Player Matchup

Janus
Janus
Silver I
Mënace
Janus
Silver I
Level 82
God Stats
14W - 7L
1,500 SR
Queue Stats
141W - 102L
1,684 MMR
Solo
Izanami
Izanami
Platinum III
PPV JAYN1CE 10
Izanami
Platinum III
Level 158
God Stats
70W - 52L
1,688 SR
Queue Stats
258W - 255L
1,731 MMR
Solo
Xing Tian
Xing Tian
Gold I
QuantumR3bel
Xing Tian
Gold I
Level 107
God Stats
19W - 15L
1,604 SR
Queue Stats
184W - 189L
1,606 MMR
Solo
Amaterasu
Amaterasu
Gold II
rachetsaintloya
Amaterasu
Gold II
Level 160
God Stats
147W - 141L
1,633 SR
Queue Stats
266W - 269L
1,660 MMR
Solo
He Bo
He Bo
Silver I
strange997cloud
He Bo
Silver I
Level 126
God Stats
6W - 4L
1,463 SR
Queue Stats
120W - 121L
1,633 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,578 SR
1,663 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,617 SR
1,661 MMR
Bacchus
Bacchus
Gold V
DigitalxSoul
Bacchus
Gold V
Level 146
God Stats
0W - 3L
1,548 SR
Queue Stats
65W - 64L
1,722 MMR
Party 2
Raijin
Raijin
Gold III
Iz Alexander
Raijin
Gold III
Level 153
God Stats
19W - 18L
1,857 SR
Queue Stats
174W - 165L
1,767 MMR
Party 2
King Arthur
King Arthur
Gold II
SSZero09
King Arthur
Gold II
Level 160
God Stats
6W - 7L
1,600 SR
Queue Stats
280W - 279L
1,636 MMR
Solo
Da Ji
Da Ji
Gold III
ZG Atlas
Da Ji
Gold III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,552 MMR
Party 1
Chernobog
Chernobog
Platinum IV
ZG Tempest
Chernobog
Platinum IV
Level 129
God Stats
8W - 13L
1,580 SR
Queue Stats
174W - 174L
1,626 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mënace
Janus
20
8 / 1 / 7
13,329
666
13,540
13,267
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 3 / 7
13,506
675
18,667
13,206
5,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
QuantumR3bel
Xing Tian
16
5 / 3 / 18
11,639
582
13,806
18,154
19,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
rachetsaintloya
Amaterasu
18
5 / 1 / 4
11,940
597
12,908
22,322
20,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 3 / 9
11,630
582
15,486
13,246
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FayFenrirLokiThoth

VS

Bans
MulanGebBastetBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DigitalxSoul
Bacchus
12
2 / 10 / 5
8,330
417
9,554
21,766
13,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
18
5 / 5 / 3
11,690
585
12,904
13,578
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SSZero09
King Arthur
15
0 / 7 / 1
9,313
466
13,637
22,545
19,154
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
ZG Atlas
Da Ji
16
3 / 6 / 3
10,095
505
7,464
18,252
5,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
ZG Tempest
Chernobog
14
1 / 10 / 4
8,951
448
8,412
19,611
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
38
Kills
11
11
Deaths
38
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DigitalxSoul
Bacchus
2
10
5
0.45
L
Raijin
5
5
3
1.3
W
Janus
Mënace
Janus
8
1
7
11.5
W
12
3
7
5.17
W
Xing Tian
QuantumR3bel
Xing Tian
5
3
18
4.67
L
King Arthur
SSZero09
King Arthur
0
7
1
0.07
L
Da Ji
ZG Atlas
Da Ji
3
6
3
0.75
L
Chernobog
ZG Tempest
Chernobog
1
10
4
0.3
W
Amaterasu
rachetsaintloya
Amaterasu
5
1
4
7
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,407
Damage
51,971
80,195
Taken
95,752
54,308
Mitigated
46,402
26,036
Healing
21,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DigitalxSoul
Bacchus
9,554
1,270
228
3,763
21,766
13,848
0
9,503
12,116
26,211
0
L
Raijin
12,904
985
255
2,419
13,578
3,543
0
8,552
4,857
81,637
0
W
Janus
Mënace
Janus
13,540
767
261
3,382
13,267
5,017
1,293
4,654
8,466
115,283
0
W
18,667
15,062
0
3,373
13,206
5,302
6,901
4,257
8,800
0
111,761
W
Xing Tian
QuantumR3bel
Xing Tian
13,806
1,797
611
3,659
18,154
19,091
0
6,877
10,928
19,766
7,747
L
King Arthur
SSZero09
King Arthur
13,637
1,375
0
3,159
22,545
19,154
0
7,137
15,266
9,950
59,919
L
Da Ji
ZG Atlas
Da Ji
7,464
1,282
0
6,977
18,252
5,902
0
8,099
9,967
0
49,735
L
Chernobog
ZG Tempest
Chernobog
8,412
5,785
0
4,653
19,611
3,955
0
6,908
12,571
0
58,613
W
Amaterasu
rachetsaintloya
Amaterasu
12,908
6,355
0
12,562
22,322
20,473
5,162
3,548
18,642
0
84,016
W
15,486
160
0
2,188
13,246
4,425
138
4,645
8,538
65,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,044
Gold Earned
48,379
621
Minions Killed
489
0
Camps Cleared
0
1,975,706
Distance Traveled
1,727,534
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,330
417
32
2
0
296,944
2
L
Raijin
11,690
585
146
7
0
347,220
6
W
Janus
13,329
666
213
11
0
443,806
11
W
Izanami
13,506
675
154
8
0
327,035
3
W
Xing Tian
11,639
582
17
1
0
406,698
6
L
King Arthur
9,313
466
122
6
0
335,202
4
L
Da Ji
10,095
505
84
4
0
384,973
2
L
Chernobog
8,951
448
105
5
0
363,195
2
W
Amaterasu
11,940
597
154
8
0
385,561
0
W
He Bo
11,630
582
83
4
0
412,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role