Player Matchup

Ganesha
Ganesha
BalGuy90
Ganesha
Level 106
God Stats
15W - 8L
1,534 SR
Queue Stats
24W - 26L
1,463 Elo+
Party 1
Merlin
Merlin
Blaze_it_haze420
Merlin
Level 140
God Stats
131W - 126L
1,549 SR
Queue Stats
262W - 264L
1,547 Elo+
Solo
Vamana
Vamana
ermak08-32
Vamana
Level 16
God Stats
9W - 10L
1,593 SR
Queue Stats
12W - 20L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
huntingdevil
Ao Kuang
Level 120
God Stats
2W - 5L
1,478 SR
Queue Stats
100W - 84L
1,546 Elo+
Solo
Arachne
Arachne
x Sturridge15
Arachne
Level 124
God Stats
6W - 5L
1,835 SR
Queue Stats
133W - 145L
1,486 Elo+
Solo
Team Averages
Level 101
1,598 SR
1,498 Elo+

VS

Team Averages
Level 106
1,620 SR
1,546 Elo+
Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ArmandoWar-
Scylla
Level 104
God Stats
7W - 11L
1,410 SR
Queue Stats
148W - 158L
1,462 Elo+
Party 2
Shiva
Shiva
BR0WN
Shiva
Level 160
God Stats
71W - 15L
1,885 SR
Queue Stats
1,783W - 456L
1,816 Elo+
Solo
Jing Wei
Jing Wei
Maclegore
Jing Wei
Level 67
God Stats
4W - 4L
1,573 SR
Queue Stats
140W - 156L
1,478 Elo+
Solo
Nu Wa
Nu Wa
i_AnTraX
Nu Wa
Level 89
God Stats
29W - 13L
1,731 SR
Queue Stats
250W - 280L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BalGuy90
Ganesha
13
0 / 5 / 3
7,528
684
3,999
14,177
9,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 0
7,637
694
9,366
6,627
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
ermak08-32
Vamana
12
1 / 7 / 1
6,899
627
2,914
11,968
9,771
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
huntingdevil
Ao Kuang
14
4 / 5 / 2
7,883
717
5,474
12,611
3,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
13
1 / 5 / 2
7,299
664
3,685
12,397
3,806
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 1 / 12
8,919
811
8,771
8,217
5,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
16
7 / 1 / 4
8,951
814
7,731
4,645
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
BR0WN
Shiva
18
13 / 0 / 5
10,281
935
16,063
10,922
10,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
Maclegore
Jing Wei
14
0 / 2 / 8
7,906
719
4,674
6,594
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
i_AnTraX
Nu Wa
15
1 / 3 / 16
8,571
779
12,684
6,018
2,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
7
Kills
25
25
Deaths
7
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
12
10
W
Scylla
7
1
4
9
W
Shiva
BR0WN
Shiva
13
0
5
15.5
L
Ganesha
BalGuy90
Ganesha
0
5
3
0.3
L
1
3
0
0.33
W
Jing Wei
Maclegore
Jing Wei
0
2
8
2
L
Vamana
ermak08-32
Vamana
1
7
1
0.21
L
Ao Kuang
huntingdevil
Ao Kuang
4
5
2
1
W
Nu Wa
i_AnTraX
Nu Wa
1
3
16
3
L
Arachne
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,438
Damage
49,923
57,780
Taken
36,396
27,911
Mitigated
21,993
10,949
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,771
584
0
2,317
8,217
5,627
202
4,355
3,862
0
26,995
W
Scylla
7,731
645
0
579
4,645
1,492
846
2,977
1,668
30,836
0
W
Shiva
BR0WN
Shiva
16,063
3,272
0
5,343
10,922
10,990
261
3,685
7,237
0
45,700
L
Ganesha
BalGuy90
Ganesha
3,999
230
401
2,833
14,177
9,412
0
4,485
9,692
13,579
0
L
9,366
398
0
1,000
6,627
1,778
0
3,331
3,296
40,729
0
W
Jing Wei
Maclegore
Jing Wei
4,674
3,258
0
1,707
6,594
1,761
919
4,131
2,463
0
25,623
L
Vamana
ermak08-32
Vamana
2,914
1,224
141
2,156
11,968
9,771
0
1,614
10,354
165
12,077
L
Ao Kuang
huntingdevil
Ao Kuang
5,474
1,100
0
3,239
12,611
3,144
0
6,365
6,246
19,949
0
W
Nu Wa
i_AnTraX
Nu Wa
12,684
5,289
0
200
6,018
2,123
626
3,856
2,162
34,563
0
L
Arachne
3,685
2,400
0
1,179
12,397
3,806
0
4,620
7,777
0
13,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,246
Gold Earned
44,628
163
Minions Killed
277
0
Camps Cleared
0
1,048,333
Distance Traveled
1,167,383
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,919
811
38
3
0
273,117
6
W
Scylla
8,951
814
53
5
0
216,499
1
W
Shiva
10,281
935
82
7
0
262,022
1
L
Ganesha
7,528
684
9
1
0
215,057
3
L
Merlin
7,637
694
79
7
0
209,496
7
W
Jing Wei
7,906
719
47
4
0
215,669
6
L
Vamana
6,899
627
17
2
0
198,271
0
L
Ao Kuang
7,883
717
29
3
0
218,107
1
W
Nu Wa
8,571
779
57
5
0
200,076
1
L
Arachne
7,299
664
29
3
0
207,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role