Player Matchup

Pele
Pele
Durty_cyuchi
Pele
Level 86
God Stats
14W - 9L
1,618 SR
Queue Stats
70W - 85L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
ManiS88
Kukulkan
Level 44
God Stats
12W - 7L
1,656 SR
Queue Stats
36W - 31L
1,530 Elo+
Party 2
Izanami
Izanami
Nikarine
Izanami
Level 25
God Stats
2W - 4L
1,364 SR
Queue Stats
67W - 86L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
SaggyLaggyBallzz
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 73L
1,475 Elo+
Party 2
Artemis
Artemis
TheGardenWall
Artemis
Level 142
God Stats
3W - 1L
1,796 SR
Queue Stats
218W - 219L
1,465 Elo+
Solo
Team Averages
Level 65
1,587 SR
1,474 Elo+

VS

Team Averages
Level 70
1,399 SR
1,420 Elo+
Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Launebar91
Thor
Level 21
God Stats
7W - 10L
1,296 SR
Queue Stats
169W - 196L
1,380 Elo+
Solo
Cupid
Cupid
SQUKRSSUK
Cupid
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
311W - 384L
1,338 Elo+
Solo
Bellona
Bellona
Young_Scouter
Bellona
Level 16
God Stats
0W - 3L
1,201 SR
Queue Stats
48W - 59L
1,304 Elo+
Solo
Janus
Janus
legomshi
Janus
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
151W - 161L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
8,498
850
7,394
8,022
3,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
ManiS88
Kukulkan
15
4 / 1 / 2
8,478
848
5,772
5,398
2,092
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Nikarine
Izanami
15
5 / 0 / 0
8,156
816
2,353
4,353
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 5
8,235
824
3,592
10,777
11,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
15
1 / 0 / 8
8,110
811
8,193
5,006
1,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 0 / 2
7,745
775
3,102
3,921
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 6 / 0
6,892
689
3,835
10,093
3,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
SQUKRSSUK
Cupid
13
1 / 2 / 2
7,148
715
4,010
4,379
1,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
12
0 / 7 / 1
6,922
692
3,653
11,925
8,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
legomshi
Janus
16
2 / 2 / 1
8,616
862
8,755
5,396
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
17
Kills
4
4
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
2
2
W
4
3
8
2.67
L
0
6
0
0
W
Kukulkan
ManiS88
Kukulkan
4
1
2
5
W
Izanami
Nikarine
Izanami
5
0
0
5
L
Cupid
SQUKRSSUK
Cupid
1
2
2
1
W
3
0
5
5.5
W
Artemis
1
0
8
5
L
Bellona
0
7
1
0.07
L
Janus
legomshi
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,304
Damage
23,355
33,556
Taken
35,714
20,250
Mitigated
16,591
10,997
Healing
6,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,102
0
924
2,121
3,921
1,509
0
772
3,149
33,025
0
W
7,394
1,379
0
2,112
8,022
3,170
426
2,667
5,139
0
28,946
L
3,835
1,268
29
247
10,093
3,229
0
3,393
6,700
0
12,266
W
Kukulkan
ManiS88
Kukulkan
5,772
173
0
0
5,398
2,092
455
2,220
3,044
35,163
0
W
Izanami
Nikarine
Izanami
2,353
817
0
1,216
4,353
1,729
696
1,454
2,831
0
25,863
L
Cupid
SQUKRSSUK
Cupid
4,010
1,405
766
728
4,379
1,411
0
529
3,850
0
20,314
W
3,592
800
1,523
4,532
10,777
11,341
15
3,063
7,516
13,159
0
W
Artemis
8,193
3,269
0
1,614
5,006
1,918
796
2,052
2,816
0
31,335
L
Bellona
3,653
1,112
30
311
11,925
8,741
27
3,821
8,104
353
14,524
L
Janus
legomshi
Janus
8,755
36
0
1,133
5,396
1,701
0
849
4,547
42,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,477
Gold Earned
37,323
248
Minions Killed
248
0
Camps Cleared
0
1,107,018
Distance Traveled
1,082,199
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,745
775
82
8
0
258,078
3
W
Pele
8,498
850
58
6
0
245,296
1
L
Thor
6,892
689
23
2
0
183,492
3
W
Kukulkan
8,478
848
61
6
0
227,537
1
W
Izanami
8,156
816
53
5
0
224,861
3
L
Cupid
7,148
715
26
3
0
181,593
3
W
Sylvanus
8,235
824
20
2
0
202,229
3
W
Artemis
8,110
811
56
6
0
207,095
0
L
Bellona
6,922
692
21
2
0
218,468
4
L
Janus
8,616
862
96
10
0
240,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role