Player Matchup

Medusa
Medusa
Platinum IV
Gahard
Medusa
Platinum IV
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
310W - 305L
1,828 MMR
Solo
Bellona
Bellona
Platinum II
GodHunter99
Bellona
Platinum II
Level 115
God Stats
21W - 16L
1,466 SR
Queue Stats
175W - 167L
1,824 MMR
Solo
Serqet
Serqet
Gold III
ltzHouYi
Serqet
Gold III
Level 55
God Stats
3W - 2L
1,735 SR
Queue Stats
52W - 42L
1,705 MMR
Solo
Tiamat
Tiamat
Gold IV
rodrirtm25
Tiamat
Gold IV
Level 59
God Stats
6W - 1L
1,829 SR
Queue Stats
23W - 6L
1,687 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
xoanXTM
Gilgamesh
Gold II
Level 137
God Stats
3W - 0L
1,636 SR
Queue Stats
23W - 10L
1,858 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 103
1,633 SR
1,780 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,683 SR
1,781 MMR
Agni
Agni
Diamond II
DevilBee
Agni
Diamond II
Level 110
God Stats
18W - 15L
1,607 SR
Queue Stats
141W - 119L
2,215 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
KuroTresina
Tsukuyomi
Gold I
Level 152
God Stats
4W - 4L
1,757 SR
Queue Stats
175W - 173L
1,646 MMR
Solo
Cernunnos
Cernunnos
Silver I
Meganeitor350
Cernunnos
Silver I
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 30L
1,688 MMR
Solo
Ganesha
Ganesha
Bronze III
Svartabyx
Ganesha
Bronze III
Level 109
God Stats
4W - 5L
1,901 SR
Queue Stats
6W - 9L
1,646 MMR
Solo
Apollo
Apollo
Gold I
xK3ROx
Apollo
Gold I
Level 160
God Stats
42W - 31L
1,651 SR
Queue Stats
452W - 470L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gahard
Medusa
20
14 / 5 / 9
17,737
709
21,093
23,080
8,581
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
GodHunter99
Bellona
20
4 / 2 / 10
15,590
624
11,171
24,326
26,758
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
ltzHouYi
Serqet
19
3 / 4 / 20
15,042
602
13,615
31,792
31,220
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
rodrirtm25
Tiamat
20
8 / 1 / 8
17,230
689
18,111
12,217
6,839
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
xoanXTM
Gilgamesh
20
10 / 3 / 20
16,462
658
24,734
27,734
20,132
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
LokiThothGebSol

VS

Bans
BastetCupidAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
3 / 5 / 4
14,147
566
26,620
13,763
3,378
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
KuroTresina
Tsukuyomi
19
7 / 10 / 4
12,586
503
16,656
25,300
9,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Meganeitor350
Cernunnos
20
2 / 4 / 2
13,373
535
14,491
18,846
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
Svartabyx
Ganesha
12
0 / 14 / 7
9,842
394
3,858
33,753
27,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
xK3ROx
Apollo
20
3 / 6 / 4
13,484
539
15,084
20,466
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
36
39
Kills
15
15
Deaths
39
67
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Agni
3
5
4
1
W
Medusa
Gahard
Medusa
14
5
9
3.7
W
Bellona
GodHunter99
Bellona
4
2
10
4.5
L
Tsukuyomi
KuroTresina
Tsukuyomi
7
10
4
0.9
L
Cernunnos
Meganeitor350
Cernunnos
2
4
2
0.75
L
Ganesha
Svartabyx
Ganesha
0
14
7
0.25
W
Serqet
ltzHouYi
Serqet
3
4
20
3.25
W
Tiamat
rodrirtm25
Tiamat
8
1
8
12
L
Apollo
xK3ROx
Apollo
3
6
4
0.83
W
Gilgamesh
xoanXTM
Gilgamesh
10
3
20
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,724
Damage
76,709
119,149
Taken
112,128
93,530
Mitigated
52,245
36,559
Healing
22,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
26,620
1,532
0
2,365
13,763
3,378
0
2,266
11,026
145,308
0
W
Medusa
Gahard
Medusa
21,093
8,941
0
10,556
23,080
8,581
9,560
8,017
15,063
0
144,110
W
Bellona
GodHunter99
Bellona
11,171
1,905
1,011
8,630
24,326
26,758
1,546
3,284
21,042
420
94,597
L
Tsukuyomi
KuroTresina
Tsukuyomi
16,656
3,238
0
3,973
25,300
9,596
0
2,736
21,839
0
88,901
L
Cernunnos
Meganeitor350
Cernunnos
14,491
5,494
0
5,116
18,846
7,130
3,353
2,908
15,740
0
110,536
L
Ganesha
Svartabyx
Ganesha
3,858
340
2,115
3,033
33,753
27,004
0
5,729
27,491
13,687
0
W
Serqet
ltzHouYi
Serqet
13,615
2,280
0
6,743
31,792
31,220
495
6,152
25,327
0
39,201
W
Tiamat
rodrirtm25
Tiamat
18,111
1,555
0
5,760
12,217
6,839
3,375
3,286
8,603
135,355
0
L
Apollo
xK3ROx
Apollo
15,084
9,404
0
5,853
20,466
5,137
2,963
4,369
15,505
0
108,943
W
Gilgamesh
xoanXTM
Gilgamesh
24,734
7,389
0
3,859
27,734
20,132
3,191
13,371
14,075
0
123,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,061
Gold Earned
63,432
751
Minions Killed
776
0
Camps Cleared
0
2,762,421
Distance Traveled
2,307,446
41
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
14,147
566
239
10
0
463,814
8
W
Medusa
17,737
709
192
8
0
536,122
6
W
Bellona
15,590
624
169
7
0
556,364
6
L
Tsukuyomi
12,586
503
119
5
0
486,176
3
L
Cernunnos
13,373
535
224
9
0
454,177
3
L
Ganesha
9,842
394
7
0
0
456,338
13
W
Serqet
15,042
602
42
2
0
593,564
9
W
Tiamat
17,230
689
215
9
0
527,127
12
L
Apollo
13,484
539
187
7
0
446,941
7
W
Gilgamesh
16,462
658
133
5
0
549,244
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role