Player Matchup

Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ArthurTerraYin3
Hercules
Level 125
God Stats
11W - 20L
1,065 SR
Queue Stats
112W - 212L
1,297 Elo+
Solo
Medusa
Medusa
Mikhaelus
Medusa
Level 142
God Stats
43W - 59L
1,539 SR
Queue Stats
180W - 257L
1,423 Elo+
Solo
Team Averages
Level 125
1,368 SR
1,407 Elo+

VS

Team Averages
Level 63
1,620 SR
1,348 Elo+
Zeus
Zeus
DanielKerkhoff
Zeus
Level 53
God Stats
35W - 28L
1,613 SR
Queue Stats
151W - 176L
1,441 Elo+
Party 1
Hercules
Hercules
MiilkyChance
Hercules
Level 108
God Stats
9W - 13L
1,428 SR
Queue Stats
39W - 85L
1,269 Elo+
Party 1
Chiron
Chiron
RagnarökHammer
Chiron
Level 29
God Stats
4W - 2L
1,817 SR
Queue Stats
7W - 16L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
2 / 4 / 2
10,370
648
6,235
8,836
2,429
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
13
0 / 5 / 3
9,154
572
2,578
16,384
16,821
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Mikhaelus
Medusa
16
4 / 2 / 0
11,241
703
13,564
10,714
3,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 10
11,078
692
15,062
8,295
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MiilkyChance
Hercules
15
3 / 2 / 7
10,852
678
7,877
16,143
13,421
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
7 / 2 / 3
11,651
728
7,854
9,607
2,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
11
11
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
4
2
0.75
L
Hercules
0
5
3
0.3
W
1
2
10
3
W
Hercules
MiilkyChance
Hercules
3
2
7
3.25
L
Medusa
Mikhaelus
Medusa
4
2
0
2
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,377
Damage
30,793
35,934
Taken
34,045
22,618
Mitigated
17,822
5,752
Healing
8,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,235
1,100
0
725
8,836
2,429
0
3,349
5,219
25,839
0
L
Hercules
2,578
294
0
3,417
16,384
16,821
0
5,694
10,316
0
11,122
W
15,062
206
0
113
8,295
1,896
566
838
7,457
48,561
0
W
Hercules
MiilkyChance
Hercules
7,877
1,354
0
4,392
16,143
13,421
625
3,220
12,923
0
39,631
L
Medusa
Mikhaelus
Medusa
13,564
3,385
0
1,610
10,714
3,368
0
5,585
4,857
0
58,853
W
7,854
2,492
1,456
2,903
9,607
2,505
796
2,487
7,120
0
28,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
33,581
155
Minions Killed
190
4
Camps Cleared
10
845,038
Distance Traveled
903,740
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,370
648
50
3
1
297,651
0
L
Hercules
9,154
572
15
1
2
266,941
2
W
Zeus
11,078
692
106
7
3
297,521
4
W
Hercules
10,852
678
54
3
6
306,913
9
L
Medusa
11,241
703
90
6
1
280,446
3
W
Chiron
11,651
728
30
2
1
299,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role