Player Matchup

Shiva
Shiva
Fuor
Shiva
Level 142
God Stats
1W - 2L
1,525 SR
Queue Stats
13W - 17L
1,539 Elo+
Party 2
Kuzenbo
Kuzenbo
ReeferParty420
Kuzenbo
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 29L
1,547 Elo+
Party 2
He Bo
He Bo
TriggerXIV
He Bo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,758 Elo+
Party 2
Hercules
Hercules
jpcoii
Hercules
Level 79
God Stats
0W - 1L
1,318 SR
Queue Stats
5W - 7L
1,552 Elo+
Party 2
Anhur
Anhur
securityx7
Anhur
Level 146
God Stats
2W - 1L
1,848 SR
Queue Stats
44W - 29L
1,708 Elo+
Solo
Team Averages
Level 137
1,538 SR
1,621 Elo+

VS

Team Averages
Level 111
1,662 SR
1,570 Elo+
Atlas
Atlas
Blueflashlight8
Atlas
Level 67
God Stats
120W - 63L
1,667 SR
Queue Stats
416W - 411L
1,524 Elo+
Party 1
Zeus
Zeus
MunchyOrphan
Zeus
Level 69
God Stats
208W - 165L
1,604 SR
Queue Stats
387W - 364L
1,573 Elo+
Solo
Chiron
Chiron
RogerID
Chiron
Level 116
God Stats
6W - 1L
1,778 SR
Queue Stats
112W - 104L
1,682 Elo+
Solo
Fenrir
Fenrir
jkfizzy
Fenrir
Level 143
God Stats
16W - 8L
1,747 SR
Queue Stats
203W - 180L
1,551 Elo+
Solo
Shiva
Shiva
roosterz
Shiva
Level 159
God Stats
5W - 6L
1,515 SR
Queue Stats
906W - 889L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Fuor
Shiva
15
1 / 6 / 5
8,739
728
11,910
14,770
15,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 4 / 3
8,746
729
8,717
14,560
8,836
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
15
1 / 4 / 3
8,539
712
6,866
11,401
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
jpcoii
Hercules
15
2 / 4 / 3
9,613
801
6,042
18,813
13,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
15
1 / 7 / 2
8,709
726
7,127
13,096
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 17
10,429
869
9,961
14,974
16,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 1 / 11
10,640
887
25,186
6,517
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
RogerID
Chiron
16
2 / 1 / 6
9,622
802
3,148
8,096
3,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
jkfizzy
Fenrir
18
12 / 2 / 6
11,473
956
12,314
13,094
10,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shiva
roosterz
Shiva
16
1 / 3 / 19
9,483
790
10,674
15,868
19,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
8
Kills
25
25
Deaths
8
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
3
1
17
11.5
L
Shiva
Fuor
Shiva
1
6
5
0.58
W
7
1
11
12.5
L
3
4
3
1.13
W
Chiron
RogerID
Chiron
2
1
6
5
L
He Bo
1
4
3
0.63
W
Fenrir
jkfizzy
Fenrir
12
2
6
7.5
L
Hercules
jpcoii
Hercules
2
4
3
0.88
W
Shiva
roosterz
Shiva
1
3
19
3.5
L
Anhur
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,662
Damage
61,283
72,640
Taken
58,549
46,863
Mitigated
53,190
13,871
Healing
17,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,961
3,127
0
3,239
14,974
16,862
1,099
3,085
11,439
22,382
0
L
Shiva
Fuor
Shiva
11,910
1,095
288
2,712
14,770
15,511
0
7,381
7,389
0
32,510
W
25,186
2,336
987
973
6,517
3,135
1,124
2,348
3,982
53,235
0
L
8,717
2,331
0
1,398
14,560
8,836
0
9,397
5,163
22,545
0
W
Chiron
RogerID
Chiron
3,148
1,029
894
2,216
8,096
3,172
5,752
1,411
6,452
0
31,374
L
He Bo
6,866
662
0
1,996
11,401
3,405
55
4,018
7,383
23,045
0
W
Fenrir
jkfizzy
Fenrir
12,314
3,631
0
6,401
13,094
10,682
2,137
3,535
9,171
0
39,020
L
Hercules
jpcoii
Hercules
6,042
1,951
0
5,387
18,813
13,268
0
11,302
7,511
0
18,526
W
Shiva
roosterz
Shiva
10,674
829
1,169
1,947
15,868
19,339
489
4,618
10,952
0
23,468
L
Anhur
7,127
4,050
0
2,090
13,096
5,843
799
3,049
10,047
0
34,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,346
Gold Earned
51,647
207
Minions Killed
232
0
Camps Cleared
0
1,238,774
Distance Traveled
1,311,172
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,429
869
25
2
0
285,275
4
L
Shiva
8,739
728
51
4
0
275,791
5
W
Zeus
10,640
887
79
7
0
246,165
3
L
Kuzenbo
8,746
729
35
3
0
251,979
3
W
Chiron
9,622
802
54
5
0
220,105
0
L
He Bo
8,539
712
35
3
0
232,694
0
W
Fenrir
11,473
956
51
4
0
286,824
1
L
Hercules
9,613
801
30
3
0
267,193
0
W
Shiva
9,483
790
23
2
0
272,803
0
L
Anhur
8,709
726
56
5
0
211,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role