567
3
0
0
105,932
2
L
Artemis
12,046
860
61
4
0
246,457
0
L
Sun Wukong
11,681
834
25
2
0
285,170
0
L
Sol
10,079
720
36
3
0
243,400
0
W
Hel
9,940
710
17
1
0
268,207
0
W
Hun Batz
10,394
742
21
2
0
272,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role