Player Matchup

King Arthur
King Arthur
FleecyManx
King Arthur
Level 39
God Stats
19W - 22L
1,330 SR
Queue Stats
106W - 113L
1,376 Elo+
Solo
Heimdallr
Heimdallr
LordShirak
Heimdallr
Level 45
God Stats
5W - 5L
1,417 SR
Queue Stats
82W - 88L
1,405 Elo+
Party 3
Tiamat
Tiamat
Shakolatie
Tiamat
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 208L
1,375 Elo+
Party 1
Sobek
Sobek
chaolin53
Sobek
Level 27
God Stats
4W - 5L
1,595 SR
Queue Stats
71W - 69L
1,429 Elo+
Party 3
Tsukuyomi
Tsukuyomi
luckbc5
Tsukuyomi
Level 25
God Stats
5W - 4L
1,567 SR
Queue Stats
10W - 9L
1,419 Elo+
Party 1
Team Averages
Level 38
1,482 SR
1,401 Elo+

VS

Team Averages
Level 57
1,476 SR
1,392 Elo+
Baron Samedi
Baron Samedi
ComedyJulian
Baron Samedi
Level 45
God Stats
10W - 5L
1,829 SR
Queue Stats
99W - 92L
1,434 Elo+
Party 4
Erlang Shen
Erlang Shen
MaRTinP16
Erlang Shen
Level 28
God Stats
2W - 4L
1,113 SR
Queue Stats
57W - 62L
1,317 Elo+
Party 2
Ratatoskr
Ratatoskr
WolfgangNorth
Ratatoskr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,397 Elo+
Solo
Scylla
Scylla
executioner7
Scylla
Level 106
God Stats
7W - 8L
1,290 SR
Queue Stats
35W - 26L
1,306 Elo+
Party 2
Freya
Freya
jendermenNL
Freya
Level 37
God Stats
20W - 10L
1,650 SR
Queue Stats
81W - 60L
1,507 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FleecyManx
King Arthur
19
4 / 3 / 2
11,887
495
14,453
23,191
19,434
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
LordShirak
Heimdallr
17
4 / 12 / 4
11,354
473
14,486
20,996
7,408
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Shakolatie
Tiamat
14
0 / 13 / 2
9,546
398
6,319
16,424
8,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
chaolin53
Sobek
14
2 / 7 / 4
9,692
404
5,108
24,934
38,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
luckbc5
Tsukuyomi
17
9 / 8 / 5
12,343
514
19,795
19,609
7,633
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ComedyJulian
Baron Samedi
18
10 / 4 / 10
12,924
539
18,855
20,382
22,993
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
MaRTinP16
Erlang Shen
20
6 / 4 / 5
12,646
527
13,747
16,841
19,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
WolfgangNorth
Ratatoskr
20
3 / 3 / 9
12,504
521
6,535
15,236
5,904
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
17 / 4 / 3
15,186
633
23,813
17,589
6,027
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
7 / 4 / 13
12,143
506
16,069
20,645
10,107
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
19
Kills
43
43
Deaths
19
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ComedyJulian
Baron Samedi
10
4
10
3.75
L
King Arthur
FleecyManx
King Arthur
4
3
2
1.67
L
Heimdallr
LordShirak
Heimdallr
4
12
4
0.5
W
Erlang Shen
MaRTinP16
Erlang Shen
6
4
5
2.13
L
Tiamat
Shakolatie
Tiamat
0
13
2
0.08
W
Ratatoskr
WolfgangNorth
Ratatoskr
3
3
9
2.5
L
Sobek
chaolin53
Sobek
2
7
4
0.57
W
Scylla
17
4
3
4.63
W
7
4
13
3.38
L
Tsukuyomi
luckbc5
Tsukuyomi
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,161
Damage
79,019
105,154
Taken
90,693
80,879
Mitigated
64,396
12,485
Healing
29,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ComedyJulian
Baron Samedi
18,855
2,729
2,184
6,360
20,382
22,993
999
1,886
18,470
57,070
0
L
King Arthur
FleecyManx
King Arthur
14,453
2,511
0
1,787
23,191
19,434
164
9,185
13,911
0
87,939
L
Heimdallr
LordShirak
Heimdallr
14,486
8,454
0
3,241
20,996
7,408
0
14,377
6,599
0
73,877
W
Erlang Shen
MaRTinP16
Erlang Shen
13,747
7,112
0
3,902
16,841
19,365
2,016
2,285
14,498
0
79,811
L
Tiamat
Shakolatie
Tiamat
6,319
1,410
0
1,389
16,424
8,187
95
7,347
8,851
45,487
0
W
Ratatoskr
WolfgangNorth
Ratatoskr
6,535
1,349
0
5,490
15,236
5,904
0
475
14,721
0
101,417
L
Sobek
chaolin53
Sobek
5,108
926
0
2,990
24,934
38,217
0
18,887
5,971
17,961
0
W
Scylla
23,813
2,601
58
4,762
17,589
6,027
3,271
3,802
13,399
110,134
0
W
16,069
5,730
0
7,109
20,645
10,107
789
2,597
18,010
65,832
0
L
Tsukuyomi
luckbc5
Tsukuyomi
19,795
5,820
0
3,078
19,609
7,633
0
8,364
11,085
0
74,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,822
Gold Earned
65,403
447
Minions Killed
603
0
Camps Cleared
0
2,067,338
Distance Traveled
2,337,075
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,924
539
59
2
0
442,788
8
L
King Arthur
11,887
495
139
6
0
456,246
2
L
Heimdallr
11,354
473
105
4
0
393,999
5
W
Erlang Shen
12,646
527
111
5
0
516,259
1
L
Tiamat
9,546
398
79
3
0
327,353
1
W
Ratatoskr
12,504
521
157
7
0
460,283
4
L
Sobek
9,692
404
24
1
0
397,887
3
W
Scylla
15,186
633
191
8
0
443,168
2
W
Freya
12,143
506
85
4
0
474,577
6
L
Tsukuyomi
12,343
514
100
4
0
491,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role