Player Matchup

Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver III
Jashulthor
Athena
Silver III
Level 160
God Stats
71W - 72L
1,451 SR
Queue Stats
327W - 347L
855 MMR
Solo
Thanatos
Thanatos
Gold V
gunzerker057
Thanatos
Gold V
Level 89
God Stats
81W - 59L
1,547 SR
Queue Stats
410W - 408L
1,087 MMR
Solo
Chaac
Chaac
Silver III
kiquepro
Chaac
Silver III
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 41L
939 MMR
Solo
Poseidon
Poseidon
Gold III
woosâh
Poseidon
Gold III
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
198W - 198L
1,432 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,500 SR
1,163 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,579 SR
1,158 MMR
Ares
Ares
Silver II
 
Ares
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
AnonimuxXx
Neith
Silver II
Level 121
God Stats
4W - 4L
1,592 SR
Queue Stats
84W - 98L
1,108 MMR
Solo
Kali
Kali
Gold V
Bows
Kali
Gold V
Level 149
God Stats
1W - 10L
1,524 SR
Queue Stats
237W - 224L
1,430 MMR
Solo
Erlang Shen
Erlang Shen
Bronze I
PandaPhD
Erlang Shen
Bronze I
Level 155
God Stats
15W - 15L
1,617 SR
Queue Stats
346W - 391L
315 MMR
Solo
Tiamat
Tiamat
Gold III
Thevectorcraft
Tiamat
Gold III
Level 142
God Stats
52W - 38L
1,661 SR
Queue Stats
506W - 501L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
4 / 2 / 1
11,474
574
5,578
13,131
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Jashulthor
Athena
15
2 / 0 / 10
10,651
533
4,995
12,531
10,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
gunzerker057
Thanatos
19
10 / 1 / 7
12,012
601
13,110
11,950
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
kiquepro
Chaac
20
4 / 0 / 4
12,470
624
17,570
20,622
23,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
woosâh
Poseidon
20
4 / 0 / 3
12,597
630
9,841
5,707
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneAgniCliodhnaAtlas

VS

Bans
BastetGebGilgameshThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 4 / 0
7,825
391
6,553
15,154
11,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
14
0 / 7 / 3
8,801
440
7,402
11,346
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kali
Bows
Kali
15
2 / 4 / 1
9,175
459
7,550
17,525
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
PandaPhD
Erlang Shen
15
0 / 5 / 0
8,541
427
8,870
16,398
10,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 4 / 0
9,399
470
1,878
10,462
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
24
Kills
3
3
Deaths
24
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
2
1
2.25
L
Ares
 
Ares
1
4
0
0.25
L
Neith
0
7
3
0.21
L
Kali
Bows
Kali
2
4
1
0.63
W
Athena
Jashulthor
Athena
2
0
10
7
L
Erlang Shen
PandaPhD
Erlang Shen
0
5
0
0
L
0
4
0
0
W
Thanatos
gunzerker057
Thanatos
10
1
7
13.5
W
Chaac
kiquepro
Chaac
4
0
4
6
W
Poseidon
woosâh
Poseidon
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,094
Damage
32,253
63,941
Taken
70,885
46,199
Mitigated
36,159
46,267
Healing
17,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,578
2,327
0
3,481
13,131
4,396
2,580
1,239
11,892
0
82,482
L
Ares
 
Ares
6,553
300
0
1,299
15,154
11,975
0
5,713
9,313
30,387
0
L
Neith
7,402
3,484
0
1,856
11,346
3,563
0
1,510
9,836
0
61,055
L
Kali
Bows
Kali
7,550
4,312
0
6,278
17,525
6,317
0
3,167
14,152
0
66,280
W
Athena
Jashulthor
Athena
4,995
801
3,067
4,090
12,531
10,459
197
2,581
8,930
17,595
6,514
L
Erlang Shen
PandaPhD
Erlang Shen
8,870
5,071
0
5,362
16,398
10,996
0
2,284
13,284
0
56,361
L
1,878
359
0
2,347
10,462
3,308
424
4,458
6,004
68,414
0
W
Thanatos
gunzerker057
Thanatos
13,110
5,314
0
17,496
11,950
4,922
1,359
1,386
10,564
0
81,134
W
Chaac
kiquepro
Chaac
17,570
3,490
0
15,703
20,622
23,977
1,027
1,495
19,127
12,074
76,395
W
Poseidon
woosâh
Poseidon
9,841
2,148
0
2,430
5,707
2,445
2,233
1,730
3,977
124,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,204
Gold Earned
43,741
710
Minions Killed
526
0
Camps Cleared
0
2,019,683
Distance Traveled
1,760,125
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,474
574
155
8
0
330,409
4
L
Ares
7,825
391
36
2
0
361,526
3
L
Neith
8,801
440
122
6
0
321,775
8
L
Kali
9,175
459
117
6
0
391,325
3
W
Athena
10,651
533
39
2
0
455,385
7
L
Erlang Shen
8,541
427
112
6
0
345,685
3
L
Tiamat
9,399
470
139
7
0
339,814
3
W
Thanatos
12,012
601
116
6
0
457,489
3
W
Chaac
12,470
624
165
8
0
360,394
4
W
Poseidon
12,597
630
235
12
0
416,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role