Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ciupaga
Cu Chulainn
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 54L
1,548 Elo+
Solo
Ra
Ra
ErPanchoo
Ra
Level 33
God Stats
1W - 4L
1,614 SR
Queue Stats
46W - 36L
1,764 Elo+
Party 1
Danzaburou
Danzaburou
Rabbi4
Danzaburou
Level 102
God Stats
2W - 3L
1,225 SR
Queue Stats
126W - 143L
1,451 Elo+
Solo
Rama
Rama
nikillo
Rama
Level 70
God Stats
1W - 5L
1,743 SR
Queue Stats
166W - 145L
1,587 Elo+
Party 1
Team Averages
Level 80
1,516 SR
1,570 Elo+

VS

Team Averages
Level 100
1,468 SR
1,520 Elo+
Shiva
Shiva
ABDULA2000
Shiva
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 6L
1,340 Elo+
Solo
Hel
Hel
Hexttor
Hel
Level 108
God Stats
3W - 0L
1,722 SR
Queue Stats
26W - 21L
1,889 Elo+
Solo
Medusa
Medusa
Saerest
Medusa
Level 21
God Stats
1W - 2L
1,109 SR
Queue Stats
30W - 54L
1,317 Elo+
Solo
Arachne
Arachne
barba96
Arachne
Level 97
God Stats
10W - 10L
1,444 SR
Queue Stats
31W - 22L
1,489 Elo+
Solo
Anubis
Anubis
stuffersz2
Anubis
Level 157
God Stats
2W - 2L
1,563 SR
Queue Stats
49W - 45L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
8 / 5 / 13
11,602
773
14,416
24,959
21,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Ciupaga
Cu Chulainn
18
6 / 7 / 12
11,165
744
11,812
26,494
17,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 9 / 8
11,127
742
16,007
14,514
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Rabbi4
Danzaburou
18
4 / 9 / 7
10,673
712
8,960
16,553
5,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
nikillo
Rama
18
5 / 5 / 14
11,191
746
12,480
14,441
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
20
13 / 3 / 12
13,549
903
30,999
22,344
21,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
20
12 / 7 / 12
14,053
937
24,917
17,467
6,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Saerest
Medusa
18
4 / 7 / 13
11,618
775
7,684
15,275
5,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
barba96
Arachne
18
4 / 4 / 14
11,242
749
8,447
14,972
5,125
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
stuffersz2
Anubis
18
2 / 7 / 9
11,322
755
11,613
15,565
8,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
95
28
Kills
35
35
Deaths
28
54
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
8
5
13
2.9
W
Shiva
13
3
12
6.33
L
Cu Chulainn
Ciupaga
Cu Chulainn
6
7
12
1.71
L
5
9
8
1
W
Hel
12
7
12
2.57
L
Danzaburou
Rabbi4
Danzaburou
4
9
7
0.83
W
Medusa
Saerest
Medusa
4
7
13
1.5
W
Arachne
barba96
Arachne
4
4
14
2.75
L
Rama
nikillo
Rama
5
5
14
2.4
W
Anubis
stuffersz2
Anubis
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,675
Damage
83,660
96,961
Taken
85,623
52,977
Mitigated
48,656
22,086
Healing
27,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
14,416
3,980
0
5,270
24,959
21,052
31
9,916
14,454
0
23,495
W
Shiva
30,999
5,388
489
3,964
22,344
21,830
1,750
2,859
19,485
0
54,939
L
Cu Chulainn
Ciupaga
Cu Chulainn
11,812
1,532
0
5,054
26,494
17,214
0
10,544
15,310
567
31,348
L
16,007
662
1,823
2,854
14,514
5,235
0
6,510
7,764
53,738
0
W
Hel
24,917
1,183
5,197
7,230
17,467
6,989
1,919
3,618
13,849
75,609
0
L
Danzaburou
Rabbi4
Danzaburou
8,960
3,923
273
1,897
16,553
5,005
2,247
3,724
12,717
0
29,722
W
Medusa
Saerest
Medusa
7,684
4,224
131
2,491
15,275
5,889
2,420
3,661
11,235
0
25,756
W
Arachne
barba96
Arachne
8,447
6,662
312
2,698
14,972
5,125
249
4,271
9,501
0
24,075
L
Rama
nikillo
Rama
12,480
10,255
0
4,915
14,441
4,471
1,240
4,824
9,319
0
45,437
W
Anubis
stuffersz2
Anubis
11,613
225
390
4,541
15,565
8,823
1,894
1,927
13,638
54,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,758
Gold Earned
61,784
290
Minions Killed
290
0
Camps Cleared
0
1,257,467
Distance Traveled
1,480,099
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,602
773
23
2
0
253,871
2
W
Shiva
13,549
903
56
4
0
339,127
1
L
Cu Chulainn
11,165
744
48
3
0
261,449
1
L
Ra
11,127
742
98
7
0
279,456
0
W
Hel
14,053
937
110
7
0
287,308
3
L
Danzaburou
10,673
712
58
4
0
206,292
0
W
Medusa
11,618
775
29
2
0
284,957
0
W
Arachne
11,242
749
18
1
0
317,401
2
L
Rama
11,191
746
63
4
0
256,399
1
W
Anubis
11,322
755
77
5
0
251,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role