Player Matchup

Rama
Rama
BEASTYPATBOY
Rama
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 53L
1,579 Elo+
Party 3
Hel
Hel
Dontporkthepig
Hel
Level 105
God Stats
8W - 18L
1,328 SR
Queue Stats
35W - 43L
1,529 Elo+
Party 2
Cerberus
Cerberus
IlZaylI
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 56L
1,579 Elo+
Party 3
Merlin
Merlin
PhoenixValor92
Merlin
Level 29
God Stats
7W - 8L
1,734 SR
Queue Stats
152W - 157L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
RachelRosie88
Nu Wa
Level 81
God Stats
147W - 71L
1,609 SR
Queue Stats
321W - 339L
1,518 Elo+
Party 2
Team Averages
Level 66
1,534 SR
1,552 Elo+

VS

Team Averages
Level 39
1,405 SR
1,351 Elo+
Ao Kuang
Ao Kuang
Father Sean5855
Ao Kuang
Level 67
God Stats
13W - 20L
1,295 SR
Queue Stats
71W - 123L
1,332 Elo+
Party 1
Pele
Pele
Guru Cruz
Pele
Level 54
God Stats
16W - 25L
1,409 SR
Queue Stats
50W - 103L
1,293 Elo+
Party 1
Zeus
Zeus
Levigonitis
Zeus
Level 8
God Stats
16W - 42L
1,348 SR
Queue Stats
34W - 76L
1,286 Elo+
Party 1
Kukulkan
Kukulkan
Tayl0rGreene
Kukulkan
Level 28
God Stats
2W - 6L
1,472 SR
Queue Stats
29W - 70L
1,349 Elo+
Party 1
King Arthur
King Arthur
TheEssentialNut
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 15
12,000
1,200
14,797
7,988
2,916
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 1 / 18
11,915
1,192
12,248
13,797
4,215
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
IlZaylI
Cerberus
18
7 / 0 / 16
12,212
1,221
9,530
8,187
9,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 1 / 13
11,474
1,147
10,784
4,808
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 3 / 20
11,650
1,165
13,603
9,695
2,850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

258

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
3 / 10 / 3
10,546
1,055
12,601
19,687
5,216
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
16
2 / 9 / 1
10,251
1,025
7,849
14,887
4,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 3
10,088
1,009
6,572
8,609
2,662
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Kukulkan
Tayl0rGreene
Kukulkan
16
0 / 1 / 2
10,076
1,008
13,532
7,120
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TheEssentialNut
King Arthur
16
0 / 4 / 4
10,121
1,012
1,685
18,155
14,451
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
19
29
Kills
6
6
Deaths
29
82
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
15
14.5
W
7
1
18
16
L
Ao Kuang
3
10
3
0.45
L
Pele
2
9
1
0.28
W
Cerberus
IlZaylI
Cerberus
7
0
16
15
L
1
5
3
0.5
W
4
1
13
10.5
W
4
3
20
4.67
L
Kukulkan
Tayl0rGreene
Kukulkan
0
1
2
1
L
King Arthur
TheEssentialNut
King Arthur
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,962
Damage
42,239
44,475
Taken
68,458
21,702
Mitigated
29,185
14,285
Healing
2,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,797
10,715
478
544
7,988
2,916
0
5,251
2,737
0
30,345
W
12,248
596
4,672
5,745
13,797
4,215
0
10,857
2,940
25,880
0
L
Ao Kuang
12,601
3,811
0
1,452
19,687
5,216
0
15,339
4,348
17,536
0
L
Pele
7,849
458
0
231
14,887
4,497
0
9,878
5,009
0
22,220
W
Cerberus
IlZaylI
Cerberus
9,530
138
0
1,262
8,187
9,984
0
5,025
3,162
16,125
0
L
6,572
573
0
513
8,609
2,662
0
6,065
2,544
23,133
0
W
10,784
199
0
117
4,808
1,737
0
4,131
677
34,030
0
W
13,603
4,619
521
946
9,695
2,850
0
7,840
1,855
32,881
0
L
Kukulkan
Tayl0rGreene
Kukulkan
13,532
240
202
160
7,120
2,359
0
5,257
1,863
55,068
0
L
King Arthur
TheEssentialNut
King Arthur
1,685
197
0
0
18,155
14,451
0
9,626
8,529
8,910
19,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,251
Gold Earned
51,082
205
Minions Killed
214
6
Camps Cleared
4
930,389
Distance Traveled
906,546
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,000
1,200
30
3
3
157,782
0
W
Hel
11,915
1,192
38
4
0
208,673
0
L
Ao Kuang
10,546
1,055
11
1
3
200,458
0
L
Pele
10,251
1,025
20
2
1
173,276
0
W
Cerberus
12,212
1,221
30
3
1
191,542
0
L
Zeus
10,088
1,009
25
3
0
149,861
0
W
Merlin
11,474
1,147
64
6
2
201,594
1
W
Nu Wa
11,650
1,165
43
4
0
170,798
0
L
Kukulkan
10,076
1,008
90
9
0
198,743
0
L
King Arthur
10,121
1,012
68
7
0
184,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role