Player Matchup

Horus
Horus
ShadowMonster42
Horus
Level 64
God Stats
8W - 18L
1,052 SR
Queue Stats
58W - 76L
1,206 Elo+
Solo
Hercules
Hercules
TheeJaymoney666
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 3L
1,818 Elo+
Party 2
Chronos
Chronos
Tobilerone
Chronos
Level 98
God Stats
1W - 2L
1,332 SR
Queue Stats
26W - 18L
1,628 Elo+
Party 2
Team Averages
Level 63
1,295 SR
1,551 Elo+

VS

Team Averages
Level 121
1,619 SR
1,447 Elo+
Zhong Kui
Zhong Kui
HMAN FUG W
Zhong Kui
Level 105
God Stats
2W - 2L
1,815 SR
Queue Stats
22W - 30L
1,347 Elo+
Party 1
Atlas
Atlas
KOL170N
Atlas
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,510 Elo+
Party 1
Neith
Neith
Naro-Xx
Neith
Level 116
God Stats
78W - 65L
1,543 SR
Queue Stats
235W - 268L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 15
7,883
788
4,697
6,893
1,920
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
13
8 / 1 / 14
9,104
910
15,212
14,275
9,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Tobilerone
Chronos
14
12 / 1 / 9
9,447
945
11,020
9,178
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HMAN FUG W
Zhong Kui
9
0 / 9 / 1
6,240
624
6,282
13,523
6,310
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
KOL170N
Atlas
9
0 / 8 / 1
6,360
636
4,807
12,319
10,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Naro-Xx
Neith
12
3 / 5 / 0
8,192
819
7,947
9,048
3,010
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
22
Kills
3
3
Deaths
22
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
HMAN FUG W
Zhong Kui
0
9
1
0.06
L
Atlas
KOL170N
Atlas
0
8
1
0.06
L
Neith
Naro-Xx
Neith
3
5
0
0.6
W
2
1
15
9.5
W
Hercules
8
1
14
15
W
Chronos
Tobilerone
Chronos
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,929
Damage
19,036
30,346
Taken
34,890
15,541
Mitigated
19,846
12,642
Healing
3,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
HMAN FUG W
Zhong Kui
6,282
1,031
0
1,830
13,523
6,310
6
4,742
8,502
15,346
0
L
Atlas
KOL170N
Atlas
4,807
1,046
237
1,196
12,319
10,526
0
3,263
8,793
13,707
0
L
Neith
Naro-Xx
Neith
7,947
2,922
0
474
9,048
3,010
0
2,215
6,635
0
30,439
W
4,697
2,732
834
2,513
6,893
1,920
467
3,008
3,885
0
13,158
W
Hercules
15,212
7,391
277
6,014
14,275
9,974
602
5,265
9,010
0
30,959
W
Chronos
Tobilerone
Chronos
11,020
5,521
0
3,004
9,178
3,647
1,521
3,147
6,031
35,680
3,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,434
Gold Earned
20,792
120
Minions Killed
78
8
Camps Cleared
2
581,582
Distance Traveled
484,524
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,240
624
17
2
0
147,740
3
L
Atlas
6,360
636
17
2
0
172,238
2
L
Neith
8,192
819
44
4
2
164,546
7
W
Horus
7,883
788
22
2
0
194,634
0
W
Hercules
9,104
910
33
3
5
192,347
0
W
Chronos
9,447
945
65
7
3
194,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role