Player Matchup

Zeus
Zeus
AirSchwartz1
Zeus
Level 97
God Stats
20W - 29L
1,620 SR
Queue Stats
239W - 273L
1,532 Elo+
Solo
Neith
Neith
Sirenai
Neith
Level 125
God Stats
35W - 36L
1,470 SR
Queue Stats
280W - 291L
1,415 Elo+
Solo
Anhur
Anhur
slayer571v3
Anhur
Level 66
God Stats
1W - 3L
1,719 SR
Queue Stats
12W - 19L
1,456 Elo+
Solo
Team Averages
Level 96
1,603 SR
1,468 Elo+

VS

Team Averages
Level 127
1,320 SR
1,438 Elo+
Set
Set
Babymasher126
Set
Level 107
God Stats
4W - 5L
1,500 SR
Queue Stats
232W - 254L
1,474 Elo+
Solo
Medusa
Medusa
LordGankules
Medusa
Level 135
God Stats
12W - 9L
1,202 SR
Queue Stats
656W - 721L
1,377 Elo+
Solo
Hel
Hel
VeZa Fresco
Hel
Level 138
God Stats
2W - 3L
1,259 SR
Queue Stats
283W - 352L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 6
13,801
657
16,258
17,444
3,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Sirenai
Neith
20
7 / 1 / 4
14,833
706
25,780
22,309
8,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 7 / 7
12,340
588
13,891
20,096
8,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 7
14,767
703
27,184
26,933
22,348
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
18
7 / 6 / 7
14,485
690
16,918
21,058
6,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 6 / 10
13,715
653
7,750
18,848
7,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
15
Kills
16
16
Deaths
15
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
8
6
1
W
7
3
7
3.5
W
Medusa
7
6
7
1.75
L
Neith
Sirenai
Neith
7
1
4
9
W
2
6
10
1.17
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,929
Damage
51,852
59,849
Taken
66,839
20,605
Mitigated
35,571
11,753
Healing
24,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,258
1,114
0
2,440
17,444
3,910
0
1,371
15,550
52,450
0
W
27,184
12,226
498
3,837
26,933
22,348
448
5,428
21,505
0
73,975
W
Medusa
16,918
4,042
0
853
21,058
6,076
1,207
6,490
14,568
0
49,597
L
Neith
Sirenai
Neith
25,780
7,423
0
8,130
22,309
8,464
816
4,357
17,193
0
90,761
W
7,750
107
9,959
9,180
18,848
7,147
525
4,998
13,850
36,381
0
L
13,891
5,347
0
1,183
20,096
8,231
582
1,601
17,961
0
31,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,974
Gold Earned
42,967
211
Minions Killed
222
6
Camps Cleared
10
976,847
Distance Traveled
1,147,549
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,801
657
60
3
3
319,923
3
W
Set
14,767
703
86
4
6
382,620
2
W
Medusa
14,485
690
69
3
0
393,120
5
L
Neith
14,833
706
116
6
1
344,005
1
W
Hel
13,715
653
67
3
4
371,809
1
L
Anhur
12,340
588
35
2
2
312,919
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role