Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Doodlics
Nemesis
Level 53
God Stats
9W - 8L
1,182 SR
Queue Stats
41W - 32L
1,383 Elo+
Party 2
Shiva
Shiva
FogoMan43
Shiva
Level 68
God Stats
2W - 5L
1,308 SR
Queue Stats
81W - 89L
1,481 Elo+
Solo
Nox
Nox
cymposter
Nox
Level 59
God Stats
1W - 1L
1,465 SR
Queue Stats
27W - 22L
1,417 Elo+
Party 2
Team Averages
Level 71
1,391 SR
1,456 Elo+

VS

Team Averages
Level 109
1,400 SR
1,447 Elo+
Nemesis
Nemesis
Haroson
Nemesis
Level 127
God Stats
7W - 10L
1,440 SR
Queue Stats
27W - 25L
1,494 Elo+
Party 3
Poseidon
Poseidon
Havocwave
Poseidon
Level 144
God Stats
7W - 5L
1,173 SR
Queue Stats
289W - 292L
1,508 Elo+
Solo
Sol
Sol
Wizzard1987
Sol
Level 158
God Stats
3W - 2L
1,460 SR
Queue Stats
132W - 125L
1,387 Elo+
Solo
Ganesha
Ganesha
antinugget
Ganesha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,494 Elo+
Party 3
Jing Wei
Jing Wei
misterpapa
Jing Wei
Level 49
God Stats
7W - 8L
1,430 SR
Queue Stats
120W - 111L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 3 / 3
6,217
478
5,234
7,380
2,081
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
 
Kuzenbo
9
1 / 1 / 3
6,093
469
4,986
9,553
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Doodlics
Nemesis
13
4 / 3 / 1
7,887
607
4,351
10,056
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
FogoMan43
Shiva
11
0 / 4 / 1
6,212
478
2,298
11,743
7,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 5 / 1
7,144
550
5,440
7,976
2,451
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Haroson
Nemesis
12
4 / 2 / 3
7,140
549
3,996
8,128
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
Havocwave
Poseidon
14
5 / 3 / 4
8,333
641
7,478
6,791
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 4
8,328
641
10,678
6,911
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
antinugget
Ganesha
11
0 / 1 / 9
7,202
554
3,704
10,184
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
misterpapa
Jing Wei
12
4 / 3 / 3
7,107
547
6,470
6,306
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
10
Kills
16
16
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
3
0.83
L
Kuzenbo
 
Kuzenbo
1
1
3
2.5
L
Nemesis
Doodlics
Nemesis
4
3
1
1.5
L
Shiva
FogoMan43
Shiva
0
4
1
0.13
W
Nemesis
Haroson
Nemesis
4
2
3
2.75
W
Poseidon
Havocwave
Poseidon
5
3
4
2.33
W
3
1
4
5
W
Ganesha
antinugget
Ganesha
0
1
9
4.5
L
4
5
1
0.9
W
Jing Wei
misterpapa
Jing Wei
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,309
Damage
32,326
46,708
Taken
38,320
25,009
Mitigated
18,358
8,873
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,234
2,255
0
2,906
7,380
2,081
99
3,660
3,720
0
32,678
L
Kuzenbo
 
Kuzenbo
4,986
2,048
0
951
9,553
9,665
48
3,630
5,923
11,265
0
L
Nemesis
Doodlics
Nemesis
4,351
1,811
0
560
10,056
3,383
0
3,764
6,292
0
44,917
L
Shiva
FogoMan43
Shiva
2,298
310
422
2,669
11,743
7,429
0
6,377
5,366
0
33,003
W
Nemesis
Haroson
Nemesis
3,996
1,555
0
2,744
8,128
3,027
0
1,614
6,491
0
34,578
W
Poseidon
Havocwave
Poseidon
7,478
1,214
106
1,534
6,791
2,365
647
2,540
4,251
49,767
0
W
10,678
3,458
73
3,955
6,911
2,841
849
1,542
5,169
49,297
7,558
W
Ganesha
antinugget
Ganesha
3,704
571
0
3,118
10,184
8,337
38
3,461
6,645
21,502
0
L
5,440
366
0
1,365
7,976
2,451
760
3,402
4,396
25,141
0
W
Jing Wei
misterpapa
Jing Wei
6,470
3,557
0
2,292
6,306
1,788
0
1,269
5,037
0
32,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,553
Gold Earned
38,110
286
Minions Killed
375
0
Camps Cleared
0
1,232,262
Distance Traveled
1,286,938
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,217
478
66
5
0
212,337
4
L
Kuzenbo
6,093
469
16
1
0
273,412
4
L
Nemesis
7,887
607
85
7
0
299,468
2
L
Shiva
6,212
478
73
6
0
225,633
0
W
Nemesis
7,140
549
61
5
0
274,413
7
W
Poseidon
8,333
641
108
8
0
269,081
3
W
Sol
8,328
641
116
9
0
226,355
3
W
Ganesha
7,202
554
6
0
0
267,752
5
L
Nox
7,144
550
46
4
0
221,412
6
W
Jing Wei
7,107
547
84
6
0
249,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role