Player Matchup

Serqet
Serqet
ChasnYaMotha69
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 72L
1,426 Elo+
Solo
Mulan
Mulan
CosmicalBunny
Mulan
Level 66
God Stats
3W - 8L
1,452 SR
Queue Stats
166W - 199L
1,384 Elo+
Solo
Medusa
Medusa
Tru3MCGamer
Medusa
Level 37
God Stats
0W - 2L
1,379 SR
Queue Stats
10W - 7L
1,588 Elo+
Solo
Vulcan
Vulcan
soltekblade
Vulcan
Level 98
God Stats
2W - 6L
1,794 SR
Queue Stats
255W - 277L
1,477 Elo+
Solo
Izanami
Izanami
themexicanyei
Izanami
Level 34
God Stats
6W - 6L
1,491 SR
Queue Stats
165W - 201L
1,251 Elo+
Solo
Team Averages
Level 68
1,523 SR
1,425 Elo+

VS

Team Averages
Level 93
1,479 SR
1,409 Elo+
Poseidon
Poseidon
Derkus97
Poseidon
Level 108
God Stats
23W - 25L
1,478 SR
Queue Stats
247W - 273L
1,393 Elo+
Party 1
Freya
Freya
WeeziBoi
Freya
Level 106
God Stats
7W - 6L
1,249 SR
Queue Stats
358W - 364L
1,392 Elo+
Solo
Heimdallr
Heimdallr
vinnyfly
Heimdallr
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 38L
1,290 Elo+
Party 1
Cthulhu
Cthulhu
xBUCKBEAKx
Cthulhu
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 59L
1,424 Elo+
Party 1
King Arthur
King Arthur
xDemush
King Arthur
Level 158
God Stats
11W - 10L
1,666 SR
Queue Stats
232W - 227L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
8,804
489
6,946
14,736
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 4 / 0
8,404
467
9,604
17,988
12,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
14
5 / 7 / 3
9,396
522
9,938
14,100
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
14
1 / 6 / 2
8,591
477
10,657
9,506
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
12
4 / 4 / 5
8,242
458
10,899
11,768
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Derkus97
Poseidon
17
11 / 0 / 5
10,945
608
10,233
9,425
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
WeeziBoi
Freya
17
8 / 2 / 6
10,452
581
8,484
17,145
7,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
vinnyfly
Heimdallr
14
1 / 4 / 11
8,885
494
6,173
9,715
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xBUCKBEAKx
Cthulhu
13
1 / 4 / 4
8,292
461
6,067
13,847
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
xDemush
King Arthur
16
6 / 4 / 9
10,519
584
18,771
22,002
14,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
14
Kills
27
27
Deaths
14
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
1
4
0
0.25
W
Poseidon
Derkus97
Poseidon
11
0
5
13.5
L
Medusa
5
7
3
0.93
W
Freya
WeeziBoi
Freya
8
2
6
5.5
L
Vulcan
1
6
2
0.33
L
Izanami
4
4
5
1.63
W
Heimdallr
vinnyfly
Heimdallr
1
4
11
1.63
W
Cthulhu
xBUCKBEAKx
Cthulhu
1
4
4
0.75
W
King Arthur
xDemush
King Arthur
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,044
Damage
49,728
68,098
Taken
72,134
29,699
Mitigated
37,993
14,163
Healing
23,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,946
1,817
0
604
14,736
4,959
0
4,168
10,524
0
53,104
L
9,604
1,281
0
6,688
17,988
12,908
0
5,221
12,743
8,109
44,180
W
Poseidon
Derkus97
Poseidon
10,233
1,147
102
2,758
9,425
3,134
581
2,255
6,963
61,433
0
L
Medusa
9,938
3,800
125
2,978
14,100
5,324
1,677
5,206
8,790
0
55,573
W
Freya
WeeziBoi
Freya
8,484
2,377
0
5,014
17,145
7,578
301
1,735
14,871
67,434
0
L
Vulcan
10,657
2,912
0
1,356
9,506
3,417
0
3,898
5,317
53,295
0
L
Izanami
10,899
6,827
0
2,412
11,768
3,091
1,518
6,991
4,493
0
47,288
W
Heimdallr
vinnyfly
Heimdallr
6,173
2,453
0
3,437
9,715
2,710
1,090
828
8,700
0
45,175
W
Cthulhu
xBUCKBEAKx
Cthulhu
6,067
126
687
2,157
13,847
9,664
177
4,055
9,291
24,882
3,108
W
King Arthur
xDemush
King Arthur
18,771
2,372
0
9,374
22,002
14,907
0
3,007
17,638
4,375
63,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,437
Gold Earned
49,093
458
Minions Killed
440
0
Camps Cleared
0
1,714,961
Distance Traveled
1,804,137
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,804
489
80
4
0
345,389
2
L
Mulan
8,404
467
119
7
0
340,776
2
W
Poseidon
10,945
608
116
6
0
398,747
4
L
Medusa
9,396
522
69
4
0
361,089
4
W
Freya
10,452
581
100
6
0
380,287
7
L
Vulcan
8,591
477
101
6
0
336,171
12
L
Izanami
8,242
458
89
5
0
331,536
5
W
Heimdallr
8,885
494
73
4
0
320,630
0
W
Cthulhu
8,292
461
46
3
0
383,843
0
W
King Arthur
10,519
584
105
6
0
320,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role