Player Matchup

Bastet
Bastet
 
Bastet
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Hizlaw
Nike
Level 144
God Stats
3W - 0L
1,833 SR
Queue Stats
156W - 126L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
Nervotron
Zhong Kui
Level 126
God Stats
7W - 12L
1,414 SR
Queue Stats
110W - 106L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
Pingulets
Cthulhu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,501 Elo+
Solo
Thanatos
Thanatos
VeNoMuS
Thanatos
Level 63
God Stats
2W - 1L
1,609 SR
Queue Stats
7W - 5L
1,549 Elo+
Solo
Team Averages
Level 94
1,571 SR
1,517 Elo+

VS

Team Averages
Level 66
1,574 SR
1,582 Elo+
Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Fightator
Nu Wa
Level 84
God Stats
1W - 2L
1,702 SR
Queue Stats
109W - 86L
1,606 Elo+
Party 2
Gilgamesh
Gilgamesh
jerchamy
Gilgamesh
Level 108
God Stats
16W - 8L
1,784 SR
Queue Stats
111W - 77L
1,644 Elo+
Party 2
Ymir
Ymir
likmedinki
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,640 Elo+
Party 2
Camazotz
Camazotz
xCigarettex
Camazotz
Level 47
God Stats
0W - 1L
1,385 SR
Queue Stats
35W - 44L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 2 / 3
6,194
885
5,339
5,300
1,570
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Hizlaw
Nike
11
0 / 0 / 7
5,491
784
4,041
5,658
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Nervotron
Zhong Kui
11
1 / 1 / 3
5,669
810
3,757
4,005
2,234
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Pingulets
Cthulhu
11
2 / 1 / 3
5,948
850
3,678
5,443
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
VeNoMuS
Thanatos
12
3 / 3 / 3
5,981
854
5,581
7,402
2,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 3 / 2
5,530
790
4,221
5,722
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Fightator
Nu Wa
11
0 / 3 / 4
5,266
752
4,421
4,073
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
jerchamy
Gilgamesh
12
7 / 3 / 0
6,671
953
7,125
8,180
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 4
5,302
757
1,561
7,690
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
xCigarettex
Camazotz
6
0 / 0 / 0
3,038
434
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
11
Kills
7
7
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
3
3.25
L
Izanami
 
Izanami
0
3
2
0.33
L
Nu Wa
Fightator
Nu Wa
0
3
4
0.67
W
Nike
Hizlaw
Nike
0
0
7
3.5
W
Zhong Kui
Nervotron
Zhong Kui
1
1
3
2.5
W
Cthulhu
Pingulets
Cthulhu
2
1
3
3.5
W
Thanatos
VeNoMuS
Thanatos
3
3
3
1.5
L
Gilgamesh
jerchamy
Gilgamesh
7
3
0
2.33
L
0
2
4
1
L
Camazotz
xCigarettex
Camazotz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,396
Damage
17,328
27,808
Taken
25,665
12,859
Mitigated
10,630
11,397
Healing
2,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,339
941
0
1,148
5,300
1,570
700
1,260
3,964
0
19,503
L
Izanami
 
Izanami
4,221
3,486
45
811
5,722
1,430
0
1,509
4,149
0
21,250
L
Nu Wa
Fightator
Nu Wa
4,421
1,079
0
264
4,073
1,107
0
1,375
2,674
9,523
0
W
Nike
Hizlaw
Nike
4,041
305
0
2,166
5,658
3,487
0
1,017
4,491
0
12,704
W
Zhong Kui
Nervotron
Zhong Kui
3,757
46
0
1,339
4,005
2,234
0
887
3,060
14,299
0
W
Cthulhu
Pingulets
Cthulhu
3,678
374
0
1,490
5,443
3,037
0
1,708
3,644
14,337
0
W
Thanatos
VeNoMuS
Thanatos
5,581
1,143
0
5,254
7,402
2,531
0
723
6,667
0
17,728
L
Gilgamesh
jerchamy
Gilgamesh
7,125
2,347
0
638
8,180
3,282
0
2,509
5,458
0
14,223
L
1,561
469
0
255
7,690
4,811
0
2,042
5,493
4,656
0
L
Camazotz
xCigarettex
Camazotz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,283
Gold Earned
25,807
143
Minions Killed
101
0
Camps Cleared
0
802,134
Distance Traveled
536,796
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,194
885
33
5
0
165,623
1
L
Izanami
5,530
790
51
7
0
126,167
0
L
Nu Wa
5,266
752
18
3
0
134,666
0
W
Nike
5,491
784
26
4
0
163,904
3
W
Zhong Kui
5,669
810
32
5
0
150,541
2
W
Cthulhu
5,948
850
20
3
0
155,720
2
W
Thanatos
5,981
854
32
5
0
166,346
3
L
Gilgamesh
6,671
953
18
3
0
139,299
0
L
Ymir
5,302
757
14
2
0
136,664
0
L
Camazotz
3,038
434
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role