Player Matchup

Chaac
Chaac
Arshkora
Chaac
Level 89
God Stats
1W - 1L
1,240 SR
Queue Stats
5W - 6L
1,394 Elo+
Party 1
Izanami
Izanami
August-Rain15
Izanami
Level 84
God Stats
1W - 1L
1,680 SR
Queue Stats
5W - 10L
1,394 Elo+
Party 1
Zeus
Zeus
ViciouSoul957
Zeus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,394 Elo+
Party 1
Team Averages
Level 98
1,473 SR
1,394 Elo+

VS

Team Averages
Level 69
1,358 SR
1,234 Elo+
Hades
Hades
CorruptedDrakon
Hades
Level 6
God Stats
2W - 6L
1,180 SR
Queue Stats
6W - 11L
1,046 Elo+
Party 2
Fafnir
Fafnir
TILLIS449
Fafnir
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 125L
1,308 Elo+
Party 2
Bellona
Bellona
fmoneyy2155
Bellona
Level 121
God Stats
20W - 21L
1,395 SR
Queue Stats
101W - 151L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arshkora
Chaac
15
7 / 1 / 6
10,150
846
9,191
7,984
8,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
13
1 / 4 / 11
8,626
719
6,711
6,860
2,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
8 / 4 / 6
9,977
831
17,990
7,576
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
8,242
687
5,388
12,174
7,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
TILLIS449
Fafnir
12
2 / 5 / 7
9,193
766
4,570
15,193
16,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
fmoneyy2155
Bellona
12
3 / 5 / 2
7,914
660
5,260
14,527
8,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
16
Kills
9
9
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
Arshkora
Chaac
7
1
6
10
W
Izanami
1
4
11
1.63
L
4
6
1
0.75
L
Fafnir
TILLIS449
Fafnir
2
5
7
1.1
W
8
4
6
2.75
L
Bellona
fmoneyy2155
Bellona
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,892
Damage
15,218
22,420
Taken
41,894
13,523
Mitigated
32,672
4,684
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Arshkora
Chaac
9,191
1,851
98
2,068
7,984
8,489
515
2,588
5,396
663
23,351
W
Izanami
6,711
3,983
23
1,684
6,860
2,393
1,620
3,332
3,528
0
26,167
L
5,388
627
1,094
1,986
12,174
7,546
0
7,078
5,096
17,964
0
L
Fafnir
TILLIS449
Fafnir
4,570
1,369
0
1,686
15,193
16,256
16
5,780
9,413
12,009
0
W
17,990
1,542
0
811
7,576
2,641
475
4,379
3,197
47,434
0
L
Bellona
fmoneyy2155
Bellona
5,260
1,277
92
3,870
14,527
8,870
14
5,879
8,648
0
30,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,753
Gold Earned
25,349
142
Minions Killed
96
6
Camps Cleared
2
565,882
Distance Traveled
528,544
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,150
846
41
3
0
201,234
0
W
Izanami
8,626
719
48
4
0
176,007
3
L
Hades
8,242
687
24
2
0
169,692
0
L
Fafnir
9,193
766
14
1
0
180,209
0
W
Zeus
9,977
831
53
4
6
188,641
1
L
Bellona
7,914
660
58
5
2
178,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role