Player Matchup

Horus
Horus
Kampfunky
Horus
Level 120
God Stats
4W - 3L
1,759 SR
Queue Stats
59W - 37L
1,637 Elo+
Party 1
Hachiman
Hachiman
Parasympathicus
Hachiman
Level 153
God Stats
6W - 1L
1,952 SR
Queue Stats
278W - 184L
1,657 Elo+
Party 1
Eset
Eset
Sympathikus
Eset
Level 154
God Stats
9W - 5L
1,897 SR
Queue Stats
258W - 172L
1,662 Elo+
Party 1
Team Averages
Level 142
1,869 SR
1,652 Elo+

VS

Team Averages
Level 84
1,532 SR
1,379 Elo+
Tsukuyomi
Tsukuyomi
Doodlics
Tsukuyomi
Level 53
God Stats
0W - 2L
1,349 SR
Queue Stats
5W - 8L
1,252 Elo+
Party 2
Hercules
Hercules
Ivanchek
Hercules
Level 141
God Stats
6W - 9L
1,746 SR
Queue Stats
139W - 148L
1,538 Elo+
Solo
Scylla
Scylla
cymposter
Scylla
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kampfunky
Horus
12
6 / 1 / 12
9,359
851
4,732
9,453
9,483
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
14
11 / 2 / 10
10,266
933
13,996
11,041
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 1 / 12
10,530
957
13,307
9,192
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Doodlics
Tsukuyomi
12
2 / 11 / 1
8,477
771
5,007
15,719
4,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Ivanchek
Hercules
13
1 / 5 / 3
8,498
773
6,977
13,852
7,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
cymposter
Scylla
11
1 / 9 / 2
7,771
706
5,507
9,936
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
25
Kills
4
4
Deaths
25
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Doodlics
Tsukuyomi
2
11
1
0.23
L
Hercules
Ivanchek
Hercules
1
5
3
0.5
W
Horus
Kampfunky
Horus
6
1
12
12
W
Hachiman
11
2
10
8
W
8
1
12
14
L
Scylla
cymposter
Scylla
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,035
Damage
17,491
29,686
Taken
39,507
15,676
Mitigated
13,543
9,326
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Doodlics
Tsukuyomi
5,007
1,175
0
2,194
15,719
4,623
0
5,950
9,769
0
19,712
L
Hercules
Ivanchek
Hercules
6,977
2,238
117
3,973
13,852
7,114
0
4,251
9,601
123
32,442
W
Horus
Kampfunky
Horus
4,732
2,206
2,099
2,438
9,453
9,483
657
926
8,294
0
9,626
W
Hachiman
13,996
7,416
0
2,267
11,041
3,388
1,384
2,581
8,310
0
40,101
W
13,307
548
825
1,697
9,192
2,805
760
2,690
6,367
47,669
0
L
Scylla
cymposter
Scylla
5,507
296
0
287
9,936
1,806
0
3,414
6,522
13,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
24,746
136
Minions Killed
81
5
Camps Cleared
5
629,793
Distance Traveled
536,775
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,477
771
12
1
1
169,863
1
L
Hercules
8,498
773
56
5
4
207,875
5
W
Horus
9,359
851
6
1
0
209,387
2
W
Hachiman
10,266
933
43
4
2
206,677
3
W
Eset
10,530
957
87
8
3
213,729
0
L
Scylla
7,771
706
13
1
0
159,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role