Player Matchup

Neith
Neith
AngryBriefcase
Neith
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 145L
1,384 Elo+
Party 3
Set
Set
Glaculus
Set
Level 24
God Stats
1W - 1L
1,284 SR
Queue Stats
100W - 89L
1,355 Elo+
Party 3
Zeus
Zeus
HEVSTAR3
Zeus
Level 148
God Stats
5W - 5L
1,139 SR
Queue Stats
67W - 53L
1,567 Elo+
Solo
Atlas
Atlas
LNFreeze
Atlas
Level 86
God Stats
2W - 1L
1,536 SR
Queue Stats
127W - 122L
1,427 Elo+
Party 3
Fenrir
Fenrir
LastbornRuby2
Fenrir
Level 124
God Stats
6W - 3L
1,612 SR
Queue Stats
111W - 98L
1,448 Elo+
Solo
Team Averages
Level 97
1,414 SR
1,436 Elo+

VS

Team Averages
Level 64
1,422 SR
1,456 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
DarkQC15
Cliodhna
Level 83
God Stats
1W - 2L
1,436 SR
Queue Stats
6W - 8L
1,487 Elo+
Party 2
Odin
Odin
JurassicJun
Odin
Level 67
God Stats
3W - 6L
1,270 SR
Queue Stats
351W - 387L
1,432 Elo+
Party 1
Zeus
Zeus
KooshKaptain
Zeus
Level 68
God Stats
141W - 116L
1,549 SR
Queue Stats
626W - 638L
1,443 Elo+
Party 1
Olorun
Olorun
Nobodys_Gnome16
Olorun
Level 64
God Stats
20W - 21L
1,354 SR
Queue Stats
298W - 350L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,706
571
3,949
5,258
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 3 / 2
4,942
494
1,226
4,629
2,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
12
13 / 0 / 0
7,530
753
9,813
4,766
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
LNFreeze
Atlas
8
3 / 2 / 4
5,271
527
2,260
7,017
3,374
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
5 / 0 / 5
6,374
637
4,401
6,062
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 6 / 1
4,454
445
1,957
7,032
1,742
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
DarkQC15
Cliodhna
7
0 / 4 / 0
4,695
470
2,125
6,194
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 2 / 0
6,192
619
4,122
5,980
3,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 7 / 0
5,104
510
4,048
6,635
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 0
5,070
507
2,877
6,302
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
22
Kills
5
5
Deaths
22
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
1
0.08
W
1
0
4
3
L
Cliodhna
DarkQC15
Cliodhna
0
4
0
0
W
0
3
2
0.33
W
Zeus
13
0
0
13
L
3
2
0
1.5
L
1
7
0
0.14
W
Atlas
LNFreeze
Atlas
3
2
4
2.5
W
5
0
5
7.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,649
Damage
15,129
27,732
Taken
32,143
10,333
Mitigated
9,166
8,716
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,957
252
526
1,928
7,032
1,742
96
3,407
3,531
11,876
0
W
3,949
1,764
0
2,712
5,258
1,609
0
2,215
3,043
0
40,087
L
Cliodhna
DarkQC15
Cliodhna
2,125
353
32
1,711
6,194
1,457
0
2,064
3,978
0
18,420
W
1,226
868
0
1,252
4,629
2,045
0
0
4,381
0
16,424
W
Zeus
9,813
619
0
1,280
4,766
1,325
149
2,056
2,710
32,549
0
L
4,122
1,194
0
1,057
5,980
3,114
188
570
5,368
0
26,488
L
4,048
479
0
590
6,635
1,400
0
3,864
2,499
22,884
0
W
Atlas
LNFreeze
Atlas
2,260
816
0
665
7,017
3,374
0
3,434
3,583
10,195
0
W
4,401
1,078
0
2,807
6,062
1,980
0
1,177
4,785
0
29,864
L
2,877
1,642
220
1,688
6,302
1,453
0
1,568
4,694
24,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,823
Gold Earned
25,515
254
Minions Killed
243
0
Camps Cleared
0
1,014,759
Distance Traveled
904,663
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,454
445
24
2
0
175,073
1
W
Neith
5,706
571
76
8
0
202,296
4
L
Cliodhna
4,695
470
45
5
0
177,929
2
W
Set
4,942
494
42
4
0
180,513
2
W
Zeus
7,530
753
57
6
0
187,581
1
L
Odin
6,192
619
78
8
0
191,092
5
L
Zeus
5,104
510
41
4
0
173,561
5
W
Atlas
5,271
527
16
2
0
193,664
2
W
Fenrir
6,374
637
63
6
0
250,705
1
L
Olorun
5,070
507
55
6
0
187,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role