Player Matchup

Medusa
Medusa
IrishMonkey7
Medusa
Level 29
God Stats
0W - 2L
1,494 SR
Queue Stats
10W - 20L
1,326 Elo+
Party 1
Persephone
Persephone
ItsyBitsyPsycho
Persephone
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,649 Elo+
Solo
Rama
Rama
KingMakakoa
Rama
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,371 Elo+
Party 1
Baba Yaga
Baba Yaga
SlappCheeks
Baba Yaga
Level 103
God Stats
5W - 5L
1,500 SR
Queue Stats
259W - 287L
1,389 Elo+
Solo
Cthulhu
Cthulhu
Te_Tane
Cthulhu
Level 106
God Stats
10W - 6L
1,534 SR
Queue Stats
253W - 276L
1,450 Elo+
Solo
Team Averages
Level 74
1,506 SR
1,437 Elo+

VS

Team Averages
Level 88
1,452 SR
1,418 Elo+
Merlin
Merlin
DrJStan
Merlin
Level 107
God Stats
9W - 7L
1,583 SR
Queue Stats
392W - 409L
1,450 Elo+
Solo
Ah Puch
Ah Puch
DrvnkHades
Ah Puch
Level 69
God Stats
4W - 3L
1,167 SR
Queue Stats
112W - 130L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
Dumbbeech07
Danzaburou
Level 83
God Stats
2W - 0L
1,683 SR
Queue Stats
59W - 67L
1,348 Elo+
Party 2
Osiris
Osiris
P1nkCactus
Osiris
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Tonyphobia
Xing Tian
Level 120
God Stats
1W - 1L
1,327 SR
Queue Stats
220W - 263L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 12 / 10
10,131
633
12,713
16,702
6,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
ItsyBitsyPsycho
Persephone
17
5 / 10 / 7
11,100
694
14,415
15,058
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 8 / 6
10,986
687
12,565
15,526
6,240
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
SlappCheeks
Baba Yaga
20
3 / 3 / 12
12,213
763
25,090
17,399
8,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Te_Tane
Cthulhu
8
0 / 2 / 2
7,413
463
2,069
3,697
3,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrJStan
Merlin
20
14 / 2 / 15
13,988
874
20,688
16,824
7,730
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
DrvnkHades
Ah Puch
20
6 / 2 / 14
12,375
773
16,969
16,197
7,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Dumbbeech07
Danzaburou
19
8 / 1 / 11
12,792
800
9,191
16,211
7,265
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
P1nkCactus
Osiris
18
4 / 5 / 16
11,271
704
7,715
22,706
27,236
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
Tonyphobia
Xing Tian
16
3 / 5 / 16
11,397
712
7,068
29,350
24,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
107
15
Kills
35
35
Deaths
15
37
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Merlin
DrJStan
Merlin
14
2
15
10.75
W
Ah Puch
DrvnkHades
Ah Puch
6
2
14
6.5
W
Danzaburou
Dumbbeech07
Danzaburou
8
1
11
13.5
L
Medusa
2
12
10
0.58
L
Persephone
ItsyBitsyPsycho
Persephone
5
10
7
0.85
L
5
8
6
1
W
Osiris
P1nkCactus
Osiris
4
5
16
2.4
L
Baba Yaga
SlappCheeks
Baba Yaga
3
3
12
3
L
Cthulhu
Te_Tane
Cthulhu
0
2
2
0.5
W
Xing Tian
Tonyphobia
Xing Tian
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,852
Damage
61,631
68,382
Taken
101,288
29,678
Mitigated
73,834
14,325
Healing
38,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DrJStan
Merlin
20,688
411
3,709
4,729
16,824
7,730
1,665
5,955
10,764
43,365
0
W
Ah Puch
DrvnkHades
Ah Puch
16,969
108
3,878
5,166
16,197
7,103
2,212
9,585
6,418
45,775
0
W
Danzaburou
Dumbbeech07
Danzaburou
9,191
2,057
2,214
5,101
16,211
7,265
2,517
8,780
7,176
0
29,621
L
Medusa
12,713
3,825
245
343
16,702
6,197
0
11,228
5,306
0
22,081
L
Persephone
ItsyBitsyPsycho
Persephone
14,415
1,663
376
1,851
15,058
5,367
0
9,733
5,174
22,501
0
L
12,565
10,210
0
2,156
15,526
6,240
0
10,838
4,550
0
26,565
W
Osiris
P1nkCactus
Osiris
7,715
1,456
551
2,775
22,706
27,236
232
7,217
15,052
0
11,483
L
Baba Yaga
SlappCheeks
Baba Yaga
25,090
127
1,064
7,100
17,399
8,605
0
10,328
6,894
58,933
0
L
Cthulhu
Te_Tane
Cthulhu
2,069
77
285
905
3,697
3,269
0
2,592
1,105
2,743
0
W
Xing Tian
Tonyphobia
Xing Tian
7,068
358
2,284
8,256
29,350
24,500
93
8,614
20,304
11,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,843
Gold Earned
61,823
150
Minions Killed
160
0
Camps Cleared
0
1,136,039
Distance Traveled
1,546,591
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,988
874
35
2
0
314,882
0
W
Ah Puch
12,375
773
50
3
0
324,781
0
W
Danzaburou
12,792
800
67
4
0
324,049
0
L
Medusa
10,131
633
20
1
0
247,300
0
L
Persephone
11,100
694
25
2
0
223,474
0
L
Rama
10,986
687
48
3
0
242,229
4
W
Osiris
11,271
704
4
0
0
294,991
0
L
Baba Yaga
12,213
763
55
3
0
351,351
2
L
Cthulhu
7,413
463
2
0
0
71,685
0
W
Xing Tian
11,397
712
4
0
0
287,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role