Player Matchup

Rama
Rama
Platinum IV
Gahard
Rama
Platinum IV
Level 148
God Stats
15W - 13L
1,840 SR
Queue Stats
310W - 305L
1,874 MMR
Solo
Bacchus
Bacchus
Platinum II
GodHunter99
Bacchus
Platinum II
Level 115
God Stats
19W - 14L
1,620 SR
Queue Stats
175W - 167L
1,871 MMR
Solo
Tiamat
Tiamat
Gold I
aitorpeto
Tiamat
Gold I
Level 149
God Stats
2W - 0L
1,755 SR
Queue Stats
64W - 61L
1,816 MMR
Solo
Osiris
Osiris
Gold IV
rodrirtm25
Osiris
Gold IV
Level 59
God Stats
2W - 0L
1,773 SR
Queue Stats
23W - 6L
1,733 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
xoanXTM
Gilgamesh
Gold II
Level 137
God Stats
3W - 0L
1,766 SR
Queue Stats
23W - 10L
1,904 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,751 SR
1,840 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,763 SR
1,851 MMR
Janus
Janus
Diamond IV
BĪĢρŌρρÃ
Janus
Diamond IV
Level 89
God Stats
5W - 7L
1,728 SR
Queue Stats
160W - 152L
2,214 MMR
Solo
Cthulhu
Cthulhu
Platinum III
Jaca99
Cthulhu
Platinum III
Level 153
God Stats
18W - 23L
1,580 SR
Queue Stats
276W - 260L
1,730 MMR
Party 2
Izanami
Izanami
Platinum III
Toxoplasmosis
Izanami
Platinum III
Level 158
God Stats
1W - 1L
1,741 SR
Queue Stats
208W - 207L
1,805 MMR
Party 2
Serqet
Serqet
Gold III
ltzHouYi
Serqet
Gold III
Level 55
God Stats
3W - 2L
1,820 SR
Queue Stats
52W - 42L
1,752 MMR
Solo
Thor
Thor
Platinum IV
ØЯYΩИ
Thor
Platinum IV
Level 160
God Stats
2W - 2L
1,949 SR
Queue Stats
196W - 180L
1,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gahard
Rama
20
6 / 2 / 6
14,410
600
20,237
23,388
7,889
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
GodHunter99
Bacchus
17
2 / 3 / 13
12,368
515
11,003
21,300
34,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
aitorpeto
Tiamat
20
4 / 4 / 11
13,592
566
15,827
13,215
9,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
rodrirtm25
Osiris
20
9 / 2 / 6
15,550
648
17,111
25,909
32,718
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
xoanXTM
Gilgamesh
20
4 / 4 / 10
13,680
570
15,692
20,571
13,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SolBastetJormungandrThoth

VS

Bans
AgniAtlasCliodhnaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 4
12,530
522
12,551
17,788
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Jaca99
Cthulhu
19
4 / 5 / 2
11,911
496
19,042
22,184
25,628
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
20
1 / 4 / 1
12,717
530
13,724
18,022
6,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
ltzHouYi
Serqet
15
2 / 6 / 7
10,671
445
8,580
26,380
20,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
18
5 / 5 / 4
11,936
497
10,793
20,835
7,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
25
Kills
15
15
Deaths
25
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Rama
Gahard
Rama
6
2
6
4.5
W
Bacchus
GodHunter99
Bacchus
2
3
13
2.83
L
Cthulhu
Jaca99
Cthulhu
4
5
2
1
L
Izanami
1
4
1
0.38
W
Tiamat
aitorpeto
Tiamat
4
4
11
2.38
L
Serqet
ltzHouYi
Serqet
2
6
7
0.92
W
Osiris
rodrirtm25
Osiris
9
2
6
6
W
Gilgamesh
xoanXTM
Gilgamesh
4
4
10
2.25
L
Thor
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,870
Damage
64,690
104,383
Taken
105,209
98,582
Mitigated
63,684
40,986
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,551
773
0
2,632
17,788
4,481
150
6,931
10,857
105,040
0
W
Rama
Gahard
Rama
20,237
17,228
0
13,920
23,388
7,889
6,363
3,717
19,136
0
129,817
W
Bacchus
GodHunter99
Bacchus
11,003
2,161
433
4,980
21,300
34,306
303
5,288
16,012
29,496
0
L
Cthulhu
Jaca99
Cthulhu
19,042
1,244
857
4,193
22,184
25,628
0
5,174
17,010
80,113
0
L
Izanami
13,724
8,307
0
5,373
18,022
6,039
100
2,462
15,560
0
127,646
W
Tiamat
aitorpeto
Tiamat
15,827
1,033
739
3,762
13,215
9,931
864
5,094
7,889
102,339
0
L
Serqet
ltzHouYi
Serqet
8,580
1,150
0
1,445
26,380
20,078
60
6,881
18,847
0
30,457
W
Osiris
rodrirtm25
Osiris
17,111
5,589
0
14,265
25,909
32,718
774
13,135
12,298
0
107,661
W
Gilgamesh
xoanXTM
Gilgamesh
15,692
5,173
0
2,887
20,571
13,738
2,009
6,305
13,984
0
119,353
L
Thor
10,793
1,806
0
4,749
20,835
7,458
0
5,832
15,003
0
86,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,600
Gold Earned
59,765
723
Minions Killed
709
0
Camps Cleared
0
2,423,031
Distance Traveled
2,430,268
37
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,530
522
193
8
0
509,646
2
W
Rama
14,410
600
193
8
0
470,879
7
W
Bacchus
12,368
515
14
1
0
499,505
9
L
Cthulhu
11,911
496
151
6
0
477,989
6
L
Izanami
12,717
530
196
8
0
423,875
9
W
Tiamat
13,592
566
178
7
0
467,737
3
L
Serqet
10,671
445
35
1
0
531,649
8
W
Osiris
15,550
648
197
8
0
471,744
9
W
Gilgamesh
13,680
570
141
6
0
513,166
9
L
Thor
11,936
497
134
6
0
487,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role