Player Matchup

Shiva
Shiva
Im vAce
Shiva
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 141L
1,477 Elo+
Party 2
Artemis
Artemis
JoseGGP
Artemis
Level 126
God Stats
9W - 14L
1,337 SR
Queue Stats
41W - 47L
1,402 Elo+
Solo
Ymir
Ymir
KEINHERZ7561
Ymir
Level 65
God Stats
3W - 4L
1,472 SR
Queue Stats
14W - 19L
1,345 Elo+
Solo
Kali
Kali
Keherbo
Kali
Level 126
God Stats
21W - 10L
1,529 SR
Queue Stats
311W - 309L
1,497 Elo+
Party 2
Hel
Hel
Pink_Panther1997
Hel
Level 109
God Stats
4W - 4L
1,773 SR
Queue Stats
95W - 87L
1,499 Elo+
Solo
Team Averages
Level 91
1,522 SR
1,444 Elo+

VS

Team Averages
Level 31
1,392 SR
1,330 Elo+
Cthulhu
Cthulhu
BRENDA Mxx
Cthulhu
Level 29
God Stats
0W - 3L
1,318 SR
Queue Stats
797W - 805L
1,255 Elo+
Party 3
Freya
Freya
Finding_ReFReF
Freya
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 82L
1,410 Elo+
Party 1
Jing Wei
Jing Wei
Ivory2336
Jing Wei
Level 5
God Stats
1W - 7L
1,363 SR
Queue Stats
276W - 288L
1,322 Elo+
Party 3
Heimdallr
Heimdallr
UnPanDuro
Heimdallr
Level 37
God Stats
24W - 27L
1,280 SR
Queue Stats
906W - 918L
1,286 Elo+
Party 3
Olorun
Olorun
bryan3027
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Im vAce
Shiva
13
5 / 0 / 0
7,502
682
3,311
6,616
4,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
JoseGGP
Artemis
10
2 / 3 / 3
5,909
537
6,250
6,943
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 1 / 4
6,083
553
5,002
7,894
2,886
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
Keherbo
Kali
12
6 / 0 / 1
7,285
662
5,074
7,208
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 1 / 3
6,543
595
2,463
3,573
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BRENDA Mxx
Cthulhu
9
0 / 3 / 4
5,256
478
3,764
7,083
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 3 / 1
5,364
488
2,855
7,058
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Ivory2336
Jing Wei
10
0 / 5 / 0
5,590
508
1,506
5,006
1,326
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
UnPanDuro
Heimdallr
9
3 / 6 / 1
5,766
524
5,640
8,948
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
bryan3027
Olorun
11
1 / 2 / 0
6,100
555
4,036
7,665
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
18
Kills
5
5
Deaths
19
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BRENDA Mxx
Cthulhu
0
3
4
0.67
L
1
3
1
0.5
W
Shiva
Im vAce
Shiva
5
0
0
5
L
Jing Wei
Ivory2336
Jing Wei
0
5
0
0
W
Artemis
JoseGGP
Artemis
2
3
3
1.17
W
4
1
4
6
W
Kali
Keherbo
Kali
6
0
1
6.5
W
1
1
3
2.5
L
Heimdallr
UnPanDuro
Heimdallr
3
6
1
0.58
L
Olorun
bryan3027
Olorun
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,100
Damage
17,801
32,234
Taken
35,760
13,523
Mitigated
13,091
8,055
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BRENDA Mxx
Cthulhu
3,764
102
371
2,334
7,083
4,067
84
2,379
4,704
17,731
0
L
2,855
742
0
1,067
7,058
1,984
0
1,790
5,268
22,319
850
W
Shiva
Im vAce
Shiva
3,311
363
196
1,756
6,616
4,981
31
1,178
5,438
5,019
29,664
L
Jing Wei
Ivory2336
Jing Wei
1,506
1,142
0
0
5,006
1,326
880
181
4,652
0
25,812
W
Artemis
JoseGGP
Artemis
6,250
3,207
0
1,393
6,943
2,003
0
1,370
5,410
0
26,425
W
5,002
682
0
0
7,894
2,886
0
3,222
4,376
22,983
0
W
Kali
Keherbo
Kali
5,074
2,754
0
1,885
7,208
2,578
0
1,643
5,532
0
43,759
W
2,463
326
737
2,088
3,573
1,075
900
1,905
1,668
38,800
0
L
Heimdallr
UnPanDuro
Heimdallr
5,640
2,729
0
1,629
8,948
2,729
459
2,408
6,540
0
26,595
L
Olorun
bryan3027
Olorun
4,036
1,534
56
2,050
7,665
2,985
0
1,112
6,483
37,940
4,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,322
Gold Earned
28,076
301
Minions Killed
272
0
Camps Cleared
0
1,130,766
Distance Traveled
1,010,559
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,256
478
31
3
0
196,924
3
L
Freya
5,364
488
46
4
0
229,985
4
W
Shiva
7,502
682
74
7
0
197,697
6
L
Jing Wei
5,590
508
63
6
0
217,819
0
W
Artemis
5,909
537
41
4
0
205,538
0
W
Ymir
6,083
553
34
3
0
237,934
5
W
Kali
7,285
662
82
7
0
266,369
3
W
Hel
6,543
595
70
6
0
223,228
4
L
Heimdallr
5,766
524
50
5
0
169,594
0
L
Olorun
6,100
555
82
7
0
196,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role