Player Matchup

Atlas
Atlas
AxelG345
Atlas
Level 8
God Stats
1W - 1L
1,542 SR
Queue Stats
4W - 8L
1,485 Elo+
Party 1
Ymir
Ymir
BadKingGold7
Ymir
Level 46
God Stats
33W - 33L
1,528 SR
Queue Stats
570W - 538L
1,519 Elo+
Party 3
Fenrir
Fenrir
CopyCatOrb735
Fenrir
Level 149
God Stats
20W - 17L
1,646 SR
Queue Stats
676W - 612L
1,558 Elo+
Party 3
Xbalanque
Xbalanque
OzMC
Xbalanque
Level 46
God Stats
1W - 1L
1,422 SR
Queue Stats
10W - 9L
1,484 Elo+
Party 1
Agni
Agni
RicardoGC
Agni
Level 14
God Stats
2W - 1L
1,673 SR
Queue Stats
3W - 7L
1,484 Elo+
Party 1
Team Averages
Level 53
1,562 SR
1,506 Elo+

VS

Team Averages
Level 86
1,477 SR
1,496 Elo+
Medusa
Medusa
WingDragonX
Medusa
Level 112
God Stats
4W - 6L
1,645 SR
Queue Stats
233W - 224L
1,512 Elo+
Party 2
Tyr
Tyr
gerra07
Tyr
Level 126
God Stats
4W - 7L
1,370 SR
Queue Stats
145W - 136L
1,567 Elo+
Solo
Anubis
Anubis
tsukim1
Anubis
Level 35
God Stats
4W - 4L
1,602 SR
Queue Stats
122W - 100L
1,517 Elo+
Party 2
Terra
Terra
vibey_nights_404
Terra
Level 89
God Stats
2W - 1L
1,289 SR
Queue Stats
129W - 134L
1,450 Elo+
Party 2
Pele
Pele
xwrtbxghost
Pele
Level 68
God Stats
14W - 19L
1,478 SR
Queue Stats
134W - 151L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AxelG345
Atlas
13
2 / 6 / 1
8,667
433
4,406
21,401
23,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 4 / 4
8,552
428
6,806
15,259
15,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 6 / 1
10,218
511
10,008
17,241
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
OzMC
Xbalanque
14
0 / 5 / 1
8,387
419
5,510
13,984
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
16
1 / 9 / 1
9,332
467
8,057
14,352
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 0 / 9
11,753
588
10,969
9,355
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
18
2 / 4 / 11
12,176
609
8,594
19,354
19,665
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
tsukim1
Anubis
20
15 / 2 / 5
13,847
692
22,631
13,418
5,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
1 / 1 / 13
11,153
558
6,966
13,928
16,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
10 / 1 / 7
13,843
692
14,620
16,716
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
75
7
Kills
30
30
Deaths
8
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Atlas
AxelG345
Atlas
2
6
1
0.42
L
0
4
4
0.5
L
4
6
1
0.75
L
Xbalanque
OzMC
Xbalanque
0
5
1
0.1
L
Agni
1
9
1
0.17
W
Medusa
2
0
9
6.5
W
Tyr
2
4
11
1.88
W
Anubis
tsukim1
Anubis
15
2
5
8.75
W
1
1
13
7.5
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,787
Damage
63,780
82,237
Taken
72,771
49,987
Mitigated
53,344
10,885
Healing
36,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AxelG345
Atlas
4,406
1,448
0
902
21,401
23,161
74
7,646
13,755
22,245
0
L
6,806
463
0
2,345
15,259
15,512
0
3,396
11,863
44,614
0
L
10,008
2,924
0
4,840
17,241
4,583
0
4,536
12,705
0
59,949
L
Xbalanque
OzMC
Xbalanque
5,510
2,109
0
2,528
13,984
4,185
947
4,530
9,454
0
55,856
L
Agni
8,057
216
0
270
14,352
2,546
150
8,839
5,513
59,511
0
W
Medusa
10,969
7,258
0
7,676
9,355
3,909
6,383
1,696
7,611
0
92,237
W
Tyr
8,594
799
0
7,262
19,354
19,665
708
4,988
13,207
0
64,678
W
Anubis
tsukim1
Anubis
22,631
388
0
8,553
13,418
5,981
692
4,647
8,265
98,568
0
W
6,966
451
3,087
5,193
13,928
16,674
711
5,676
8,037
21,736
3,316
W
14,620
3,864
0
4,617
16,716
7,115
4,873
3,334
13,237
0
114,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,156
Gold Earned
62,772
447
Minions Killed
575
0
Camps Cleared
0
1,847,900
Distance Traveled
1,924,529
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,667
433
24
1
0
357,619
6
L
Ymir
8,552
428
91
5
0
362,004
0
L
Fenrir
10,218
511
96
5
0
416,870
4
L
Xbalanque
8,387
419
115
6
0
359,718
4
L
Agni
9,332
467
121
6
0
351,689
4
W
Medusa
11,753
588
140
7
0
336,917
4
W
Tyr
12,176
609
116
6
0
401,350
5
W
Anubis
13,847
692
144
7
0
357,812
8
W
Terra
11,153
558
27
1
0
375,262
7
W
Pele
13,843
692
148
7
0
453,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role