Player Matchup

Nemesis
Nemesis
Criminal_Mind247
Nemesis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 139L
1,422 Elo+
Solo
Danzaburou
Danzaburou
GoatMaster247
Danzaburou
Level 69
God Stats
5W - 5L
1,516 SR
Queue Stats
264W - 286L
1,362 Elo+
Party 2
Bellona
Bellona
ShadowKillerz98
Bellona
Level 106
God Stats
8W - 13L
1,380 SR
Queue Stats
209W - 232L
1,374 Elo+
Solo
Ao Kuang
Ao Kuang
U1225424507
Ao Kuang
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
268W - 301L
1,397 Elo+
Solo
Cabrakan
Cabrakan
cr00798
Cabrakan
Level 105
God Stats
1W - 3L
1,124 SR
Queue Stats
113W - 141L
1,359 Elo+
Party 2
Team Averages
Level 99
1,404 SR
1,383 Elo+

VS

Team Averages
Level 68
1,523 SR
1,437 Elo+
Agni
Agni
Blade710
Agni
Level 105
God Stats
3W - 3L
1,724 SR
Queue Stats
122W - 118L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
Dawn of Dread
Ne Zha
Level 66
God Stats
10W - 9L
1,497 SR
Queue Stats
153W - 157L
1,467 Elo+
Solo
Bakasura
Bakasura
Sir Weapon
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,299 Elo+
Solo
Cernunnos
Cernunnos
TEBOWgator15
Cernunnos
Level 76
God Stats
6W - 11L
1,526 SR
Queue Stats
46W - 56L
1,480 Elo+
Party 1
Xing Tian
Xing Tian
bob902awesome
Xing Tian
Level 45
God Stats
16W - 20L
1,369 SR
Queue Stats
648W - 675L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 5
5,701
518
2,768
5,650
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
GoatMaster247
Danzaburou
11
9 / 0 / 2
6,976
634
6,791
3,484
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
6 / 0 / 4
6,451
586
4,798
6,448
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
U1225424507
Ao Kuang
9
1 / 3 / 4
5,712
519
2,460
7,679
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
cr00798
Cabrakan
8
1 / 0 / 3
4,994
454
1,768
7,311
5,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
3 / 2 / 1
6,172
561
6,661
4,981
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 6 / 1
4,731
430
3,424
7,482
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bakasura
Sir Weapon
Bakasura
7
0 / 5 / 0
4,629
421
0
6,684
2,030
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
TEBOWgator15
Cernunnos
8
0 / 4 / 0
4,934
449
3,969
6,830
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
bob902awesome
Xing Tian
7
0 / 3 / 2
4,974
452
2,064
8,573
3,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
19
Kills
4
4
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
3
2
1
1.75
W
2
1
5
4.5
L
1
6
1
0.25
W
Danzaburou
GoatMaster247
Danzaburou
9
0
2
10
W
6
0
4
8
L
Bakasura
Sir Weapon
Bakasura
0
5
0
0
L
Cernunnos
TEBOWgator15
Cernunnos
0
4
0
0
W
Ao Kuang
U1225424507
Ao Kuang
1
3
4
1
L
Xing Tian
bob902awesome
Xing Tian
0
3
2
0.33
W
Cabrakan
cr00798
Cabrakan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,585
Damage
16,118
30,572
Taken
34,550
15,028
Mitigated
10,587
10,210
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,661
640
0
695
4,981
1,448
0
1,756
3,225
35,461
0
W
2,768
992
121
1,295
5,650
1,881
0
1,402
4,248
0
23,381
L
3,424
1,054
0
1,447
7,482
1,972
216
807
6,675
0
15,052
W
Danzaburou
GoatMaster247
Danzaburou
6,791
2,515
0
2,060
3,484
1,037
1,018
687
2,797
0
37,167
W
4,798
1,036
125
3,160
6,448
4,159
39
931
5,517
0
23,607
L
Bakasura
Sir Weapon
Bakasura
0
0
0
1,258
6,684
2,030
364
0
6,684
0
14,867
L
Cernunnos
TEBOWgator15
Cernunnos
3,969
1,449
0
2,239
6,830
1,501
516
572
6,258
0
31,872
W
Ao Kuang
U1225424507
Ao Kuang
2,460
570
0
2,749
7,679
2,069
0
4,003
3,676
23,616
0
L
Xing Tian
bob902awesome
Xing Tian
2,064
113
0
1,815
8,573
3,636
72
1,093
7,480
10,211
0
W
Cabrakan
cr00798
Cabrakan
1,768
423
70
630
7,311
5,882
0
1,702
5,387
16,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,834
Gold Earned
25,440
241
Minions Killed
202
0
Camps Cleared
0
1,030,329
Distance Traveled
979,970
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,172
561
74
7
0
226,297
1
W
Nemesis
5,701
518
46
4
0
203,290
0
L
Ne Zha
4,731
430
22
2
0
203,302
0
W
Danzaburou
6,976
634
76
7
0
190,298
3
W
Bellona
6,451
586
47
4
0
237,243
1
L
Bakasura
4,629
421
34
3
0
162,624
0
L
Cernunnos
4,934
449
59
5
0
176,663
0
W
Ao Kuang
5,712
519
46
4
0
213,824
3
L
Xing Tian
4,974
452
13
1
0
211,084
2
W
Cabrakan
4,994
454
26
2
0
185,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role