Player Matchup

Nu Wa
Nu Wa
Blackcat351
Nu Wa
Level 66
God Stats
8W - 5L
1,483 SR
Queue Stats
36W - 31L
1,510 Elo+
Solo
Nemesis
Nemesis
Cursed Geist
Nemesis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 237L
1,526 Elo+
Party 1
Xing Tian
Xing Tian
XxProXGenjixX
Xing Tian
Level 57
God Stats
4W - 3L
1,500 SR
Queue Stats
171W - 175L
1,543 Elo+
Solo
Bastet
Bastet
iWxlfu
Bastet
Level 67
God Stats
9W - 8L
1,562 SR
Queue Stats
67W - 75L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
vanguardpolicy
Sun Wukong
Level 156
God Stats
2W - 0L
1,695 SR
Queue Stats
218W - 216L
1,536 Elo+
Party 1
Team Averages
Level 94
1,548 SR
1,530 Elo+

VS

Team Averages
Level 111
1,527 SR
1,522 Elo+
Fenrir
Fenrir
BsG DiDaCt x98
Fenrir
Level 87
God Stats
286W - 215L
1,603 SR
Queue Stats
1,157W - 1,195L
1,535 Elo+
Solo
Medusa
Medusa
NamesTaylor
Medusa
Level 128
God Stats
10W - 9L
1,434 SR
Queue Stats
217W - 209L
1,602 Elo+
Solo
Yemoja
Yemoja
No_Capalot
Yemoja
Level 66
God Stats
45W - 52L
1,465 SR
Queue Stats
179W - 181L
1,434 Elo+
Solo
Chang'e
Chang'e
Zer0UltimAtum0
Chang'e
Level 136
God Stats
56W - 41L
1,566 SR
Queue Stats
383W - 382L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
runenash1
Sun Wukong
Level 139
God Stats
12W - 12L
1,565 SR
Queue Stats
225W - 230L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 16
18,243
1,073
55,158
11,361
5,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
Cursed Geist
Nemesis
20
7 / 6 / 13
18,867
1,110
32,990
34,206
17,012
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
XxProXGenjixX
Xing Tian
20
2 / 3 / 22
18,830
1,108
12,656
33,282
55,738
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
iWxlfu
Bastet
20
9 / 10 / 12
19,406
1,142
26,982
30,247
11,612
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
vanguardpolicy
Sun Wukong
20
4 / 8 / 18
17,680
1,040
30,983
38,479
37,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 11 / 11
18,684
1,099
23,893
31,987
18,784
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
4 / 8 / 19
18,192
1,070
42,911
31,111
13,177
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
No_Capalot
Yemoja
20
1 / 1 / 19
16,935
996
12,495
31,558
50,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 4 / 14
18,511
1,089
33,661
29,326
11,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
runenash1
Sun Wukong
20
6 / 3 / 16
18,169
1,069
28,702
41,346
28,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
107
27
Kills
28
28
Deaths
27
81
Assists
79
Player
Kills
Deaths
Assists
KDA
W
5
1
16
13
L
10
11
11
1.41
W
Nemesis
Cursed Geist
Nemesis
7
6
13
2.25
L
Medusa
4
8
19
1.69
L
Yemoja
No_Capalot
Yemoja
1
1
19
10.5
W
Xing Tian
XxProXGenjixX
Xing Tian
2
3
22
4.33
L
7
4
14
3.5
W
Bastet
iWxlfu
Bastet
9
10
12
1.5
L
Sun Wukong
runenash1
Sun Wukong
6
3
16
4.67
W
Sun Wukong
vanguardpolicy
Sun Wukong
4
8
18
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,769
Damage
141,662
147,575
Taken
165,328
127,107
Mitigated
122,816
29,931
Healing
35,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
55,158
10,466
328
1,750
11,361
5,099
0
3,555
7,806
94,625
0
L
23,893
3,107
0
773
31,987
18,784
0
10,343
21,297
0
34,398
W
Nemesis
Cursed Geist
Nemesis
32,990
16,901
0
9,690
34,206
17,012
0
12,213
21,993
0
76,807
L
Medusa
42,911
15,299
0
48
31,111
13,177
0
11,155
19,698
327
117,051
L
Yemoja
No_Capalot
Yemoja
12,495
1,387
3,334
2,074
31,558
50,590
0
13,590
17,577
51,416
0
W
Xing Tian
XxProXGenjixX
Xing Tian
12,656
1,206
0
4,607
33,282
55,738
0
11,213
22,069
35,312
0
L
33,661
142
9,325
10,293
29,326
11,614
0
9,043
19,959
86,544
0
W
Bastet
iWxlfu
Bastet
26,982
8,219
0
2,767
30,247
11,612
0
6,989
23,258
0
66,358
L
Sun Wukong
runenash1
Sun Wukong
28,702
2,440
0
9,884
41,346
28,651
0
23,683
17,286
14,428
82,164
W
Sun Wukong
vanguardpolicy
Sun Wukong
30,983
4,579
0
10,789
38,479
37,646
0
16,785
21,694
0
41,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,026
Gold Earned
90,491
349
Minions Killed
492
5
Camps Cleared
14
1,805,166
Distance Traveled
1,680,105
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
18,243
1,073
97
6
0
350,502
0
L
Fenrir
18,684
1,099
19
1
3
310,223
1
W
Nemesis
18,867
1,110
101
6
2
401,072
0
L
Medusa
18,192
1,070
166
10
2
332,420
0
L
Yemoja
16,935
996
51
3
0
310,432
0
W
Xing Tian
18,830
1,108
32
2
1
351,729
0
L
Chang'e
18,511
1,089
123
7
7
365,571
0
W
Bastet
19,406
1,142
89
5
0
359,064
1
L
Sun Wukong
18,169
1,069
133
8
2
361,459
0
W
Sun Wukong
17,680
1,040
30
2
2
342,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role