Player Matchup

Artio
Artio
Anarinu
Artio
Level 159
God Stats
8W - 8L
1,589 SR
Queue Stats
223W - 178L
1,537 Elo+
Party 2
Amaterasu
Amaterasu
CzarnyOrzeł
Amaterasu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,501 Elo+
Party 2
Neith
Neith
HeaddHunterzz
Neith
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,271 Elo+
Party 1
Achilles
Achilles
Keukey
Achilles
Level 160
God Stats
6W - 0L
1,500 SR
Queue Stats
305W - 204L
1,421 Elo+
Party 1
Anubis
Anubis
uMbur
Anubis
Level 132
God Stats
13W - 10L
1,497 SR
Queue Stats
110W - 96L
1,537 Elo+
Solo
Team Averages
Level 135
1,517 SR
1,453 Elo+

VS

Team Averages
Level 101
1,531 SR
1,538 Elo+
Hercules
Hercules
 
Hercules
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kokoška007
Janus
Level 87
God Stats
3W - 8L
1,596 SR
Queue Stats
110W - 126L
1,465 Elo+
Solo
Rama
Rama
NightFarron
Rama
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 13L
1,672 Elo+
Solo
Fenrir
Fenrir
Oneechan7
Fenrir
Level 159
God Stats
69W - 54L
1,558 SR
Queue Stats
157W - 135L
1,567 Elo+
Solo
Ares
Ares
muntfit
Ares
Level 54
God Stats
3W - 5L
1,500 SR
Queue Stats
113W - 112L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Anarinu
Artio
8
0 / 1 / 4
4,842
484
1,418
6,989
2,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
CzarnyOrzeł
Amaterasu
10
1 / 2 / 9
6,021
602
4,344
7,718
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 2 / 3
5,718
572
4,972
4,555
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Keukey
Achilles
12
11 / 3 / 4
7,308
731
12,070
9,015
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
uMbur
Anubis
12
4 / 0 / 2
6,743
674
5,286
4,542
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 4 / 1
5,535
554
3,442
10,057
4,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 1
5,706
571
1,512
6,212
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 1
5,962
596
4,215
5,978
1,533
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Oneechan7
Fenrir
9
3 / 5 / 0
5,782
578
5,490
8,839
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
muntfit
Ares
7
0 / 3 / 0
4,700
470
1,994
8,485
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
18
Kills
8
8
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
1
0.63
W
Artio
Anarinu
Artio
0
1
4
2
W
Amaterasu
CzarnyOrzeł
Amaterasu
1
2
9
2.75
W
2
2
3
1.75
W
Achilles
Keukey
Achilles
11
3
4
4.33
L
1
4
1
0.38
L
2
2
1
1.25
L
Fenrir
Oneechan7
Fenrir
3
5
0
0.6
L
Ares
muntfit
Ares
0
3
0
0
W
Anubis
uMbur
Anubis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,090
Damage
16,653
32,819
Taken
39,571
13,123
Mitigated
12,816
13,666
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,442
925
0
2,404
10,057
4,372
0
2,016
8,041
0
18,049
W
Artio
Anarinu
Artio
1,418
38
470
3,165
6,989
2,638
46
1,111
5,846
19,123
0
W
Amaterasu
CzarnyOrzeł
Amaterasu
4,344
1,548
0
3,653
7,718
4,396
882
42
7,372
0
25,287
W
4,972
2,567
0
1,643
4,555
1,088
848
286
4,269
0
25,724
W
Achilles
Keukey
Achilles
12,070
5,324
0
2,640
9,015
2,974
0
1,304
7,687
0
34,131
L
1,512
311
0
1,156
6,212
1,135
0
2,122
4,090
35,116
0
L
4,215
3,796
0
2,947
5,978
1,533
1,218
198
5,780
0
36,265
L
Fenrir
Oneechan7
Fenrir
5,490
1,141
0
1,274
8,839
2,438
0
1,645
7,194
0
28,149
L
Ares
muntfit
Ares
1,994
133
0
2,138
8,485
3,338
0
723
7,762
9,999
0
W
Anubis
uMbur
Anubis
5,286
296
189
1,906
4,542
2,027
0
763
3,746
44,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,632
Gold Earned
27,685
282
Minions Killed
254
0
Camps Cleared
0
1,022,417
Distance Traveled
976,205
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,535
554
43
4
0
193,990
0
W
Artio
4,842
484
30
3
0
209,550
0
W
Amaterasu
6,021
602
41
4
0
188,769
1
W
Neith
5,718
572
65
7
0
187,511
4
W
Achilles
7,308
731
62
6
0
240,108
2
L
Janus
5,706
571
75
8
0
188,133
5
L
Rama
5,962
596
75
8
0
182,833
4
L
Fenrir
5,782
578
49
5
0
203,938
1
L
Ares
4,700
470
12
1
0
207,311
2
W
Anubis
6,743
674
84
8
0
196,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role