Player Matchup

Yemoja
Yemoja
Diamond V
 
Yemoja
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond II
NothingCompares
Nemesis
Diamond II
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 90L
2,441 MMR
Solo
Sobek
Sobek
Diamond V
OverpoweredUSB
Sobek
Diamond V
Level 160
God Stats
6W - 1L
1,919 SR
Queue Stats
260W - 218L
2,173 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
esetnod32
Morgan Le Fay
Diamond III
Level 159
God Stats
35W - 25L
1,835 SR
Queue Stats
150W - 135L
2,271 MMR
Solo
Medusa
Medusa
Diamond V
Θrphan
Medusa
Diamond V
Level 144
God Stats
24W - 7L
1,690 SR
Queue Stats
161W - 142L
2,053 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,689 SR
2,088 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,525 SR
1,846 MMR
Hou Yi
Hou Yi
Diamond III
 
Hou Yi
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum II
 
Jormungandr
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Diamond V
 
Chronos
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Diamond IV
JULIUSSSS
Cabrakan
Diamond IV
Level 117
God Stats
2W - 4L
1,524 SR
Queue Stats
86W - 87L
2,076 MMR
Solo
Arachne
Arachne
Masters
Raspbеrry
Arachne
Masters
Level 110
God Stats
29W - 25L
1,599 SR
Queue Stats
313W - 269L
2,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 1 / 0
4,895
612
2,689
5,333
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 2 / 1
5,643
705
3,572
5,247
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 8
5,171
646
3,598
4,664
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
esetnod32
Morgan Le Fay
10
1 / 0 / 2
5,324
666
3,623
3,060
1,037
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Θrphan
Medusa
10
3 / 1 / 0
5,527
691
4,982
3,875
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
FenrirBastetGebAmaterasu

VS

Bans
AtlasThothBellonaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 1 / 1
5,396
675
2,744
5,463
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
 
Jormungandr
9
0 / 1 / 2
5,347
668
3,377
5,058
3,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
 
Chronos
8
0 / 2 / 0
4,786
598
1,457
4,101
1,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
JULIUSSSS
Cabrakan
6
0 / 3 / 0
4,198
525
1,449
6,483
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Raspbеrry
Arachne
9
3 / 2 / 0
5,504
688
3,076
6,202
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
4
4
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
0
1
L
Hou Yi
 
Hou Yi
1
1
1
1.5
L
Jormungandr
 
Jormungandr
0
1
2
1
L
Chronos
 
Chronos
0
2
0
0
L
Cabrakan
JULIUSSSS
Cabrakan
0
3
0
0
W
4
2
1
2.25
W
0
0
8
4
L
Arachne
Raspbеrry
Arachne
3
2
0
1.5
W
Morgan Le Fay
esetnod32
Morgan Le Fay
1
0
2
2
W
Medusa
Θrphan
Medusa
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,464
Damage
12,103
22,179
Taken
27,307
9,608
Mitigated
11,773
7,270
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,689
846
21
1,330
5,333
3,440
0
3,228
2,105
19,768
2,777
L
Hou Yi
 
Hou Yi
2,744
1,573
0
1,907
5,463
1,068
0
875
4,588
0
31,640
L
Jormungandr
 
Jormungandr
3,377
1,079
0
1,233
5,058
3,907
429
2,325
2,621
30,314
0
L
Chronos
 
Chronos
1,457
369
0
752
4,101
1,124
0
2,579
1,522
29,162
0
L
Cabrakan
JULIUSSSS
Cabrakan
1,449
430
0
1,744
6,483
3,439
0
2,910
3,573
6,266
0
W
3,572
1,409
0
380
5,247
1,727
0
410
4,463
0
28,927
W
3,598
627
0
2,753
4,664
2,562
0
1,050
3,370
11,751
0
L
Arachne
Raspbеrry
Arachne
3,076
1,726
0
2,705
6,202
2,235
0
770
5,432
0
27,100
W
Morgan Le Fay
esetnod32
Morgan Le Fay
3,623
172
0
1,429
3,060
1,037
0
1,329
1,731
37,069
0
W
Medusa
Θrphan
Medusa
4,982
2,287
0
1,357
3,875
842
0
266
3,609
0
35,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,560
Gold Earned
25,231
279
Minions Killed
279
0
Camps Cleared
0
849,836
Distance Traveled
785,030
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,895
612
47
6
0
154,302
3
L
Hou Yi
5,396
675
69
9
0
157,693
2
L
Jormungandr
5,347
668
68
9
0
151,973
3
L
Chronos
4,786
598
70
9
0
151,180
2
L
Cabrakan
4,198
525
5
1
0
126,217
1
W
Nemesis
5,643
705
66
8
0
182,853
1
W
Sobek
5,171
646
23
3
0
182,695
1
L
Arachne
5,504
688
67
8
0
197,967
1
W
Morgan Le Fay
5,324
666
76
10
0
169,567
2
W
Medusa
5,527
691
67
8
0
160,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role