Player Matchup

Vamana
Vamana
 
Vamana
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Anarinu
Izanami
Level 159
God Stats
49W - 36L
1,659 SR
Queue Stats
223W - 178L
1,528 Elo+
Party 2
Artio
Artio
CzarnyOrzeł
Artio
Level 159
God Stats
1W - 2L
1,332 SR
Queue Stats
11W - 12L
1,473 Elo+
Party 2
Mercury
Mercury
MosEnerGO
Mercury
Level 101
God Stats
6W - 10L
1,126 SR
Queue Stats
131W - 136L
1,474 Elo+
Solo
Chang'e
Chang'e
Woodi08
Chang'e
Level 72
God Stats
4W - 0L
1,869 SR
Queue Stats
173W - 148L
1,466 Elo+
Solo
Team Averages
Level 118
1,497 SR
1,488 Elo+

VS

Team Averages
Level 108
1,553 SR
1,480 Elo+
Discordia
Discordia
Davu880
Discordia
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
73W - 59L
1,373 Elo+
Solo
Osiris
Osiris
EternalPunch
Osiris
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 108L
1,479 Elo+
Solo
Sylvanus
Sylvanus
HeaddHunterzz
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Neith
Neith
Heaven270
Neith
Level 67
God Stats
27W - 35L
1,469 SR
Queue Stats
69W - 84L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
Keukey
Erlang Shen
Level 160
God Stats
2W - 8L
1,798 SR
Queue Stats
305W - 204L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
4 / 1 / 6
11,223
624
9,923
18,665
14,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Anarinu
Izanami
20
10 / 1 / 6
13,156
731
13,636
13,935
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 16
10,615
590
4,627
18,168
21,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
MosEnerGO
Mercury
19
8 / 4 / 7
12,174
676
7,409
15,013
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Woodi08
Chang'e
16
6 / 4 / 5
10,769
598
9,835
15,712
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Davu880
Discordia
16
2 / 5 / 4
9,775
543
5,170
9,103
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
13
1 / 7 / 1
7,923
440
8,816
14,563
14,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
HeaddHunterzz
Sylvanus
11
0 / 6 / 2
7,067
393
4,521
10,734
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Heaven270
Neith
11
1 / 4 / 2
7,812
434
4,925
7,181
1,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Erlang Shen
Keukey
Erlang Shen
16
9 / 7 / 2
10,163
565
18,137
18,233
10,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
29
Kills
13
13
Deaths
29
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
1
6
7
W
Izanami
Anarinu
Izanami
10
1
6
13
W
1
3
16
3
L
Discordia
Davu880
Discordia
2
5
4
0.8
L
Osiris
1
7
1
0.21
L
Sylvanus
HeaddHunterzz
Sylvanus
0
6
2
0.17
L
Neith
Heaven270
Neith
1
4
2
0.5
L
Erlang Shen
Keukey
Erlang Shen
9
7
2
1.43
W
Mercury
MosEnerGO
Mercury
8
4
7
2.88
W
Chang'e
Woodi08
Chang'e
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,430
Damage
41,569
81,493
Taken
59,814
52,778
Mitigated
37,972
33,310
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,923
4,209
0
7,745
18,665
14,947
2,519
1,259
17,358
9,813
50,328
W
Izanami
Anarinu
Izanami
13,636
9,331
0
7,156
13,935
5,691
6,834
2,457
11,418
0
120,221
W
4,627
659
1,027
4,307
18,168
21,079
1,030
3,873
14,195
20,491
650
L
Discordia
Davu880
Discordia
5,170
102
0
320
9,103
3,611
210
2,210
6,893
75,905
0
L
Osiris
8,816
4,454
0
350
14,563
14,140
0
4,644
9,919
253
39,237
L
Sylvanus
HeaddHunterzz
Sylvanus
4,521
596
1,300
1,897
10,734
8,449
0
3,367
7,367
13,547
0
L
Neith
Heaven270
Neith
4,925
1,939
0
918
7,181
1,540
0
550
6,631
0
45,541
L
Erlang Shen
Keukey
Erlang Shen
18,137
9,140
0
3,298
18,233
10,232
0
6,156
12,077
0
76,265
W
Mercury
MosEnerGO
Mercury
7,409
3,550
0
320
15,013
5,602
1,026
3,834
11,039
0
88,917
W
Chang'e
Woodi08
Chang'e
9,835
899
4,213
8,542
15,712
5,459
1,430
2,564
12,964
54,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,937
Gold Earned
42,740
562
Minions Killed
461
0
Camps Cleared
0
1,868,006
Distance Traveled
1,516,586
34
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,223
624
109
6
0
359,083
4
W
Izanami
13,156
731
193
11
0
341,405
10
W
Artio
10,615
590
32
2
0
355,879
12
L
Discordia
9,775
543
154
9
0
305,661
6
L
Osiris
7,923
440
87
5
0
296,865
1
L
Sylvanus
7,067
393
22
1
0
340,787
6
L
Neith
7,812
434
99
6
0
212,355
3
L
Erlang Shen
10,163
565
99
6
0
360,918
3
W
Mercury
12,174
676
145
8
0
463,085
3
W
Chang'e
10,769
598
83
5
0
348,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role