Player Matchup

He Bo
He Bo
Silver II
 
He Bo
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
Bbk1ng
Ganesha
Silver I
Level 76
God Stats
19W - 12L
1,728 SR
Queue Stats
200W - 220L
1,273 MMR
Solo
Heimdallr
Heimdallr
Gold III
HaminatorX
Heimdallr
Gold III
Level 129
God Stats
5W - 5L
1,630 SR
Queue Stats
226W - 231L
1,341 MMR
Solo
Bastet
Bastet
Gold V
Soup22
Bastet
Gold V
Level 105
God Stats
18W - 14L
1,614 SR
Queue Stats
276W - 277L
1,340 MMR
Solo
Nu Wa
Nu Wa
Silver III
kiquepro
Nu Wa
Silver III
Level 123
God Stats
11W - 10L
1,526 SR
Queue Stats
28W - 41L
893 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,600 SR
1,269 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,556 SR
1,308 MMR
Rama
Rama
Silver IV
 
Rama
Silver IV
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
CRASHMON
Morgan Le Fay
Gold V
Level 155
God Stats
7W - 5L
1,779 SR
Queue Stats
79W - 75L
1,362 MMR
Solo
Cabrakan
Cabrakan
Silver III
Lev3rett
Cabrakan
Silver III
Level 108
God Stats
0W - 4L
1,238 SR
Queue Stats
64W - 89L
939 MMR
Solo
Cthulhu
Cthulhu
Gold V
PB71
Cthulhu
Gold V
Level 160
God Stats
1W - 1L
1,762 SR
Queue Stats
42W - 53L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
4 / 1 / 2
11,041
649
8,071
7,216
2,494
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Bbk1ng
Ganesha
11
1 / 2 / 8
8,141
479
5,497
9,568
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
HaminatorX
Heimdallr
18
6 / 1 / 2
10,926
643
11,649
10,824
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Soup22
Bastet
17
7 / 2 / 3
10,043
591
12,814
14,030
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
kiquepro
Nu Wa
15
2 / 4 / 2
9,183
540
10,080
10,007
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
IzanamiApolloGilgameshSol

VS

Bans
ZeusAthenaBellonaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 4 / 0
8,313
489
7,369
13,552
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
 
Thoth
11
4 / 3 / 1
7,566
445
2,439
8,187
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
CRASHMON
Morgan Le Fay
14
2 / 5 / 1
8,166
480
10,352
13,524
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Lev3rett
Cabrakan
13
0 / 4 / 1
7,934
467
4,357
14,128
16,265
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
PB71
Cthulhu
13
1 / 5 / 5
8,166
480
6,259
19,435
10,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
20
Kills
10
10
Deaths
21
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
1
2
5
L
Rama
 
Rama
3
4
0
0.75
L
Thoth
 
Thoth
4
3
1
1.5
W
Ganesha
Bbk1ng
Ganesha
1
2
8
2.5
L
Morgan Le Fay
CRASHMON
Morgan Le Fay
2
5
1
0.5
W
Heimdallr
HaminatorX
Heimdallr
6
1
2
7
L
Cabrakan
Lev3rett
Cabrakan
0
4
1
0.13
L
Cthulhu
PB71
Cthulhu
1
5
5
0.7
W
Bastet
Soup22
Bastet
7
2
3
4.25
W
Nu Wa
kiquepro
Nu Wa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,111
Damage
30,776
51,645
Taken
68,826
22,304
Mitigated
35,031
17,734
Healing
18,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,071
1,121
0
1,952
7,216
2,494
736
3,563
3,653
81,443
0
L
Rama
 
Rama
7,369
5,117
0
4,983
13,552
3,670
0
2,128
11,420
0
53,183
L
Thoth
 
Thoth
2,439
100
0
2,052
8,187
2,082
0
2,023
6,164
29,640
0
W
Ganesha
Bbk1ng
Ganesha
5,497
794
351
2,109
9,568
8,350
119
3,513
6,055
20,406
0
L
Morgan Le Fay
CRASHMON
Morgan Le Fay
10,352
926
0
2,076
13,524
2,923
0
7,454
6,070
59,931
0
W
Heimdallr
HaminatorX
Heimdallr
11,649
5,171
0
3,304
10,824
3,432
2,762
3,011
7,813
0
79,124
L
Cabrakan
Lev3rett
Cabrakan
4,357
729
0
2,222
14,128
16,265
0
5,769
8,359
51,453
0
L
Cthulhu
PB71
Cthulhu
6,259
762
1,366
5,483
19,435
10,091
0
6,274
13,161
31,931
0
W
Bastet
Soup22
Bastet
12,814
3,654
0
7,576
14,030
5,107
33
5,359
8,671
0
82,010
W
Nu Wa
kiquepro
Nu Wa
10,080
1,916
0
2,442
10,007
2,921
426
7,961
2,046
62,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,334
Gold Earned
40,145
550
Minions Killed
459
0
Camps Cleared
0
1,580,675
Distance Traveled
1,476,043
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,041
649
159
9
0
298,316
5
L
Rama
8,313
489
113
7
0
334,600
10
L
Thoth
7,566
445
67
4
0
193,293
0
W
Ganesha
8,141
479
10
1
0
321,564
2
L
Morgan Le Fay
8,166
480
114
7
0
320,976
5
W
Heimdallr
10,926
643
149
9
0
294,907
4
L
Cabrakan
7,934
467
118
7
0
268,628
1
L
Cthulhu
8,166
480
47
3
0
358,546
5
W
Bastet
10,043
591
125
7
0
371,952
2
W
Nu Wa
9,183
540
107
6
0
293,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role